diff --git a/server/imserver/groupmgr.cc b/server/imserver/groupmgr.cc index 96101e7..fd74894 100644 --- a/server/imserver/groupmgr.cc +++ b/server/imserver/groupmgr.cc @@ -25,53 +25,53 @@ void GroupMgr::_SS_MS_LoadGroup(f8::MsgHdr& hdr, const ss::SS_MS_LoadGroup& msg) void GroupMgr::_SS_MS_ForwardGroupCMMsg(f8::MsgHdr& hdr, const ss::SS_MS_ForwardGroupCMMsg& msg) { switch (hdr.msgid) { - case cs::CMMessageId_e::_CMGroupCreate: + case cs::CMMessageId_e::_CMTeamCreate: { - cs::CMGroupCreate cmmsg; + cs::CMTeamCreate cmmsg; cmmsg.ParseFromArray(msg.payload().data(), msg.payload().size()); - _CMGroupCreate(msg.context(), cmmsg); + _CMTeamCreate(msg.context(), cmmsg); } break; - case cs::CMMessageId_e::_CMGroupJoin: + case cs::CMMessageId_e::_CMTeamJoin: { - cs::CMGroupJoin cmmsg; + cs::CMTeamJoin cmmsg; cmmsg.ParseFromArray(msg.payload().data(), msg.payload().size()); - _CMGroupJoin(msg.context(), cmmsg); + _CMTeamJoin(msg.context(), cmmsg); } break; - case cs::CMMessageId_e::_CMGroupAgree: + case cs::CMMessageId_e::_CMTeamAgree: { - cs::CMGroupAgree cmmsg; + cs::CMTeamAgree cmmsg; cmmsg.ParseFromArray(msg.payload().data(), msg.payload().size()); - _CMGroupAgree(msg.context(), cmmsg); + _CMTeamAgree(msg.context(), cmmsg); } break; - case cs::CMMessageId_e::_CMGroupKick: + case cs::CMMessageId_e::_CMTeamKick: { - cs::CMGroupKick cmmsg; + cs::CMTeamKick cmmsg; cmmsg.ParseFromArray(msg.payload().data(), msg.payload().size()); - _CMGroupKick(msg.context(), cmmsg); + _CMTeamKick(msg.context(), cmmsg); } break; - case cs::CMMessageId_e::_CMGroupQuit: + case cs::CMMessageId_e::_CMTeamQuit: { - cs::CMGroupQuit cmmsg; + cs::CMTeamQuit cmmsg; cmmsg.ParseFromArray(msg.payload().data(), msg.payload().size()); - _CMGroupQuit(msg.context(), cmmsg); + _CMTeamQuit(msg.context(), cmmsg); } break; - case cs::CMMessageId_e::_CMGroupDismiss: + case cs::CMMessageId_e::_CMTeamDismiss: { - cs::CMGroupDismiss cmmsg; + cs::CMTeamDismiss cmmsg; cmmsg.ParseFromArray(msg.payload().data(), msg.payload().size()); - _CMGroupDismiss(msg.context(), cmmsg); + _CMTeamDismiss(msg.context(), cmmsg); } break; - case cs::CMMessageId_e::_CMGroupRename: + case cs::CMMessageId_e::_CMTeamRename: { - cs::CMGroupRename cmmsg; + cs::CMTeamRename cmmsg; cmmsg.ParseFromArray(msg.payload().data(), msg.payload().size()); - _CMGroupRename(msg.context(), cmmsg); + _CMTeamRename(msg.context(), cmmsg); } break; default: @@ -81,12 +81,12 @@ void GroupMgr::_SS_MS_ForwardGroupCMMsg(f8::MsgHdr& hdr, const ss::SS_MS_Forward } } -void GroupMgr::_CMGroupCreate(const ss::MFIMMsgConext& context, const cs::CMGroupCreate& msg) +void GroupMgr::_CMTeamCreate(const ss::MFIMMsgConext& context, const cs::CMTeamCreate& msg) { #if 0 Group* group = GetGroup(context.group_id()); if (group) { - cs::SMGroupCreate respmsg; + cs::SMTeamCreate respmsg; respmsg.set_errcode(1); respmsg.set_errmsg("群id已经存在"); ForwardGroupSMMsg(context, respmsg); @@ -95,12 +95,12 @@ void GroupMgr::_CMGroupCreate(const ss::MFIMMsgConext& context, const cs::CMGrou #endif } -void GroupMgr::_CMGroupJoin(const ss::MFIMMsgConext& context, const cs::CMGroupJoin& msg) +void GroupMgr::_CMTeamJoin(const ss::MFIMMsgConext& context, const cs::CMTeamJoin& msg) { #if 0 Group* group = GetGroup(msg.group_id()); if (!group) { - cs::SMGroupJoin respmsg; + cs::SMTeamJoin respmsg; respmsg.set_errcode(1); respmsg.set_errmsg("群id已经存在"); ForwardGroupSMMsg(context, respmsg); @@ -108,12 +108,12 @@ void GroupMgr::_CMGroupJoin(const ss::MFIMMsgConext& context, const cs::CMGroupJ } GroupMember* member = group->GetMember(context.account_id()); if (member) { - cs::SMGroupJoin respmsg; + cs::SMTeamJoin respmsg; ForwardGroupSMMsg(context, respmsg); return; } if (group->IsFull()) { - cs::SMGroupJoin respmsg; + cs::SMTeamJoin respmsg; respmsg.set_errcode(2); respmsg.set_errmsg("群已满"); ForwardGroupSMMsg(context, respmsg); @@ -131,7 +131,7 @@ void GroupMgr::_CMGroupJoin(const ss::MFIMMsgConext& context, const cs::CMGroupJ #endif } -void GroupMgr::_CMGroupAgree(const ss::MFIMMsgConext& context, const cs::CMGroupAgree& msg) +void GroupMgr::_CMTeamAgree(const ss::MFIMMsgConext& context, const cs::CMTeamAgree& msg) { #if 0 Group* group = GetGroup(context.group_id()); @@ -141,52 +141,52 @@ void GroupMgr::_CMGroupAgree(const ss::MFIMMsgConext& context, const cs::CMGroup #endif } -void GroupMgr::_CMGroupKick(const ss::MFIMMsgConext& context, const cs::CMGroupKick& msg) +void GroupMgr::_CMTeamKick(const ss::MFIMMsgConext& context, const cs::CMTeamKick& msg) { #if 0 Group* group = GetGroup(context.group_id()); if (!group) { - cs::SMGroupKick respmsg; + cs::SMTeamKick respmsg; respmsg.set_errcode(1); respmsg.set_errmsg("群id错误"); ForwardGroupSMMsg(context, respmsg); return; } if (!group->GetMember(msg.account_id())) { - cs::SMGroupKick respmsg; + cs::SMTeamKick respmsg; ForwardGroupSMMsg(context, respmsg); return; } group->RemoveMember(msg.account_id()); - cs::SMGroupKick respmsg; + cs::SMTeamKick respmsg; ForwardGroupSMMsg(context, respmsg); return; #endif } -void GroupMgr::_CMGroupQuit(const ss::MFIMMsgConext& context, const cs::CMGroupQuit& msg) +void GroupMgr::_CMTeamQuit(const ss::MFIMMsgConext& context, const cs::CMTeamQuit& msg) { #if 0 Group* group = GetGroup(context.group_id()); if (!group) { - cs::SMGroupQuit respmsg; + cs::SMTeamQuit respmsg; respmsg.set_errcode(1); respmsg.set_errmsg("群id错误"); ForwardGroupSMMsg(context, respmsg); return; } if (!group->GetMember(context.account_id())) { - cs::SMGroupQuit respmsg; + cs::SMTeamQuit respmsg; ForwardGroupSMMsg(context, respmsg); return; } group->RemoveMember(context.account_id()); - cs::SMGroupQuit respmsg; + cs::SMTeamQuit respmsg; ForwardGroupSMMsg(context, respmsg); #endif } -void GroupMgr::_CMGroupDismiss(const ss::MFIMMsgConext& context, const cs::CMGroupDismiss& msg) +void GroupMgr::_CMTeamDismiss(const ss::MFIMMsgConext& context, const cs::CMTeamDismiss& msg) { #if 0 Group* group = GetGroup(context.group_id()); @@ -196,12 +196,12 @@ void GroupMgr::_CMGroupDismiss(const ss::MFIMMsgConext& context, const cs::CMGro #endif } -void GroupMgr::_CMGroupRename(const ss::MFIMMsgConext& context, const cs::CMGroupRename& msg) +void GroupMgr::_CMTeamRename(const ss::MFIMMsgConext& context, const cs::CMTeamRename& msg) { #if 0 Group* group = GetGroup(context.group_id()); if (!group) { - cs::SMGroupRename respmsg; + cs::SMTeamRename respmsg; respmsg.set_errcode(1); respmsg.set_errmsg("群id错误"); ForwardGroupSMMsg(context, respmsg); @@ -209,14 +209,14 @@ void GroupMgr::_CMGroupRename(const ss::MFIMMsgConext& context, const cs::CMGrou } GroupMember* member = group->GetMember(context.account_id()); if (!member) { - cs::SMGroupRename respmsg; + cs::SMTeamRename respmsg; respmsg.set_errcode(2); respmsg.set_errmsg("没有权限"); ForwardGroupSMMsg(context, respmsg); return; } group->RemoveMember(msg.new_group_name()); - cs::SMGroupRename respmsg; + cs::SMTeamRename respmsg; ForwardGroupSMMsg(context, respmsg); #endif } diff --git a/server/imserver/groupmgr.h b/server/imserver/groupmgr.h index 2f4180b..baf2d0b 100644 --- a/server/imserver/groupmgr.h +++ b/server/imserver/groupmgr.h @@ -2,13 +2,13 @@ namespace cs { - class CMGroupCreate; - class CMGroupJoin; - class CMGroupAgree; - class CMGroupKick; - class CMGroupQuit; - class CMGroupDismiss; - class CMGroupRename; + class CMTeamCreate; + class CMTeamJoin; + class CMTeamAgree; + class CMTeamKick; + class CMTeamQuit; + class CMTeamDismiss; + class CMTeamRename; } namespace ss @@ -44,13 +44,13 @@ class GroupMgr : public a8::Singleton void _SS_MS_ForwardGroupCMMsg(f8::MsgHdr& hdr, const ss::SS_MS_ForwardGroupCMMsg& msg); private: - void _CMGroupCreate(const ss::MFIMMsgConext& context, const cs::CMGroupCreate& msg); - void _CMGroupJoin(const ss::MFIMMsgConext& context, const cs::CMGroupJoin& msg); - void _CMGroupAgree(const ss::MFIMMsgConext& context, const cs::CMGroupAgree& msg); - void _CMGroupKick(const ss::MFIMMsgConext& context, const cs::CMGroupKick& msg); - void _CMGroupQuit(const ss::MFIMMsgConext& context, const cs::CMGroupQuit& msg); - void _CMGroupDismiss(const ss::MFIMMsgConext& context, const cs::CMGroupDismiss& msg); - void _CMGroupRename(const ss::MFIMMsgConext& context, const cs::CMGroupRename& msg); + void _CMTeamCreate(const ss::MFIMMsgConext& context, const cs::CMTeamCreate& msg); + void _CMTeamJoin(const ss::MFIMMsgConext& context, const cs::CMTeamJoin& msg); + void _CMTeamAgree(const ss::MFIMMsgConext& context, const cs::CMTeamAgree& msg); + void _CMTeamKick(const ss::MFIMMsgConext& context, const cs::CMTeamKick& msg); + void _CMTeamQuit(const ss::MFIMMsgConext& context, const cs::CMTeamQuit& msg); + void _CMTeamDismiss(const ss::MFIMMsgConext& context, const cs::CMTeamDismiss& msg); + void _CMTeamRename(const ss::MFIMMsgConext& context, const cs::CMTeamRename& msg); Group* GetGroup(long long group_id); void ForwardGroupSMMsg(const ss::MFIMMsgConext& context, diff --git a/server/imserver/handlermgr.cc b/server/imserver/handlermgr.cc index 89e0a1f..0ad5986 100644 --- a/server/imserver/handlermgr.cc +++ b/server/imserver/handlermgr.cc @@ -92,13 +92,13 @@ void HandlerMgr::RegisterNetMsgHandlers() RegisterNetMsgHandler(&wsmsghandler, &Player::_CMSendChatMsg); RegisterNetMsgHandler(&wsmsghandler, &Player::_CMSendCustomMsg); - RegisterNetMsgHandler(&wsmsghandler, &Player::_CMGroupCreate); - RegisterNetMsgHandler(&wsmsghandler, &Player::_CMGroupJoin); - RegisterNetMsgHandler(&wsmsghandler, &Player::_CMGroupAgree); - RegisterNetMsgHandler(&wsmsghandler, &Player::_CMGroupKick); - RegisterNetMsgHandler(&wsmsghandler, &Player::_CMGroupQuit); - RegisterNetMsgHandler(&wsmsghandler, &Player::_CMGroupDismiss); - RegisterNetMsgHandler(&wsmsghandler, &Player::_CMGroupRename); + RegisterNetMsgHandler(&wsmsghandler, &Player::_CMTeamCreate); + RegisterNetMsgHandler(&wsmsghandler, &Player::_CMTeamJoin); + RegisterNetMsgHandler(&wsmsghandler, &Player::_CMTeamAgree); + RegisterNetMsgHandler(&wsmsghandler, &Player::_CMTeamKick); + RegisterNetMsgHandler(&wsmsghandler, &Player::_CMTeamQuit); + RegisterNetMsgHandler(&wsmsghandler, &Player::_CMTeamDismiss); + RegisterNetMsgHandler(&wsmsghandler, &Player::_CMTeamRename); RegisterNetMsgHandler(&immsghandler, &GuildMgr::_SS_IM_ForwardGuildCMMsg); RegisterNetMsgHandler(&immsghandler, &GuildMgr::_SS_IM_ForwardGuildSMMsg); diff --git a/server/imserver/player.cc b/server/imserver/player.cc index 4fafee1..44eed5b 100644 --- a/server/imserver/player.cc +++ b/server/imserver/player.cc @@ -515,11 +515,11 @@ void Player::_CMSendCustomMsg(f8::MsgHdr& hdr, const cs::CMSendCustomMsg& msg) } } -void Player::_CMGroupCreate(f8::MsgHdr& hdr, const cs::CMGroupCreate& msg) +void Player::_CMTeamCreate(f8::MsgHdr& hdr, const cs::CMTeamCreate& msg) { #if 0 if (myself.base_data.group_id != 0) { - cs::SMGroupCreate respmsg; + cs::SMTeamCreate respmsg; respmsg.set_errcode(1); respmsg.set_errmsg("你已经有群"); SendMsg(respmsg); @@ -529,11 +529,11 @@ void Player::_CMGroupCreate(f8::MsgHdr& hdr, const cs::CMGroupCreate& msg) #endif } -void Player::_CMGroupJoin(f8::MsgHdr& hdr, const cs::CMGroupJoin& msg) +void Player::_CMTeamJoin(f8::MsgHdr& hdr, const cs::CMTeamJoin& msg) { #if 0 if (myself.base_data.group_id != 0) { - cs::SMGroupJoin respmsg; + cs::SMTeamJoin respmsg; respmsg.set_errcode(1); respmsg.set_errmsg("你已经有群"); SendMsg(respmsg); @@ -543,11 +543,11 @@ void Player::_CMGroupJoin(f8::MsgHdr& hdr, const cs::CMGroupJoin& msg) #endif } -void Player::_CMGroupAgree(f8::MsgHdr& hdr, const cs::CMGroupAgree& msg) +void Player::_CMTeamAgree(f8::MsgHdr& hdr, const cs::CMTeamAgree& msg) { #if 0 if (myself.base_data.group_id == 0) { - cs::SMGroupAgree respmsg; + cs::SMTeamAgree respmsg; respmsg.set_errcode(2); respmsg.set_errmsg("你还没有群"); SendMsg(respmsg); @@ -557,11 +557,11 @@ void Player::_CMGroupAgree(f8::MsgHdr& hdr, const cs::CMGroupAgree& msg) #endif } -void Player::_CMGroupKick(f8::MsgHdr& hdr, const cs::CMGroupKick& msg) +void Player::_CMTeamKick(f8::MsgHdr& hdr, const cs::CMTeamKick& msg) { #if 0 if (myself.base_data.group_id == 0) { - cs::SMGroupKick respmsg; + cs::SMTeamKick respmsg; respmsg.set_errcode(2); respmsg.set_errmsg("你还没有群"); SendMsg(respmsg); @@ -571,11 +571,11 @@ void Player::_CMGroupKick(f8::MsgHdr& hdr, const cs::CMGroupKick& msg) #endif } -void Player::_CMGroupQuit(f8::MsgHdr& hdr, const cs::CMGroupQuit& msg) +void Player::_CMTeamQuit(f8::MsgHdr& hdr, const cs::CMTeamQuit& msg) { #if 0 if (myself.base_data.group_id == 0) { - cs::SMGroupQuit respmsg; + cs::SMTeamQuit respmsg; respmsg.set_errcode(2); respmsg.set_errmsg("你还没有群"); SendMsg(respmsg); @@ -585,11 +585,11 @@ void Player::_CMGroupQuit(f8::MsgHdr& hdr, const cs::CMGroupQuit& msg) #endif } -void Player::_CMGroupDismiss(f8::MsgHdr& hdr, const cs::CMGroupDismiss& msg) +void Player::_CMTeamDismiss(f8::MsgHdr& hdr, const cs::CMTeamDismiss& msg) { #if 0 if (myself.base_data.group_id == 0) { - cs::SMGroupQuit respmsg; + cs::SMTeamQuit respmsg; respmsg.set_errcode(2); respmsg.set_errmsg("你还没有群"); SendMsg(respmsg); @@ -599,11 +599,11 @@ void Player::_CMGroupDismiss(f8::MsgHdr& hdr, const cs::CMGroupDismiss& msg) #endif } -void Player::_CMGroupRename(f8::MsgHdr& hdr, const cs::CMGroupRename& msg) +void Player::_CMTeamRename(f8::MsgHdr& hdr, const cs::CMTeamRename& msg) { #if 0 if (myself.base_data.group_id == 0) { - cs::SMGroupRename respmsg; + cs::SMTeamRename respmsg; respmsg.set_errcode(2); respmsg.set_errmsg("你还没有群"); SendMsg(respmsg); diff --git a/server/imserver/player.h b/server/imserver/player.h index f3f5466..bcdedab 100644 --- a/server/imserver/player.h +++ b/server/imserver/player.h @@ -87,13 +87,13 @@ class Player void _CMSendChatMsg(f8::MsgHdr& hdr, const cs::CMSendChatMsg& msg); void _CMSendCustomMsg(f8::MsgHdr& hdr, const cs::CMSendCustomMsg& msg); - void _CMGroupCreate(f8::MsgHdr& hdr, const cs::CMGroupCreate& msg); - void _CMGroupJoin(f8::MsgHdr& hdr, const cs::CMGroupJoin& msg); - void _CMGroupAgree(f8::MsgHdr& hdr, const cs::CMGroupAgree& msg); - void _CMGroupKick(f8::MsgHdr& hdr, const cs::CMGroupKick& msg); - void _CMGroupQuit(f8::MsgHdr& hdr, const cs::CMGroupQuit& msg); - void _CMGroupDismiss(f8::MsgHdr& hdr, const cs::CMGroupDismiss& msg); - void _CMGroupRename(f8::MsgHdr& hdr, const cs::CMGroupRename& msg); + void _CMTeamCreate(f8::MsgHdr& hdr, const cs::CMTeamCreate& msg); + void _CMTeamJoin(f8::MsgHdr& hdr, const cs::CMTeamJoin& msg); + void _CMTeamAgree(f8::MsgHdr& hdr, const cs::CMTeamAgree& msg); + void _CMTeamKick(f8::MsgHdr& hdr, const cs::CMTeamKick& msg); + void _CMTeamQuit(f8::MsgHdr& hdr, const cs::CMTeamQuit& msg); + void _CMTeamDismiss(f8::MsgHdr& hdr, const cs::CMTeamDismiss& msg); + void _CMTeamRename(f8::MsgHdr& hdr, const cs::CMTeamRename& msg); void _CMGuildInfo(f8::MsgHdr& hdr, const cs::CMGuildInfo& msg); void _CMGuildCreate(f8::MsgHdr& hdr, const cs::CMGuildCreate& msg); diff --git a/server/groupserver/CMakeLists.txt b/server/teamserver/CMakeLists.txt similarity index 93% rename from server/groupserver/CMakeLists.txt rename to server/teamserver/CMakeLists.txt index f6ebaf4..e79e11a 100644 --- a/server/groupserver/CMakeLists.txt +++ b/server/teamserver/CMakeLists.txt @@ -1,4 +1,4 @@ -project(friend_groupserver) +project(friend_teamserver) cmake_minimum_required(VERSION 2.8) set(GAME_ID 9003) @@ -74,7 +74,7 @@ set(EXECUTABLE_OUTPUT_PATH ) add_executable( - friend_groupserver ${SRC_LIST} + friend_teamserver ${SRC_LIST} ) add_custom_target(script_pb_protocol ALL) @@ -82,12 +82,12 @@ add_custom_command(TARGET script_pb_protocol PRE_BUILD COMMAND python ../../third_party/tools/scripts/construct/build_pb.py --cpp_out=. --pb_files=ss_proto,ss_msgid,cs_msgid,cs_proto --python_out=../tools/robot/virtualclient ) -add_dependencies(friend_groupserver script_pb_protocol) +add_dependencies(friend_teamserver script_pb_protocol) if (CMAKE_BUILD_TYPE STREQUAL "Debug") target_link_libraries( - friend_groupserver + friend_teamserver pthread mysqlclient protobuf @@ -105,7 +105,7 @@ if (CMAKE_BUILD_TYPE STREQUAL "Debug") ) else() target_link_libraries( - friend_groupserver + friend_teamserver pthread mysqlclient protobuf diff --git a/server/groupserver/IMListener.cc b/server/teamserver/IMListener.cc similarity index 100% rename from server/groupserver/IMListener.cc rename to server/teamserver/IMListener.cc diff --git a/server/groupserver/IMListener.h b/server/teamserver/IMListener.h similarity index 100% rename from server/groupserver/IMListener.h rename to server/teamserver/IMListener.h diff --git a/server/groupserver/app.cc b/server/teamserver/app.cc similarity index 100% rename from server/groupserver/app.cc rename to server/teamserver/app.cc diff --git a/server/groupserver/app.h b/server/teamserver/app.h similarity index 100% rename from server/groupserver/app.h rename to server/teamserver/app.h diff --git a/server/groupserver/constant.h b/server/teamserver/constant.h similarity index 100% rename from server/groupserver/constant.h rename to server/teamserver/constant.h diff --git a/server/groupserver/handlermgr.cc b/server/teamserver/handlermgr.cc similarity index 100% rename from server/groupserver/handlermgr.cc rename to server/teamserver/handlermgr.cc diff --git a/server/groupserver/handlermgr.h b/server/teamserver/handlermgr.h similarity index 100% rename from server/groupserver/handlermgr.h rename to server/teamserver/handlermgr.h diff --git a/server/groupserver/jsondatamgr.cc b/server/teamserver/jsondatamgr.cc similarity index 100% rename from server/groupserver/jsondatamgr.cc rename to server/teamserver/jsondatamgr.cc diff --git a/server/groupserver/jsondatamgr.h b/server/teamserver/jsondatamgr.h similarity index 100% rename from server/groupserver/jsondatamgr.h rename to server/teamserver/jsondatamgr.h diff --git a/server/groupserver/main.cc b/server/teamserver/main.cc similarity index 100% rename from server/groupserver/main.cc rename to server/teamserver/main.cc diff --git a/server/groupserver/perfmonitor.cc b/server/teamserver/perfmonitor.cc similarity index 100% rename from server/groupserver/perfmonitor.cc rename to server/teamserver/perfmonitor.cc diff --git a/server/groupserver/perfmonitor.h b/server/teamserver/perfmonitor.h similarity index 100% rename from server/groupserver/perfmonitor.h rename to server/teamserver/perfmonitor.h diff --git a/server/groupserver/precompile.h b/server/teamserver/precompile.h similarity index 100% rename from server/groupserver/precompile.h rename to server/teamserver/precompile.h diff --git a/server/groupserver/typeconvert.cc b/server/teamserver/typeconvert.cc similarity index 100% rename from server/groupserver/typeconvert.cc rename to server/teamserver/typeconvert.cc diff --git a/server/groupserver/typeconvert.h b/server/teamserver/typeconvert.h similarity index 100% rename from server/groupserver/typeconvert.h rename to server/teamserver/typeconvert.h diff --git a/server/groupserver/types.cc b/server/teamserver/types.cc similarity index 100% rename from server/groupserver/types.cc rename to server/teamserver/types.cc diff --git a/server/groupserver/types.h b/server/teamserver/types.h similarity index 100% rename from server/groupserver/types.h rename to server/teamserver/types.h diff --git a/server/tools/protobuild/cs_msgid.proto b/server/tools/protobuild/cs_msgid.proto index 2067a99..890361f 100644 --- a/server/tools/protobuild/cs_msgid.proto +++ b/server/tools/protobuild/cs_msgid.proto @@ -25,14 +25,6 @@ enum CMMessageId_e _CMUpdateTempCustomData = 153; _CMUpdateUserInfo = 154; - _CMGroupCreate = 201; - _CMGroupJoin = 202; - _CMGroupAgree = 203; - _CMGroupKick = 204; - _CMGroupQuit = 205; - _CMGroupDismiss = 206; - _CMGroupRename = 207; - _CMGuildMsgBegin = 230; _CMGuildCreate = 231; _CMGuildJoin = 232; @@ -50,6 +42,15 @@ enum CMMessageId_e _CMGuildMemberPromote = 244; _CMGuildMemberFire = 245; _CMGuildMsgEnd = 270; + + _CMTeamCreate = 301; + _CMTeamJoin = 302; + _CMTeamAgree = 303; + _CMTeamKick = 304; + _CMTeamQuit = 305; + _CMTeamDismiss = 306; + _CMTeamRename = 307; + } enum SMMessageId_e @@ -72,14 +73,6 @@ enum SMMessageId_e _SMQueryUserStatus = 116; _SMRecommandFriend = 117; - _SMGroupCreate = 201; - _SMGroupJoin = 202; - _SMGroupAgree = 203; - _SMGroupKick = 204; - _SMGroupQuit = 205; - _SMGroupDismiss = 206; - _SMGroupRename = 207; - _SMGuildMsgBegin = 230; _SMGuildCreate = 231; _SMGuildJoin = 232; @@ -98,6 +91,14 @@ enum SMMessageId_e _SMGuildMemberFire = 245; _SMGuildMsgEnd = 270; + _SMTeamCreate = 301; + _SMTeamJoin = 302; + _SMTeamAgree = 303; + _SMTeamKick = 304; + _SMTeamQuit = 305; + _SMTeamDismiss = 306; + _SMTeamRename = 307; + _SMUserStatusNotify = 501; _SMUserInfoUpdate = 502; _SMCustomMsgNotify = 503; diff --git a/server/tools/protobuild/cs_proto.proto b/server/tools/protobuild/cs_proto.proto index 1063307..c369e11 100644 --- a/server/tools/protobuild/cs_proto.proto +++ b/server/tools/protobuild/cs_proto.proto @@ -273,78 +273,78 @@ message SMFriendDeleteBlack } //建群 -message CMGroupCreate +message CMTeamCreate { optional string group_name = 1; //群名称 } //建群返回 -message SMGroupCreate +message SMTeamCreate { optional int32 errcode = 1; //1:群已存在 2: 你已经有群 optional string errmsg = 2; //错误消息 } //加群 -message CMGroupJoin +message CMTeamJoin { optional int64 group_id = 1; //群id } //加群返回 -message SMGroupJoin +message SMTeamJoin { optional int32 errcode = 1; //1:群id不存在 2:群已满 optional string errmsg = 2; //错误消息 } //同意加群 -message CMGroupAgree +message CMTeamAgree { } -message SMGroupAgree +message SMTeamAgree { optional int32 errcode = 1; optional string errmsg = 2; } //踢人 -message CMGroupKick +message CMTeamKick { optional string account_id = 1; } //踢人回复 -message SMGroupKick +message SMTeamKick { optional int32 errcode = 1; //1:群id错误 optional string errmsg = 2; //错误消息 } //退群 -message CMGroupQuit +message CMTeamQuit { } -message SMGroupQuit +message SMTeamQuit { optional int32 errcode = 1; //错误码 optional string errmsg = 2; //错误消息 } //解散群 -message CMGroupDismiss +message CMTeamDismiss { } -message SMGroupDismiss +message SMTeamDismiss { optional int32 errcode = 1; //错误码 optional string errmsg = 2; //错误信息 } //群改名 -message CMGroupRename +message CMTeamRename { optional string new_group_name = 1; //新群名 } -message SMGroupRename +message SMTeamRename { optional int32 errcode = 1; //错误码 optional string errmsg = 2; //错误信息