dbproxy/server/dbproxy/constant.h
aozhiwei 55ebb04c2f 1
2019-01-16 15:53:47 +08:00

25 lines
342 B
C

#pragma once
enum SocketFrom_e
{
SF_GameServer,
};
enum InnerMesssage_e
{
IM_ClientSocketDisconnect = 100,
IM_ExecGM,
};
//网络处理对象
enum NetHandler_e
{
HID_HandlerMgr,
HID_GSListener,
HID_DBPool,
};
const char* const PROJ_NAME_FMT = "game%d_dbproxy";
const char* const PROJ_ROOT_FMT = "/data/logs/%s";