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@ -1,5 +1,7 @@
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#include "precompile.h"
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#include <a8/udplog.h>
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#include "guildmgr.h"
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#include "typeconvert.h"
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#include "ss_proto.pb.h"
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@ -317,6 +319,10 @@ void GuildMgr::OnOneDBDone(int instance_id)
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break;
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}
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}
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a8::UdpLog::Instance()->Debug("%d db done", {instance_id});
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if (load_done_) {
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a8::UdpLog::Instance()->Debug("all db done", {});
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}
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}
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void GuildMgr::RefreshGuild(long long guild_id)
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