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@ -26,6 +26,16 @@ void GameLog::Logout(Player* hum)
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void GameLog::FriendApply(Player* hum, const std::string& account_id)
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{
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}
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void GameLog::FriendRefuse(Player* hum, const std::string& account_id)
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{
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}
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void GameLog::FriendAgree(Player* hum, const std::string& account_id)
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void GameLog::FriendAgree(Player* hum, const std::string& account_id)
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{
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@ -14,6 +14,8 @@ class GameLog : public a8::Singleton<GameLog>
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void Login(Player* hum);
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void Login(Player* hum);
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void Logout(Player* hum);
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void Logout(Player* hum);
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void FriendApply(Player* hum, const std::string& account_id);
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void FriendRefuse(Player* hum, const std::string& account_id);
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void FriendAgree(Player* hum, const std::string& account_id);
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void FriendAgree(Player* hum, const std::string& account_id);
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void FriendDelete(Player* hum, const std::string& account_id);
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void FriendDelete(Player* hum, const std::string& account_id);
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