relation/server/imserver/chatmgr.cc
aozhiwei 206e04d796 1
2020-12-10 11:21:25 +08:00

307 lines
9.2 KiB
C++

#include "precompile.h"
#include "chatmgr.h"
#include "player.h"
#include "playermgr.h"
#include "guild.h"
#include "guildmgr.h"
#include "typeconvert.h"
void ChatMgr::Init()
{
}
void ChatMgr::UnInit()
{
}
void ChatMgr::FillSMUpdateChatRedPointNotify(Player* hum, cs::SMUpdateChatRedPointNotify& msg)
{
if (world_msgrec_.curr_id > hum->world_channel_last_id) {
msg.add_has_unread_msg_channels(kCCWorld);
}
if (hum->GuildId() != 0) {
auto itr = guild_msgrec_.find(hum->GuildId());
if (itr != guild_msgrec_.end()) {
if (itr->second.curr_id > hum->guild_channel_last_id) {
msg.add_has_unread_msg_channels(kCCGuild);
}
}
}
ChatedUserRec* chated_user = GetChatedUser(hum->AccountId());
if (chated_user && chated_user->has_unread_msg) {
msg.add_has_unread_msg_channels(kCCPrivate);
}
}
void ChatMgr::FillSMUpdatePrivateChatRedPointNotify(Player* hum,
cs::SMUpdatePrivateChatRedPointNotify& msg)
{
ChatedUserRec* chated_user = GetChatedUser(hum->AccountId());
if (chated_user) {
for (auto& pair : chated_user->users) {
if (pair.second.curr_id < pair.second.last_id) {
msg.add_has_unread_msg_accounts(pair.first);
}
}
}
}
void ChatMgr::ProcWorldChat(Player* hum, const cs::CMSendChatMsg& msg)
{
++world_msg_id_;
cs::MFChatMsg* p = new cs::MFChatMsg();
p->set_msg_uuid(world_msg_id_);
hum->FillMFUserInfo(p->mutable_sender());
//p->set_receiver(world_msg_id_);
p->set_chat_channel(msg.chat_channel());
p->set_msg_type(msg.msg_type());
p->set_msg_body(msg.msg_body());
p->set_send_time(time(nullptr));
world_msgrec_.curr_id = world_msg_id_;
world_msgrec_.msg_list.push_back(p);
world_msgrec_.PopAndDelete(50);
PlayerMgr::Instance()->TraversePlayer
([](Player* hum)
{
ChatMgr::Instance()->SyncWorldChatMsg(hum);
});
}
void ChatMgr::ProcPrivateChat(Player* hum, const cs::CMSendChatMsg& msg)
{
if (hum->AccountId() == msg.target()) {
return;
}
Friend* target = hum->GetFriendById(msg.target());
if (!target) {
return;
}
++private_msg_id_;
cs::MFChatMsg* p = new cs::MFChatMsg();
p->set_msg_uuid(private_msg_id_);
hum->FillMFUserInfo(p->mutable_sender());
{
TypeConvert::Convert(target->base_data, *p->mutable_receiver()->mutable_base_data());
TypeConvert::Convert(target->temp_custom_data, *p->mutable_receiver()->mutable_temp_custom_data());
}
p->set_chat_channel(msg.chat_channel());
p->set_msg_type(msg.msg_type());
p->set_msg_body(msg.msg_body());
p->set_send_time(time(nullptr));
AddChatedUser(hum->AccountId(), msg.target(), p, private_msg_id_);
AddChatedUser(msg.target(), hum->AccountId(), p, private_msg_id_);
ChatMgr::Instance()->SyncPrivateChatMsg(hum);
Player* target_hum = PlayerMgr::Instance()->GetPlayerByAccountId(msg.target());
if (target_hum) {
ChatMgr::Instance()->SyncPrivateChatMsg(target_hum);
}
}
void ChatMgr::ProcGuildChat(Player* hum, const cs::CMSendChatMsg& msg)
{
if (hum->GuildId() == 0) {
return;
}
++guild_msg_id_;
cs::MFChatMsg* p = new cs::MFChatMsg();
p->set_msg_uuid(guild_msg_id_);
hum->FillMFUserInfo(p->mutable_sender());
p->set_chat_channel(msg.chat_channel());
p->set_msg_type(msg.msg_type());
p->set_msg_body(msg.msg_body());
p->set_send_time(time(nullptr));
auto itr = guild_msgrec_.find(hum->GuildId());
if (itr != guild_msgrec_.end()) {
itr->second.msg_list.push_back(p);
itr->second.PopAndDelete(50);
} else {
ChatMsgRec msgrec;
msgrec.curr_id = guild_msg_id_;
guild_msgrec_[hum->GuildId()] = msgrec;
}
Guild* guild = GuildMgr::Instance()->GetGuild(hum->GuildId());
if (guild) {
guild->TraverseMember
(
[] (GuildMember* member)
{
Player* hum = PlayerMgr::Instance()->GetPlayerByAccountId(member->account_id);
if (hum) {
ChatMgr::Instance()->SyncGuildChatMsg(hum);
}
}
);
}
}
void ChatMgr::ProcTeamChat(Player* hum, const cs::CMSendChatMsg& msg)
{
++temp_msg_id_;
cs::MFChatMsg* p = new cs::MFChatMsg();
p->set_msg_uuid(temp_msg_id_);
hum->FillMFUserInfo(p->mutable_sender());
//p->set_receiver(world_msg_id_);
p->set_chat_channel(msg.chat_channel());
p->set_msg_type(msg.msg_type());
p->set_msg_body(msg.msg_body());
p->set_send_time(time(nullptr));
cs::SMChatMsgNotify notifymsg;
*notifymsg.add_msg_list() = *p;
for (auto& member_id : msg.members()) {
Player* hum = PlayerMgr::Instance()->GetPlayerByAccountId(member_id);
if (hum) {
hum->SendMsg(notifymsg);
}
}
delete p;
}
void ChatMgr::ProcBigHornChat(Player* hum, const cs::CMSendChatMsg& msg)
{
++temp_msg_id_;
cs::MFChatMsg* p = new cs::MFChatMsg();
p->set_msg_uuid(temp_msg_id_);
hum->FillMFUserInfo(p->mutable_sender());
//p->set_receiver(world_msg_id_);
p->set_chat_channel(msg.chat_channel());
p->set_msg_type(msg.msg_type());
p->set_msg_body(msg.msg_body());
p->set_send_time(time(nullptr));
cs::SMChatMsgNotify notifymsg;
*notifymsg.add_msg_list() = *p;
PlayerMgr::Instance()->TraversePlayer
([&notifymsg](Player* hum)
{
hum->SendMsg(notifymsg);
});
delete p;
}
void ChatMgr::ProcLoopMsgChat(Player* hum, const cs::CMSendChatMsg& msg)
{
++temp_msg_id_;
cs::MFChatMsg* p = new cs::MFChatMsg();
p->set_msg_uuid(temp_msg_id_);
hum->FillMFUserInfo(p->mutable_sender());
//p->set_receiver(world_msg_id_);
p->set_chat_channel(msg.chat_channel());
p->set_msg_type(msg.msg_type());
p->set_msg_body(msg.msg_body());
p->set_send_time(time(nullptr));
cs::SMChatMsgNotify notifymsg;
*notifymsg.add_msg_list() = *p;
PlayerMgr::Instance()->TraversePlayer
([&notifymsg](Player* hum)
{
hum->SendMsg(notifymsg);
});
delete p;
}
ChatedUserRec* ChatMgr::GetChatedUser(const std::string& account_id)
{
auto itr = private_chated_users_.find(account_id);
return itr != private_chated_users_.end() ? &itr->second : nullptr;
}
void ChatMgr::SyncWorldChatMsg(Player* hum)
{
if (hum->chat_channel == kCCWorld) {
cs::SMChatMsgNotify notifymsg;
for (cs::MFChatMsg* chat_msg : world_msgrec_.msg_list) {
if (chat_msg->msg_uuid() > hum->world_channel_last_id) {
*notifymsg.add_msg_list() = *chat_msg;
hum->world_channel_last_id = chat_msg->msg_uuid();
}
}
if (notifymsg.msg_list().size() > 0) {
hum->SendMsg(notifymsg);
}
} else {
hum->MarkNewMsg();
}
}
void ChatMgr::SyncPrivateChatMsg(Player* hum)
{
if (hum->chat_channel == kCCPrivate) {
ChatedUserRec* chated_user = GetChatedUser(hum->AccountId());
if (chated_user) {
cs::SMChatMsgNotify notifymsg;
auto itr = chated_user->users.find(hum->private_target);
if (itr != chated_user->users.end()) {
for (cs::MFChatMsg* chat_msg : itr->second.msg_list) {
if (chat_msg->msg_uuid() > itr->second.curr_id) {
*notifymsg.add_msg_list() = *chat_msg;
itr->second.curr_id = chat_msg->msg_uuid();
}
}
}
if (notifymsg.msg_list().size() > 0) {
hum->SendMsg(notifymsg);
}
}
} else {
hum->MarkNewMsg();
}
}
void ChatMgr::SyncGuildChatMsg(Player* hum)
{
if (hum->GuildId() == 0) {
return;
}
auto itr = guild_msgrec_.find(hum->GuildId());
if (itr != guild_msgrec_.end()) {
if (hum->chat_channel == kCCGuild) {
cs::SMChatMsgNotify notifymsg;
for (cs::MFChatMsg* chat_msg : itr->second.msg_list) {
if (chat_msg->msg_uuid() > hum->guild_channel_last_id) {
*notifymsg.add_msg_list() = *chat_msg;
hum->guild_channel_last_id = chat_msg->msg_uuid();
}
}
if (notifymsg.msg_list().size() > 0) {
hum->SendMsg(notifymsg);
}
} else {
hum->MarkNewMsg();
}
}
}
void ChatMgr::AddChatedUser(const std::string& sender_id, const std::string& receiver_id,
cs::MFChatMsg* chat_msg, long long last_id)
{
auto itr = private_chated_users_.find(sender_id);
if (itr == private_chated_users_.end()) {
private_chated_users_[sender_id] = ChatedUserRec();
itr = private_chated_users_.find(sender_id);
}
itr->second.has_unread_msg = true;
auto itr2 = itr->second.users.find(receiver_id);
if (itr2 == itr->second.users.end()) {
itr->second.users[receiver_id] = ChatMsgRec();
itr2 = itr->second.users.find(receiver_id);
}
itr2->second.last_id = last_id;
itr2->second.msg_list.push_back(chat_msg);
itr2->second.PopAndDelete(50);
}