text 服务器内部错误

This commit is contained in:
aozhiwei 2020-12-24 11:05:59 +08:00
parent b1d27d95de
commit c3f4ef9d47
3 changed files with 20 additions and 20 deletions

View File

@ -314,9 +314,9 @@ void Guild::_CMGuildAgree(f8::MsgHdr& hdr, const cs::CMGuildAgree& msg)
}
GuildMember* sender = GetMember(forward_msg->context().user_info().base_data().account_id());
if (!sender) {
SendErrorMsg(hdr.socket_handle, forward_msg->context(), "服务器内部错误");
SendErrorMsg(hdr.socket_handle, forward_msg->context(), TEXT("server_internal_error", "服务器内部错误"));
respmsg.set_errcode(2);
respmsg.set_errmsg("服务器内部错误");
respmsg.set_errmsg(TEXT("server_internal_error", "服务器内部错误"));
GuildMgr::Instance()->ForwardGuildSMMsg(hdr.socket_handle,
forward_msg->context(),
respmsg);
@ -399,7 +399,7 @@ void Guild::_CMGuildAgree(f8::MsgHdr& hdr, const cs::CMGuildAgree& msg)
cs::CMGuildAgree* msg_copy = (cs::CMGuildAgree*)param.param3.GetUserData();
Guild* guild = GuildMgr::Instance()->GetGuild(param.sender);
if (guild) {
guild->SendErrorMsg(param.param2, forward_msg_copy->context(), "服务器内部错误");
guild->SendErrorMsg(param.param2, forward_msg_copy->context(), TEXT("server_internal_error", "服务器内部错误"));
}
delete msg_copy;
delete forward_msg_copy;
@ -454,9 +454,9 @@ void Guild::_CMGuildRefuse(f8::MsgHdr& hdr, const cs::CMGuildRefuse& msg)
cs::SMGuildRefuse respmsg;
GuildMember* sender = GetMember(forward_msg->context().user_info().base_data().account_id());
if (!sender) {
SendErrorMsg(hdr.socket_handle, forward_msg->context(), "服务器内部错误");
SendErrorMsg(hdr.socket_handle, forward_msg->context(), TEXT("server_internal_error", "服务器内部错误"));
respmsg.set_errcode(2);
respmsg.set_errmsg("服务器内部错误");
respmsg.set_errmsg(TEXT("server_internal_error", "服务器内部错误"));
GuildMgr::Instance()->ForwardGuildSMMsg(hdr.socket_handle,
forward_msg->context(),
respmsg);
@ -501,9 +501,9 @@ void Guild::_CMGuildKick(f8::MsgHdr& hdr, const cs::CMGuildKick& msg)
cs::SMGuildKick respmsg;
GuildMember* sender = GetMember(forward_msg->context().user_info().base_data().account_id());
if (!sender) {
SendErrorMsg(hdr.socket_handle, forward_msg->context(), "服务器内部错误");
SendErrorMsg(hdr.socket_handle, forward_msg->context(), TEXT("server_internal_error", "服务器内部错误"));
respmsg.set_errcode(2);
respmsg.set_errmsg("服务器内部错误");
respmsg.set_errmsg(TEXT("server_internal_error", "服务器内部错误"));
GuildMgr::Instance()->ForwardGuildSMMsg(hdr.socket_handle,
forward_msg->context(),
respmsg);
@ -626,9 +626,9 @@ void Guild::_CMGuildChange(f8::MsgHdr& hdr, const cs::CMGuildChange& msg)
GuildMember* sender = GetMember(forward_msg->context().user_info().base_data().account_id());
if (!sender) {
SendErrorMsg(hdr.socket_handle, forward_msg->context(), "服务器内部错误");
SendErrorMsg(hdr.socket_handle, forward_msg->context(), TEXT("server_internal_error", "服务器内部错误"));
respmsg.set_errcode(2);
respmsg.set_errmsg("服务器内部错误");
respmsg.set_errmsg(TEXT("server_internal_error", "服务器内部错误"));
GuildMgr::Instance()->ForwardGuildSMMsg(hdr.socket_handle,
forward_msg->context(),
respmsg);
@ -710,7 +710,7 @@ void Guild::_CMGuildChange(f8::MsgHdr& hdr, const cs::CMGuildChange& msg)
} else {
guild->SendErrorMsg(param.param2,
forward_msg_copy->context(),
data.Get("errmsg", "服务器内部错误"));
data.Get("errmsg", TEXT("server_internal_error", "服务器内部错误")));
}
}
delete msg_copy;
@ -722,7 +722,7 @@ void Guild::_CMGuildChange(f8::MsgHdr& hdr, const cs::CMGuildChange& msg)
cs::CMGuildChange* msg_copy = (cs::CMGuildChange*)param.param3.GetUserData();
Guild* guild = GuildMgr::Instance()->GetGuild(param.sender);
if (guild) {
guild->SendErrorMsg(param.param2, forward_msg_copy->context(), "服务器内部错误");
guild->SendErrorMsg(param.param2, forward_msg_copy->context(), TEXT("server_internal_error", "服务器内部错误"));
}
delete msg_copy;
delete forward_msg_copy;
@ -924,7 +924,7 @@ void Guild::_CMGuildMemberSetJob(f8::MsgHdr& hdr, const cs::CMGuildMemberSetJob&
}
GuildMember* sender = GetMember(forward_msg->context().user_info().base_data().account_id());
if (!sender) {
SendErrorMsg(hdr.socket_handle, forward_msg->context(), "服务器内部错误");
SendErrorMsg(hdr.socket_handle, forward_msg->context(), TEXT("server_internal_error", "服务器内部错误"));
respmsg.set_errcode(3);
respmsg.set_errmsg("权限不够");
GuildMgr::Instance()->ForwardGuildSMMsg(hdr.socket_handle,
@ -1575,9 +1575,9 @@ void Guild::GuildAgreeCb(int socket_handle, const ss::MFIMMsgConext& context, co
}
GuildMember* sender = GetMember(context.user_info().base_data().account_id());
if (!sender) {
SendErrorMsg(socket_handle, context, "服务器内部错误");
SendErrorMsg(socket_handle, context, TEXT("server_internal_error", "服务器内部错误"));
respmsg.set_errcode(2);
respmsg.set_errmsg("服务器内部错误");
respmsg.set_errmsg(TEXT("server_internal_error", "服务器内部错误"));
GuildMgr::Instance()->ForwardGuildSMMsg(socket_handle,
context,
respmsg);

View File

@ -67,7 +67,7 @@ public:
void OnError()
{
cs::SMShowErrorMsg notifymsg;
notifymsg.set_msg("服务器内部错误");
notifymsg.set_msg(TEXT("server_internal_error", "服务器内部错误"));
GuildMgr::Instance()->ForwardGuildSMMsg(socket_handle,
forward_msg.context(),
notifymsg);
@ -101,7 +101,7 @@ void GuildMgr::_SS_IM_ForwardGuildCMMsg(f8::MsgHdr& hdr, const ss::SS_IM_Forward
}
if (!IsValidGuildId(msg.guild_id())) {
cs::SMShowErrorMsg respmsg;
respmsg.set_msg("服务器内部错误");
respmsg.set_msg(TEXT("server_internal_error", "服务器内部错误"));
ForwardGuildSMMsg(hdr.socket_handle, msg.context(), respmsg);
return;
}

View File

@ -704,7 +704,7 @@ void Player::_CMDirtyWordCheck(f8::MsgHdr& hdr, const cs::CMDirtyWordCheck& msg)
Player* hum = PlayerMgr::Instance()->GetPlayerByAccountId(param.sender);
if (hum) {
#if 0
hum->ShowErrorMsg("服务器内部错误");
hum->ShowErrorMsg(TEXT("server_internal_error", "服务器内部错误"));
#endif
}
},
@ -916,7 +916,7 @@ void Player::_CMGuildCreate(f8::MsgHdr& hdr, const cs::CMGuildCreate& msg)
Player* hum = PlayerMgr::Instance()->GetPlayerByAccountId(msg_context->account_id);
if (hum) {
hum->last_create_guild_time_ = 0;
hum->ShowErrorMsg("服务器内部错误");
hum->ShowErrorMsg(TEXT("server_internal_error", "服务器内部错误"));
}
A8_SAFE_DELETE(msg_context);
@ -1094,7 +1094,7 @@ void Player::_CMGuildSearch(f8::MsgHdr& hdr, const cs::CMGuildSearch& msg)
Player* hum = PlayerMgr::Instance()->GetPlayerBySocket(msg_context->socket_handle);
if (hum && hum->AccountId() == msg_context->account_id) {
hum->ShowErrorMsg("服务器内部错误");
hum->ShowErrorMsg(TEXT("server_internal_error", "服务器内部错误"));
}
A8_SAFE_DELETE(msg_context);
@ -1158,7 +1158,7 @@ void Player::_CMGuildRank(f8::MsgHdr& hdr, const cs::CMGuildRank& msg)
Player* hum = PlayerMgr::Instance()->GetPlayerBySocket(msg_context->socket_handle);
if (hum && hum->AccountId() == msg_context->account_id) {
hum->ShowErrorMsg("服务器内部错误");
hum->ShowErrorMsg(TEXT("server_internal_error", "服务器内部错误"));
}
A8_SAFE_DELETE(msg_context);