relation/server/imserver/constant.h
2020-07-04 22:43:19 +08:00

57 lines
1.0 KiB
C

#pragma once
enum SocketFrom_e
{
SF_WSProxy,
SF_IMServer,
SF_IMConn,
SF_MSConn,
};
enum InnerMesssage_e
{
IM_WSProxyDisconnect = 100,
IM_PlayerOffline,
IM_ExecGM,
IM_MasterSvrDisconnect,
IM_IMServerSocketDisconnect,
IM_IMConnConnect,
IM_IMConnDisconnect,
IM_MSConnConnect,
IM_MSConnDisconnect
};
//网络处理对象
enum NetHandler_e
{
HID_WSListener,
HID_MasterSvrMgr,
HID_IMListener,
HID_PlayerMgr,
HID_Player,
HID_GroupMgr,
HID_IMConnMgr,
HID_SyncHelper,
HID_GuildMgr
};
enum ReadPointFlag
{
RPF_Apply = 0
};
const char* const PROJ_NAME_FMT = "friend_imserver";
const char* const PROJ_ROOT_FMT = "/data/logs/%s";
const char* const EVENT_FRIEND_AGREE = "friend.agree";
const char* const EVENT_FRIEND_DELETE = "friend.delete";
const int MAX_INSTANCE_ID = 1023;
const int MAX_FRIEND_NUM = 30;
const int MAX_BLACKLIST_NUM = 10;
const int DAILY_JOIN_FRIEND_TIMES = 100;
const int DAILY_APPLY_FRIEND_TIMES = 100;
const int SYS_RESET_TIME = 2*60; //每日两点重置