a8/a8/collision.h
aozhiwei dfc2c950b9 1
2023-01-02 09:51:16 +08:00

14 lines
349 B
C++

#pragma once
#include <glm/vec2.hpp>
#include <glm/vec3.hpp>
namespace a8
{
bool IntersectCylinderCylinder(const glm::vec3& a_pos, float a_rad, float a_height,
const glm::vec3& b_pos, float b_rad, float b_height);
bool CircleContainCircle(glm::vec2 a_pos, float a_rad, glm::vec2 b_pos, float b_rad);
}