From 04ea2a57b14fe3132784a7f553e64733f1541547 Mon Sep 17 00:00:00 2001 From: Graham Pentheny Date: Fri, 25 Nov 2022 21:45:32 -0500 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index f1878b2..1de41e8 100644 --- a/README.md +++ b/README.md @@ -13,7 +13,7 @@ Recast is state of the art navigation mesh construction toolset for games. Recast is... * 🤖 **Automatic** - throw any level geometry at it and you will get a robust navmesh out -* 💨 **Fast** - swift turnaround times for level designers +* 🏎️ **Fast** - swift turnaround times for level designers * 🧘 **Flexible** - easily customize the navmesh generation and runtime navigation systems to suit your specific game's needs. Recast constructs a navmesh through a multi-step rasterization process: