diff --git a/a8/vec2.cc b/a8/vec2.cc index 6e76997..9c76cc0 100644 --- a/a8/vec2.cc +++ b/a8/vec2.cc @@ -92,7 +92,7 @@ namespace a8 return vec2; } - float Vec2::Distance(const Vec2& b) + float Vec2::Distance(const Vec2& b) const { Vec2 v = b - *this; return v.Norm(); diff --git a/a8/vec2.h b/a8/vec2.h index b9370be..8f93654 100644 --- a/a8/vec2.h +++ b/a8/vec2.h @@ -15,7 +15,7 @@ namespace a8 float CalcAngle(const Vec2& b) const; float CalcAngleEx(const Vec2& b) const; static Vec2 FromAngle(float angle); - float Distance(const Vec2& b); + float Distance(const Vec2& b) const; float ManhattanDistance(const Vec2& b); bool operator == (const Vec2& b) const;