q5/convert.go
aozhiwei e7e95ff498 1
2024-06-16 12:57:13 +08:00

229 lines
4.3 KiB
Go

package q5
import (
"errors"
"strconv"
"strings"
)
// ToInt converts a value to an integer.
func ToInt32[T string | int | int32 | int64 | float32 | float64](value T) int32 {
return int32(ToInt64(value))
}
// ToInt converts a value to an integer.
func ToInt[T string | int32 | int64 | float32 | float64](value T) int {
return int(ToInt64(value))
}
// ToInt64 converts a value to an int64.
func ToInt64[T string | int | int32 | int64 | float32 | float64](value T) int64 {
var x interface{} = value
switch i := x.(type) {
case int:
return int64(i)
case int32:
return int64(i)
case int64:
return i
case float32:
return int64(i)
case float64:
return int64(i)
case string:
intValue, err := strconv.ParseInt(i, 10, 64)
if err != nil {
return 0
}
return intValue
}
return 0
}
func ToFloat32[T string | int | int32 | int64 | float32 | float64](value T) float32 {
return float32(ToFloat64(value))
}
// ToFloat converts a value to a float64.
func ToFloat64[T string | int | int32 | int64 | float32 | float64](value T) float64 {
var x interface{} = value
switch i := x.(type) {
case int:
return float64(i)
case int32:
return float64(i)
case int64:
return float64(i)
case float32:
return float64(i)
case float64:
return i
case string:
f, _ := strconv.ParseFloat(strings.TrimSpace(i), 64)
return f
}
return 0.0
}
// ToString converts a value to a string.
func ToString[T string | int | int32 | int64 | float32 | float64](value T) string {
var x interface{} = value
switch i := x.(type) {
case int:
return strconv.Itoa(i)
case int32:
return strconv.Itoa(int(i))
case int64:
return strconv.FormatInt(i, 10)
case float32:
return strconv.FormatFloat(float64(i), 'f', -1, 32)
case float64:
return strconv.FormatFloat(i, 'f', -1, 64)
case string:
return i
}
return ""
}
func ToInt64Ex(x interface{}) (int64, error) {
switch i := x.(type) {
case int:
return int64(i), nil
case int32:
return int64(i), nil
case int64:
return i, nil
case float32:
return int64(i), nil
case float64:
return int64(i), nil
case string:
intValue, err := strconv.ParseInt(i, 10, 64)
if err != nil {
return 0, nil
}
return intValue, nil
}
return 0, errors.New("ToInt64Ex error type")
}
func SafeToInt64(x interface{}) int64 {
val, _ := ToInt64Ex(x)
return val
}
func SafeToInt32(x interface{}) int32 {
val, _ := ToInt64Ex(x)
return int32(val)
}
func ToFloat64Ex(x interface{}) (float64, error) {
switch i := x.(type) {
case int:
return float64(i), nil
case int32:
return float64(i), nil
case int64:
return float64(i), nil
case float32:
return float64(i), nil
case float64:
return i, nil
case string:
f, _ := strconv.ParseFloat(strings.TrimSpace(i), 64)
return f, nil
}
return 0, errors.New("ToFloat64Ex error type")
}
func ToStringEx(x interface{}) (string, error) {
switch i := x.(type) {
case int:
return strconv.Itoa(i), nil
case int32:
return strconv.Itoa(int(i)), nil
case int64:
return strconv.FormatInt(i, 10), nil
case float32:
return strconv.FormatFloat(float64(i), 'f', -1, 32), nil
case float64:
return strconv.FormatFloat(i, 'f', -1, 64), nil
case string:
return i, nil
}
return "", errors.New("ToStringEx error type")
}
func SafeToString(x interface{}) string {
val, _ := ToStringEx(x)
return val
}
func DuckToSimple[T string | int | int32 | int64 | float32 | float64](
d interface{}, s *T) bool {
var sx interface{} = s
switch sv := sx.(type) {
case *int:
{
if val, err := ToInt64Ex(d); err == nil {
*sv = int(val)
} else {
return false
}
}
case *int32:
{
if val, err := ToInt64Ex(d); err == nil {
*sv = int32(val)
} else {
return false
}
}
case *int64:
{
if val, err := ToInt64Ex(d); err == nil {
*sv = val
} else {
return false
}
}
case *float32:
{
if val, err := ToFloat64Ex(d); err == nil {
*sv = float32(val)
} else {
return false
}
}
case *float64:
{
if val, err := ToFloat64Ex(d); err == nil {
*sv = val
} else {
return false
}
}
case *string:
{
if val, err := ToStringEx(d); err == nil {
*sv = val
} else {
return false
}
}
}
return true
}
func ToBool[T int32 | int64 ](value T) bool {
return value != 0
}
func BoolToInt32(value bool) int32 {
if value {
return 1
} else {
return 0
}
}