q5/timer.go
aozhiwei 0ec6d9a142 1
2024-04-26 11:18:12 +08:00

390 lines
9.6 KiB
Go

package q5
const CONFIG_BASE_SMALL = false
const TVN_BITS = 6
const TVR_BITS = 8
const TVN_SIZE = 1 << TVN_BITS
const TVR_SIZE = 1 << TVR_BITS
const TVN_MASK = TVN_SIZE - 1
const TVR_MASK = TVR_SIZE - 1
const (
TIMEOUT_TIMER = 0
INTERVAL_TIMER = iota
)
type XTimerDestoryHandleNode struct {
entry ListHead
cb func()
}
type XTimer struct {
freeTimerNum int32
freeTimerList ListHead
runningTimer *XTimerList
timerTick int64
getTickCount func(interface{}) int64
context interface{}
cacheTimerNum int32
tv1 [TVR_SIZE]ListHead
tv2 [TVN_SIZE]ListHead
tv3 [TVN_SIZE]ListHead
tv4 [TVN_SIZE]ListHead
tv5 [TVN_SIZE]ListHead
}
func (this *XTimer) Init(
getTickCount func(interface{}) int64,
context interface{},
gcTime int32,
cacheTimerNum int32) {
initListHeadFunc := func(head *ListHead) {
head.Init(nil)
}
initListHeadFunc(&this.freeTimerList)
for i := 0; i < len(this.tv1); i++ {
initListHeadFunc(&this.tv1[i])
}
for i := 0; i < len(this.tv2); i++ {
initListHeadFunc(&this.tv2[i])
}
for i := 0; i < len(this.tv3); i++ {
initListHeadFunc(&this.tv3[i])
}
for i := 0; i < len(this.tv4); i++ {
initListHeadFunc(&this.tv4[i])
}
for i := 0; i < len(this.tv5); i++ {
initListHeadFunc(&this.tv5[i])
}
this.timerTick = getTickCount(context)
this.context = context
this.getTickCount = getTickCount
this.cacheTimerNum = cacheTimerNum
this.SetInterval(gcTime, this.gcTimerFunc)
}
func (this *XTimer) UnInit() {
this.clear()
}
func (this *XTimer) clear() {
freeTimerFunc := func(head *ListHead) {
for !head.Empty() {
timerList := head.FirstEntry().(*XTimerList)
this.detachTimer(timerList)
if !timerList.attachEntry.Empty() {
timerList.attachEntry.DelInit()
}
}
}
freeTimerFunc(&this.freeTimerList)
for i := 0; i < len(this.tv1); i++ {
freeTimerFunc(&this.tv1[i])
}
for i := 0; i < len(this.tv2); i++ {
freeTimerFunc(&this.tv2[i])
}
for i := 0; i < len(this.tv3); i++ {
freeTimerFunc(&this.tv3[i])
}
for i := 0; i < len(this.tv4); i++ {
freeTimerFunc(&this.tv4[i])
}
for i := 0; i < len(this.tv5); i++ {
freeTimerFunc(&this.tv5[i])
}
}
func (this *XTimer) Update() {
for this.getTickCount(this.context) >= this.timerTick {
index := uint32(this.timerTick & TVR_MASK)
if index == 0 &&
this.cascade(&this.tv2, this.getTimerIndex(0)) == 0 &&
this.cascade(&this.tv3, this.getTimerIndex(1)) == 0 &&
this.cascade(&this.tv4, this.getTimerIndex(2)) == 0 {
this.cascade(&this.tv5, this.getTimerIndex(3))
}
this.timerTick++
var workList ListHead
this.tv1[index].ReplaceInit(&workList)
for !workList.Empty() {
timer := workList.FirstEntry().(*XTimerList)
this.runningTimer = timer
timer.cb(TIMER_EXEC_EVENT, nil)
if this.runningTimer != nil {
switch this.runningTimer.timerType {
case TIMEOUT_TIMER:
this.internalDelete(timer, false, true)
case INTERVAL_TIMER:
this.internalModifyTime(timer, timer.expireTime)
}
}
}
}
this.runningTimer = nil
}
func (this *XTimer) NewTimerAttacher() *XTimerAttacher {
attacher := new(XTimerAttacher)
attacher.timer = this
attacher.timers.Init(nil)
return attacher
}
func (this *XTimer) SetTimeout(expireTime int32, cb TimerCb) {
this.internalSetTimeout(expireTime, cb, nil, nil)
}
func (this *XTimer) SetTimeoutEx(expireTime int32, cb TimerCb, attacher *XTimerAttacher) {
this.internalSetTimeout(expireTime, cb, attacher, nil)
}
func (this *XTimer) SetTimeoutWp(expireTime int32, cb TimerCb) *XTimerWp {
var wp *XTimerWp
this.internalSetTimeout(expireTime, cb, nil, &wp)
return wp
}
func (this *XTimer) SetTimeoutExWp(expireTime int32, cb TimerCb, attacher *XTimerAttacher) *XTimerWp {
var wp *XTimerWp
this.internalSetTimeout(expireTime, cb, attacher, &wp)
return wp
}
func (this *XTimer) SetInterval(expireTime int32, cb TimerCb) {
this.internalSetInterval(expireTime, cb, nil, nil)
}
func (this *XTimer) SetIntervalEx(expireTime int32, cb TimerCb, attacher *XTimerAttacher) {
this.internalSetInterval(expireTime, cb, attacher, nil)
}
func (this *XTimer) SetIntervalWp(expireTime int32, cb TimerCb) *XTimerWp {
var wp *XTimerWp
this.internalSetInterval(expireTime, cb, nil, &wp)
return wp
}
func (this *XTimer) SetIntervalExWp(expireTime int32, cb TimerCb, attacher *XTimerAttacher) *XTimerWp {
var wp *XTimerWp
this.internalSetInterval(expireTime, cb, attacher, &wp)
return wp
}
func (this *XTimer) internalSetTimeout(expireTime int32, cb TimerCb, attacher *XTimerAttacher, wpPp **XTimerWp) {
timer := this.newTimerList()
timer.initTimerList(this, TIMEOUT_TIMER, expireTime, cb)
if attacher != nil {
attacher.timers.AddTail(&timer.attachEntry)
}
this.internalModifyTime(timer, expireTime)
if wpPp != nil {
timer.wp = &XTimerWp{
timer: timer,
}
*wpPp = timer.wp
}
}
func (this *XTimer) internalSetInterval(expireTime int32, cb TimerCb, attacher *XTimerAttacher, wpPp **XTimerWp) {
timer := this.newTimerList()
timer.initTimerList(this, INTERVAL_TIMER, expireTime, cb)
if attacher != nil {
attacher.timers.AddTail(&timer.attachEntry)
}
this.internalModifyTime(timer, expireTime)
if wpPp != nil {
timer.wp = &XTimerWp{
timer: timer,
}
*wpPp = timer.wp
}
}
func (this *XTimer) ModifyTimer(timerWp *XTimerWp, expireTime int32) {
if timerWp.Expired() {
panic("Xtimer ModifyTimer expired timer")
}
this.internalModifyTime(timerWp.timer, expireTime)
}
func (this *XTimer) Delete(timerWp *XTimerWp) {
if timerWp.Expired() {
panic("Xtimer Delete expired timer")
}
this.internalDelete(timerWp.timer, false, true)
}
func (this *XTimer) GetRemainTime(timerWp *XTimerWp) int64 {
if timerWp.Expired() {
panic("Xtimer GetRemainTime expired timer")
}
return this.internalGetRemainTime(timerWp.timer)
}
func (this *XTimer) internalGetRemainTime(timer *XTimerList) int64 {
remainTime := timer.expires - this.getTickCount(this.context)
if remainTime < 0 {
return 0
} else {
return remainTime
}
}
func (this *XTimer) GetIdleTime() int64 {
var idleTime int64 = 1
for i := (this.timerTick & TVR_MASK); i < TVR_SIZE; i++ {
if !this.tv1[i].Empty() {
break
}
idleTime++
}
return idleTime
}
func (this *XTimer) detachTimer(timerList *XTimerList) {
if !timerList.entry.Empty() {
timerList.entry.DelInit()
}
}
func (this *XTimer) addToFreeList(timerList *XTimerList) {
timerList.reset()
this.freeTimerList.AddTail(&timerList.entry)
this.freeTimerNum++
}
func (this *XTimer) cascade(tv *[TVN_SIZE]ListHead, index uint32) uint32 {
var cascadeList ListHead
tv[index].ReplaceInit(&cascadeList)
if !cascadeList.Empty() {
pos := cascadeList.next
next := pos.next
for pos != &cascadeList {
this.internalAddTimer(pos.data.(*XTimerList))
pos = next
next = pos.next
}
}
return index
}
func (this *XTimer) internalAddTimer(timerList *XTimerList) {
timerList.entry.data = timerList
expires := timerList.expires
idx := expires - this.timerTick
var vec *ListHead
var index uint32
if idx < 0 {
index = (uint32)(this.timerTick & TVR_MASK)
vec = &this.tv1[index]
} else if idx < TVR_SIZE {
index = (uint32)(expires & TVR_MASK)
vec = &this.tv1[index]
} else if idx < (1 << (TVR_BITS + TVN_BITS)) {
index = (uint32)((expires >> TVR_BITS) & TVN_MASK)
vec = &this.tv2[index]
} else if idx < (1 << (TVR_BITS + 2*TVN_BITS)) {
index = (uint32)((expires >> (TVR_BITS + 1*TVN_BITS)) & TVN_MASK)
vec = &this.tv3[index]
} else if idx < (1 << (TVR_BITS + 3*TVN_BITS)) {
index = (uint32)((expires >> (TVR_BITS + 2*TVN_BITS)) & TVN_MASK)
vec = &this.tv4[index]
} else {
index = (uint32)((expires >> (TVR_BITS + 3*TVN_BITS)) & TVN_MASK)
vec = &this.tv5[index]
}
vec.AddTail(&timerList.entry)
}
func (this *XTimer) getTimerIndex(index uint32) uint32 {
return (uint32)((this.timerTick >> (TVR_BITS + index*TVN_BITS)) & TVN_MASK)
}
func (this *XTimer) newTimerList() *XTimerList {
if !this.freeTimerList.Empty() {
timerList := this.freeTimerList.FirstEntry().(*XTimerList)
this.freeTimerNum--
return timerList
} else {
timerList := new(XTimerList)
timerList.init()
return timerList
}
}
func (this *XTimer) gcTimerFunc(ev int32, args *Args) {
if ev == TIMER_EXEC_EVENT {
count := 0
for !this.freeTimerList.Empty() && this.freeTimerNum > this.cacheTimerNum {
timerList := this.freeTimerList.FirstEntry().(*XTimerList)
timerList.entry.DelInit()
this.freeTimerNum--
count++
if count > 1000 {
break
}
}
}
}
func (this *XTimer) internalDelete(timer *XTimerList, isDestory bool, toFreeList bool) {
if timer == nil {
panic("Xtimer.internalDelete error")
}
if this.runningTimer == timer {
this.runningTimer = nil
}
this.detachTimer(timer)
if !timer.attachEntry.Empty() {
timer.attachEntry.DelInit()
}
for !timer.destoryHandleList.Empty() {
handle := timer.destoryHandleList.FirstEntry().(XTimerDestoryHandleNode)
handle.entry.DelInit()
handle.cb()
}
if isDestory {
timer.cb(TIMER_DESTORY_EVENT, nil)
} else {
timer.cb(TIMER_DELETE_EVENT, nil)
}
timer.cb = nil
if timer.wp != nil {
timer.wp.timer = nil
timer.wp = nil
}
if toFreeList {
this.addToFreeList(timer)
}
}
func (this *XTimer) internalModifyTime(timer *XTimerList, expireTime int32) {
this.detachTimer(timer)
timer.expireTime = expireTime
timer.expires = this.getTickCount(this.context) + int64(expireTime)
this.internalAddTimer(timer)
}
func (this *XTimer) clearAttacher(attacher *XTimerAttacher) {
var workList ListHead
attacher.timers.ReplaceInit(&workList)
for !workList.Empty() {
timer := workList.FirstEntry().(*XTimerList)
this.internalDelete(timer, false, true)
}
}
func (this *XTimer) DeleteRunningTimer() {
if this.runningTimer != nil {
this.internalDelete(this.runningTimer, false, true)
this.runningTimer = nil
}
}