14 lines
349 B
C++
14 lines
349 B
C++
#pragma once
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#include <glm/vec2.hpp>
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#include <glm/vec3.hpp>
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namespace a8
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{
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bool IntersectCylinderCylinder(const glm::vec3& a_pos, float a_rad, float a_height,
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const glm::vec3& b_pos, float b_rad, float b_height);
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bool CircleContainCircle(glm::vec2 a_pos, float a_rad, glm::vec2 b_pos, float b_rad);
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}
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