From b1d27d95def61ad5ccb26e864cbb680651a97497 Mon Sep 17 00:00:00 2001 From: aozhiwei Date: Thu, 24 Dec 2020 11:02:53 +0800 Subject: [PATCH] 1 --- server/imserver/guild.cc | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/server/imserver/guild.cc b/server/imserver/guild.cc index 2367bc7..d1f0128 100644 --- a/server/imserver/guild.cc +++ b/server/imserver/guild.cc @@ -304,9 +304,9 @@ void Guild::_CMGuildAgree(f8::MsgHdr& hdr, const cs::CMGuildAgree& msg) cs::SMGuildAgree respmsg; if (IsFull()) { - SendErrorMsg(hdr.socket_handle, forward_msg->context(), "战队人数已达上限"); + SendErrorMsg(hdr.socket_handle, forward_msg->context(), TEXT("guild_member_upper_limit", "战队人数已达上限")); respmsg.set_errcode(1); - respmsg.set_errmsg("战队人数已达上限"); + respmsg.set_errmsg(TEXT("guild_member_upper_limit", "战队人数已达上限")); GuildMgr::Instance()->ForwardGuildSMMsg(hdr.socket_handle, forward_msg->context(), respmsg); @@ -998,9 +998,9 @@ void Guild::_CMGuildAgreeInvite(f8::MsgHdr& hdr, const cs::CMGuildAgreeInvite& m return; } if (IsFull()) { - SendErrorMsg(hdr.socket_handle, forward_msg->context(), "战队人数已达上限"); + SendErrorMsg(hdr.socket_handle, forward_msg->context(), TEXT("guild_member_upper_limit", "战队人数已达上限")); respmsg.set_errcode(1); - respmsg.set_errmsg("战队人数已达上限"); + respmsg.set_errmsg(TEXT("guild_member_upper_limit", "战队人数已达上限")); GuildMgr::Instance()->ForwardGuildSMMsg(hdr.socket_handle, forward_msg->context(), respmsg); @@ -1565,9 +1565,9 @@ void Guild::GuildAgreeCb(int socket_handle, const ss::MFIMMsgConext& context, co return; } if (IsFull()) { - SendErrorMsg(socket_handle, context, "战队人数已达上限"); + SendErrorMsg(socket_handle, context, TEXT("guild_member_upper_limit", "战队人数已达上限")); respmsg.set_errcode(1); - respmsg.set_errmsg("战队人数已达上限"); + respmsg.set_errmsg(TEXT("guild_member_upper_limit", "战队人数已达上限")); GuildMgr::Instance()->ForwardGuildSMMsg(socket_handle, context, respmsg);