Removed unnecessary assignment
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@ -717,7 +717,7 @@ dtPolyRef dtNavMesh::findNearestPolyInTile(const dtMeshTile* tile,
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float closestPtPoly[3];
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float closestPtPoly[3];
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float diff[3];
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float diff[3];
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bool posOverPoly = false;
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bool posOverPoly = false;
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float d = 0;
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float d;
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closestPointOnPoly(ref, center, closestPtPoly, &posOverPoly);
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closestPointOnPoly(ref, center, closestPtPoly, &posOverPoly);
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// If a point is directly over a polygon and closer than
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// If a point is directly over a polygon and closer than
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