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@ -7,8 +7,9 @@
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namespace a8
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{
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WebSocketClient::WebSocketClient(asio::io_context& io_context, const std::string& remote_ip, int remote_port): AsioTcpClient(io_context, remote_ip, remote_port)
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WebSocketClient::WebSocketClient(asio::io_context& io_context, const std::string& remote_ip, int remote_port)
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{
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tcp_client_ = std::make_shared<AsioTcpClient>(io_context, remote_ip, remote_port);
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decoded_buff_ = (char *)malloc(1024 * 64 + 1);
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decoded_bufflen_ = 0;
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}
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@ -20,6 +21,33 @@ namespace a8
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decoded_bufflen_ = 0;
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}
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void WebSocketClient::Open()
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{
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tcp_client_->Open();
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}
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void WebSocketClient::Close()
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{
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tcp_client_->Close();
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}
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bool WebSocketClient::IsActive()
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{
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return tcp_client_->IsActive();
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}
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bool WebSocketClient::Connected()
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{
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return tcp_client_->Connected();
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}
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void WebSocketClient::SendBuff(const char* buff, unsigned int bufflen)
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{
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if (!handshook_) {
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abort();
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}
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}
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}
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#endif
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@ -11,13 +11,25 @@ using asio::ip::tcp;
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namespace a8
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{
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class WebSocketClient : public AsioTcpClient
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class WebSocketClient
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{
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public:
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WebSocketClient(asio::io_context& io_context, const std::string& remote_ip, int remote_port);
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virtual ~WebSocketClient() override;
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virtual ~WebSocketClient();
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std::function<void (a8::WebSocketClient*, int)> on_error;
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std::function<void (a8::WebSocketClient*)> on_connect;
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std::function<void (a8::WebSocketClient*)> on_disconnect;
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std::function<void (a8::WebSocketClient*, char*, unsigned int)> on_socketread;
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void Open();
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void Close();
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bool IsActive();
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bool Connected();
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void SendBuff(const char* buff, unsigned int bufflen);
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private:
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std::shared_ptr<AsioTcpClient> tcp_client_;
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char *decoded_buff_ = nullptr;
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int decoded_bufflen_ = 0;
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bool handshook_ = false;
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