dbproxy/server/dbproxy/constant.h
aozhiwei 8f1670355f 1
2019-01-15 13:04:34 +08:00

24 lines
322 B
C

#pragma once
enum SocketFrom_e
{
SF_GameServer,
};
enum InnerMesssage_e
{
IM_ClientSocketDisconnect = 100,
IM_ExecGM,
};
//网络处理对象
enum NetHandler_e
{
HID_GSListener,
HID_DBPool,
};
const char* const PROJ_NAME_FMT = "game%d_dbproxy";
const char* const PROJ_ROOT_FMT = "/data/logs/%s";