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@ -60,6 +60,7 @@ namespace a8
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void AsioTcpClient::SendBuff(const char* buff, unsigned int bufflen)
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{
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//a8::XPrintf("SendBuff bufflen:%d\n", {bufflen});
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if (bufflen > 0) {
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a8::SendQueueNode* p = (a8::SendQueueNode*)malloc(sizeof(a8::SendQueueNode));
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memset(p, 0, sizeof(SendQueueNode));
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@ -140,10 +141,11 @@ namespace a8
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}
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DoRead();
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} else {
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a8::XPrintf("DoRead error %s\n", {ec.message()});
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actived_ = false;
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connected_ = false;
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if (on_disconnect) {
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on_disconnect(this);
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on_disconnect(this, ec.value());
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}
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}
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});
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@ -158,7 +160,8 @@ namespace a8
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bot_node_ = nullptr;
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send_buffer_mutex_->unlock();
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}
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if (work_node_) {
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if (work_node_ && !sending_) {
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sending_ = true;
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char* buf = work_node_->buff + work_node_->sent_bytes;
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int buf_len = work_node_->bufflen - work_node_->sent_bytes;
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asio::async_write
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@ -167,6 +170,8 @@ namespace a8
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[this] (const asio::error_code& ec, std::size_t bytes_transferred)
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{
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if (!ec) {
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send_buffer_mutex_->lock();
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if (work_node_) {
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work_node_->sent_bytes += bytes_transferred;
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if (work_node_->sent_bytes >= work_node_->bufflen) {
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auto pdelnode = work_node_;
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@ -174,9 +179,21 @@ namespace a8
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free(pdelnode->buff);
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free((void*)pdelnode);
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}
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if (!work_node_) {
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sending_ = false;
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}
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send_buffer_mutex_->unlock();
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DoSend();
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return;
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}
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send_buffer_mutex_->unlock();
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} else {
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abort();
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a8::XPrintf("DoSend error %s\n", {ec.message()});
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actived_ = false;
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connected_ = false;
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if (on_disconnect) {
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on_disconnect(this, ec.value());
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}
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}
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});
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@ -14,7 +14,7 @@ namespace a8
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public:
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std::function<void (a8::AsioTcpClient*, int)> on_error;
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std::function<void (a8::AsioTcpClient*)> on_connect;
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std::function<void (a8::AsioTcpClient*)> on_disconnect;
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std::function<void (a8::AsioTcpClient*, int)> on_disconnect;
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std::function<void (a8::AsioTcpClient*, char*, unsigned int)> on_socketread;
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AsioTcpClient(std::shared_ptr<asio::io_context> io_context,
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const std::string& remote_ip,
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@ -47,6 +47,7 @@ namespace a8
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SendQueueNode *top_node_ = nullptr;
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SendQueueNode *bot_node_ = nullptr;
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volatile SendQueueNode *work_node_ = nullptr;
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volatile bool sending_ = false;
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std::array<char, 1024 * 64> buffer_;
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void SetActive(bool active);
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@ -66,10 +66,10 @@ namespace a8
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socket->SendBuff(data.data(), data.size());
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};
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tcp_client_->on_disconnect =
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[this] (a8::AsioTcpClient* socket)
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[this] (a8::AsioTcpClient* socket, int err)
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{
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if (on_disconnect) {
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on_disconnect(this);
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on_disconnect(this, err);
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}
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};
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tcp_client_->on_socketread =
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@ -19,7 +19,7 @@ namespace a8
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std::function<void (a8::WebSocketClient*, int)> on_error;
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std::function<void (a8::WebSocketClient*)> on_connect;
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std::function<void (a8::WebSocketClient*)> on_disconnect;
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std::function<void (a8::WebSocketClient*, int)> on_disconnect;
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std::function<void (char*, int&, unsigned int)> on_decode_userpacket;
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void Open();
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