125 lines
4.2 KiB
C++
125 lines
4.2 KiB
C++
#pragma once
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#include "cs_proto.pb.h"
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#include "ss_proto.pb.h"
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#include "WSListener.h"
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struct Friend;
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struct timer_list;
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class Player
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{
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public:
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enum { HID = HID_Player };
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public:
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int socket_handle = 0;
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a8::TimerAttacher timer_attacher;
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Friend data;
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int today_invite_times = 0;
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int last_invite_time = 0;
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public:
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void Init();
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void UnInit();
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void Deserialize(const ss::MFUserDB& friend_db);
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void Serialize(ss::MFUserDB& friend_db);
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template <typename T>
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void SendMsg(T& msg)
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{
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WSListener::Instance()->SendToClient(socket_handle, 0, msg);
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}
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template <typename T>
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void SendSSMsg(const Friend& friend_data, T& msg)
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{
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static int msgid = f8::Net_GetMessageId(msg);
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InternalSendSSMsg(friend_data, msgid, msg);
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}
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template <typename T>
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void SendSSMsg(const std::vector<Friend*> friend_list, T& msg)
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{
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static int msgid = f8::Net_GetMessageId(msg);
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for (auto& friend_data : friend_list) {
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InternalSendSSMsg(*friend_data, msgid, msg);
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}
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}
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template <typename T>
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void BoradcastSSMsg(const T& msg)
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{
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static int msgid = f8::Net_GetMessageId(msg);
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InternalSendSSMsg(data, msgid, msg);
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BoradcastExcludeSSMsg(msg);
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}
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template <typename T>
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void BoradcastExcludeSSMsg(const T& msg)
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{
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static int msgid = f8::Net_GetMessageId(msg);
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for (auto& pair : friend_hash_) {
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InternalSendSSMsg(pair.second, msgid, msg);
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}
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}
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void _CMUpdateUserInfo(f8::MsgHdr& hdr, const cs::CMUpdateUserInfo& msg);
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void _CMUpdateTempCustomData(f8::MsgHdr& hdr, const cs::CMUpdateTempCustomData& msg);
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void _CMFriendList(f8::MsgHdr& hdr, const cs::CMFriendList& msg);
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void _CMFriendApply(f8::MsgHdr& hdr, const cs::CMFriendApply& msg);
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void _CMFriendApplyList(f8::MsgHdr& hdr, const cs::CMFriendApplyList& msg);
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void _CMFriendAgree(f8::MsgHdr& hdr, const cs::CMFriendAgree& msg);
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void _CMFriendIgnore(f8::MsgHdr& hdr, const cs::CMFriendIgnore& msg);
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void _CMFriendDelete(f8::MsgHdr& hdr, const cs::CMFriendDelete& msg);
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void _CMFriendBlackList(f8::MsgHdr& hdr, const cs::CMFriendBlackList& msg);
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void _CMFriendAddBlack(f8::MsgHdr& hdr, const cs::CMFriendAddBlack& msg);
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void _CMFriendDeleteBlack(f8::MsgHdr& hdr, const cs::CMFriendDeleteBlack& msg);
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void _CMSendChatMsg(f8::MsgHdr& hdr, const cs::CMSendChatMsg& msg);
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void _CMSendCustomMsg(f8::MsgHdr& hdr, const cs::CMSendCustomMsg& msg);
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void _CMGroupCreate(f8::MsgHdr& hdr, const cs::CMGroupCreate& msg);
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void _CMGroupJoin(f8::MsgHdr& hdr, const cs::CMGroupJoin& msg);
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void _CMGroupAgree(f8::MsgHdr& hdr, const cs::CMGroupAgree& msg);
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void _CMGroupKick(f8::MsgHdr& hdr, const cs::CMGroupKick& msg);
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void _CMGroupQuit(f8::MsgHdr& hdr, const cs::CMGroupQuit& msg);
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void _CMGroupDismiss(f8::MsgHdr& hdr, const cs::CMGroupDismiss& msg);
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void _CMGroupRename(f8::MsgHdr& hdr, const cs::CMGroupRename& msg);
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void ReLogin(f8::MsgHdr& hdr, const cs::CMLogin& msg);
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void NotifyOnline();
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void NotifyOffline();
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void NotifyUserInfoUpdate(Friend* friend_data);
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const std::string AccountId();
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private:
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void FillFriendList(::google::protobuf::RepeatedPtrField< ::cs::MFUserInfo >* friend_list);
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void FillIMMsgConext(f8::MsgHdr& hdr, ss::MFIMMsgConext* conext);
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void FillMFUserInfo(cs::MFUserInfo* user_info);
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void ForwardGroupCMMsg(f8::MsgHdr& hdr, long long hash_code);
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void SaveToDB();
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Friend* GetFriendById(const std::string& friend_id);
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void FillApplyList(const cs::MFPaging& paging, cs::SMFriendApplyList& respmsg);
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void SyncLocToMasterServer();
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void MarkDirty();
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void OnDataVersion1Change();
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void OnTempCustomDataChange();
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void InternalSendSSMsg(const Friend& friend_data,
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int msgid,
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::google::protobuf::Message& msg);
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void InternalUpdateUserInfo();
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private:
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bool dirty_ = false;
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timer_list* dirty_timer_ = nullptr;
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timer_list* update_user_info_timer_ = nullptr;
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long long last_apply_idx_ = 0;
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std::map<std::string, Friend> friend_hash_;
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std::map<long long, FriendApply*> apply_hash_;
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std::list<FriendApply> apply_list_;
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};
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