#pragma once enum SocketFrom_e { SF_IMServer, }; enum InnerMesssage_e { IM_ClientSocketDisconnect = 100, IM_IMSSocketDisconnect, IM_ExecGM, IM_HttpResponse, }; //网络处理对象 enum NetHandler_e { HID_IMSMgr, }; const char* const PROJ_NAME_FMT = "friend_groupserver"; const char* const PROJ_ROOT_FMT = "/data/logs/%s"; const float TEN_W = 10000 * 10; const int MAX_INSTANCE_ID = 1023;