changed path planner to Theta*, changed the raycast function to emit a cost based on the actual traversal cost
This commit is contained in:
parent
72b7123e72
commit
120de6256f
@ -318,10 +318,13 @@ public:
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/// @param[out] path The reference ids of the visited polygons. [opt]
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/// @param[out] pathCount The number of visited polygons. [opt]
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/// @param[in] maxPath The maximum number of polygons the @p path array can hold.
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/// @param[out] pathCost The cost of the path until hit.
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/// @param[in] prevRef [optional]: cost calculation allow for an additional parent ref. Used during pathfinding
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/// @returns The status flags for the query.
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dtStatus raycast(dtPolyRef startRef, const float* startPos, const float* endPos,
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const dtQueryFilter* filter,
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float* t, float* hitNormal, dtPolyRef* path, int* pathCount, const int maxPath) const;
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float* t, float* hitNormal, dtPolyRef* path, int* pathCount, const int maxPath,
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float* pathCost=0, dtPolyRef prevRef=0) const;
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/// Finds the distance from the specified position to the nearest polygon wall.
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/// @param[in] startRef The reference id of the polygon containing @p centerPos.
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@ -25,6 +25,7 @@ enum dtNodeFlags
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{
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DT_NODE_OPEN = 0x01,
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DT_NODE_CLOSED = 0x02,
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DT_NODE_PARENT_DETACHED = 0x04, // parent of the node is not connected. Found using raycast.
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};
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typedef unsigned short dtNodeIndex;
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@ -35,13 +36,14 @@ struct dtNode
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float pos[3]; ///< Position of the node.
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float cost; ///< Cost from previous node to current node.
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float total; ///< Cost up to the node.
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unsigned int pidx : 28; ///< Index to parent node.
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unsigned int pidx : 24; ///< Index to parent node.
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unsigned int state : 2; ///< extra state information. A polyRef can have multiple nodes with different extra info.
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unsigned int flags : 2; ///< Node flags 0/open/closed.
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unsigned int flags : 3; ///< Node flags 0/open/closed.
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dtPolyRef id; ///< Polygon ref the node corresponds to.
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};
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class dtNodePool
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{
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public:
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@ -1016,20 +1016,30 @@ dtStatus dtNavMeshQuery::findPath(dtPolyRef startRef, dtPolyRef endRef,
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// Get current poly and tile.
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// The API input has been cheked already, skip checking internal data.
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const dtPolyRef bestRef = bestNode->id;
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dtPolyRef bestRef = bestNode->id;
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const dtMeshTile* bestTile = 0;
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const dtPoly* bestPoly = 0;
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m_nav->getTileAndPolyByRefUnsafe(bestRef, &bestTile, &bestPoly);
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// Get parent poly and tile.
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dtPolyRef parentRef = 0;
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// Get parent and grand parent poly and tile.
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dtPolyRef parentRef = 0, grandpaRef = 0;
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const dtMeshTile* parentTile = 0;
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const dtPoly* parentPoly = 0;
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dtNode* parentNode = 0;
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if (bestNode->pidx)
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parentRef = m_nodePool->getNodeAtIdx(bestNode->pidx)->id;
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{
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parentNode = m_nodePool->getNodeAtIdx(bestNode->pidx);
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parentRef = parentNode->id;
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if (parentNode->pidx)
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grandpaRef = m_nodePool->getNodeAtIdx(parentNode->pidx)->id;
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}
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if (parentRef)
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m_nav->getTileAndPolyByRefUnsafe(parentRef, &parentTile, &parentPoly);
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// decide whether to test raycast to previous nodes
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const float rayCutDist = 30.0f; // TODO: maybe this needs to be on the filter?
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bool tryLOS = (parentRef != 0) && (dtVdistSqr(parentNode->pos, bestNode->pos) < dtSqr(rayCutDist));
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for (unsigned int i = bestPoly->firstLink; i != DT_NULL_LINK; i = bestTile->links[i].next)
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{
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dtPolyRef neighbourRef = bestTile->links[i].ref;
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@ -1060,6 +1070,10 @@ dtStatus dtNavMeshQuery::findPath(dtPolyRef startRef, dtPolyRef endRef,
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continue;
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}
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// do not expand to nodes that were already visited from the same parent
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if (neighbourNode->pidx != 0 && neighbourNode->pidx == bestNode->pidx)
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continue;
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// If the node is visited the first time, calculate node position.
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if (neighbourNode->flags == 0)
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{
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@ -1072,30 +1086,37 @@ dtStatus dtNavMeshQuery::findPath(dtPolyRef startRef, dtPolyRef endRef,
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float cost = 0;
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float heuristic = 0;
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// Special case for last node.
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if (neighbourRef == endRef)
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// raycast parent
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float t = 0;
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if (tryLOS)
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{
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// Cost
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const float curCost = filter->getCost(bestNode->pos, neighbourNode->pos,
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parentRef, parentTile, parentPoly,
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bestRef, bestTile, bestPoly,
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neighbourRef, neighbourTile, neighbourPoly);
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const float endCost = filter->getCost(neighbourNode->pos, endPos,
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bestRef, bestTile, bestPoly,
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neighbourRef, neighbourTile, neighbourPoly,
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0, 0, 0);
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cost = bestNode->cost + curCost + endCost;
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heuristic = 0;
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float normal[3], curCost;
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raycast(parentRef, parentNode->pos, neighbourNode->pos, filter, &t, normal, 0, 0, 0, &curCost, grandpaRef);
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cost = parentNode->cost + curCost;
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}
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else
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if (t < 1.0f) // hit
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{
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// Cost
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const float curCost = filter->getCost(bestNode->pos, neighbourNode->pos,
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parentRef, parentTile, parentPoly,
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bestRef, bestTile, bestPoly,
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neighbourRef, neighbourTile, neighbourPoly);
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cost = bestNode->cost + curCost;
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}
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// Special case for last node.
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if (neighbourRef == endRef)
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{
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const float endCost = filter->getCost(neighbourNode->pos, endPos,
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bestRef, bestTile, bestPoly,
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neighbourRef, neighbourTile, neighbourPoly,
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0, 0, 0);
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cost = cost + endCost;
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heuristic = 0;
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}
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else
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{
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heuristic = dtVdist(neighbourNode->pos, endPos)*H_SCALE;
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}
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@ -1109,11 +1130,13 @@ dtStatus dtNavMeshQuery::findPath(dtPolyRef startRef, dtPolyRef endRef,
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continue;
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// Add or update the node.
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neighbourNode->pidx = m_nodePool->getNodeIdx(bestNode);
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neighbourNode->pidx = t < 1.0f ? m_nodePool->getNodeIdx(bestNode) : bestNode->pidx;
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neighbourNode->id = neighbourRef;
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neighbourNode->flags = (neighbourNode->flags & ~DT_NODE_CLOSED);
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neighbourNode->flags = (neighbourNode->flags & ~(DT_NODE_CLOSED | DT_NODE_PARENT_DETACHED));
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neighbourNode->cost = cost;
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neighbourNode->total = total;
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if (t >= 1.0f)
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neighbourNode->flags = (neighbourNode->flags | DT_NODE_PARENT_DETACHED);
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if (neighbourNode->flags & DT_NODE_OPEN)
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{
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@ -1142,10 +1165,14 @@ dtStatus dtNavMeshQuery::findPath(dtPolyRef startRef, dtPolyRef endRef,
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// Reverse the path.
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dtNode* prev = 0;
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dtNode* node = lastBestNode;
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int prevRay = 0;
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do
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{
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dtNode* next = m_nodePool->getNodeAtIdx(node->pidx);
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node->pidx = m_nodePool->getNodeIdx(prev);
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int nextRay = node->flags & DT_NODE_PARENT_DETACHED;
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node->flags = (node->flags & ~DT_NODE_PARENT_DETACHED) | prevRay;
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prevRay = nextRay;
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prev = node;
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node = next;
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}
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@ -1155,14 +1182,30 @@ dtStatus dtNavMeshQuery::findPath(dtPolyRef startRef, dtPolyRef endRef,
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node = prev;
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int n = 0;
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do
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{
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dtNode* next = m_nodePool->getNodeAtIdx(node->pidx);
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dtStatus status2 = 0;
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if (node->flags & DT_NODE_PARENT_DETACHED)
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{
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float t, normal[3];
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int m;
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status2 = raycast(node->id, node->pos, next->pos, filter, &t, normal, path+n, &m, maxPath-n);
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n += m;
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}
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else
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{
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path[n++] = node->id;
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if (n >= maxPath)
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status2 = DT_BUFFER_TOO_SMALL;
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}
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if (status2 & DT_STATUS_DETAIL_MASK)
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{
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status |= DT_BUFFER_TOO_SMALL;
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status |= status2 & DT_STATUS_DETAIL_MASK;
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break;
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}
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node = m_nodePool->getNodeAtIdx(node->pidx);
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node = next;
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}
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while (node);
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@ -1275,15 +1318,22 @@ dtStatus dtNavMeshQuery::updateSlicedFindPath(const int maxIter, int* doneIters)
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return m_query.status;
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}
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// Get parent poly and tile.
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dtPolyRef parentRef = 0;
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// Get parent and grand parent poly and tile.
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dtPolyRef parentRef = 0, grandpaRef = 0;
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const dtMeshTile* parentTile = 0;
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const dtPoly* parentPoly = 0;
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dtNode* parentNode = 0;
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if (bestNode->pidx)
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parentRef = m_nodePool->getNodeAtIdx(bestNode->pidx)->id;
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{
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parentNode = m_nodePool->getNodeAtIdx(bestNode->pidx);
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parentRef = parentNode->id;
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if (parentNode->pidx)
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grandpaRef = m_nodePool->getNodeAtIdx(parentNode->pidx)->id;
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}
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if (parentRef)
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{
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if (dtStatusFailed(m_nav->getTileAndPolyByRef(parentRef, &parentTile, &parentPoly)))
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bool invalidParent = dtStatusFailed(m_nav->getTileAndPolyByRef(parentRef, &parentTile, &parentPoly));
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if (invalidParent || (grandpaRef && dtStatusFailed(m_nav->isValidPolyRef(grandpaRef))) )
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{
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// The polygon has disappeared during the sliced query, fail.
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m_query.status = DT_FAILURE;
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@ -1293,6 +1343,10 @@ dtStatus dtNavMeshQuery::updateSlicedFindPath(const int maxIter, int* doneIters)
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}
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}
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// decide whether to test raycast to previous nodes
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const float rayCutDist = 30.0f; // TODO: maybe this needs to be on the filter?
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bool tryLOS = (parentRef != 0) && (dtVdistSqr(parentNode->pos, bestNode->pos) < dtSqr(rayCutDist));
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for (unsigned int i = bestPoly->firstLink; i != DT_NULL_LINK; i = bestTile->links[i].next)
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{
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dtPolyRef neighbourRef = bestTile->links[i].ref;
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@ -1322,6 +1376,10 @@ dtStatus dtNavMeshQuery::updateSlicedFindPath(const int maxIter, int* doneIters)
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continue;
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}
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// do not expand to nodes that were already visited from the same parent
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if (neighbourNode->pidx != 0 && neighbourNode->pidx == bestNode->pidx)
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continue;
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// If the node is visited the first time, calculate node position.
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if (neighbourNode->flags == 0)
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{
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@ -1334,30 +1392,37 @@ dtStatus dtNavMeshQuery::updateSlicedFindPath(const int maxIter, int* doneIters)
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float cost = 0;
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float heuristic = 0;
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// Special case for last node.
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if (neighbourRef == m_query.endRef)
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// raycast parent
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float t = 0;
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if (tryLOS)
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{
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// Cost
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const float curCost = m_query.filter->getCost(bestNode->pos, neighbourNode->pos,
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parentRef, parentTile, parentPoly,
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bestRef, bestTile, bestPoly,
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neighbourRef, neighbourTile, neighbourPoly);
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const float endCost = m_query.filter->getCost(neighbourNode->pos, m_query.endPos,
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bestRef, bestTile, bestPoly,
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neighbourRef, neighbourTile, neighbourPoly,
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0, 0, 0);
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cost = bestNode->cost + curCost + endCost;
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heuristic = 0;
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float normal[3], curCost;
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raycast(parentRef, parentNode->pos, neighbourNode->pos, m_query.filter, &t, normal, 0, 0, 0, &curCost, grandpaRef);
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cost = parentNode->cost + curCost;
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}
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else
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if (t < 1.0f) // hit
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{
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// Cost
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const float curCost = m_query.filter->getCost(bestNode->pos, neighbourNode->pos,
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parentRef, parentTile, parentPoly,
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bestRef, bestTile, bestPoly,
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neighbourRef, neighbourTile, neighbourPoly);
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cost = bestNode->cost + curCost;
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}
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// Special case for last node.
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if (neighbourRef == m_query.endRef)
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{
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const float endCost = m_query.filter->getCost(neighbourNode->pos, m_query.endPos,
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bestRef, bestTile, bestPoly,
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neighbourRef, neighbourTile, neighbourPoly,
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0, 0, 0);
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cost = cost + endCost;
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heuristic = 0;
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}
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else
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{
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heuristic = dtVdist(neighbourNode->pos, m_query.endPos)*H_SCALE;
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}
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@ -1371,11 +1436,13 @@ dtStatus dtNavMeshQuery::updateSlicedFindPath(const int maxIter, int* doneIters)
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continue;
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// Add or update the node.
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neighbourNode->pidx = m_nodePool->getNodeIdx(bestNode);
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neighbourNode->pidx = t < 1.0f ? m_nodePool->getNodeIdx(bestNode) : bestNode->pidx;
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neighbourNode->id = neighbourRef;
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neighbourNode->flags = (neighbourNode->flags & ~DT_NODE_CLOSED);
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neighbourNode->flags = (neighbourNode->flags & ~(DT_NODE_CLOSED | DT_NODE_PARENT_DETACHED));
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neighbourNode->cost = cost;
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neighbourNode->total = total;
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if (t >= 1.0f)
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neighbourNode->flags = (neighbourNode->flags | DT_NODE_PARENT_DETACHED);
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if (neighbourNode->flags & DT_NODE_OPEN)
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{
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@ -1439,11 +1506,15 @@ dtStatus dtNavMeshQuery::finalizeSlicedFindPath(dtPolyRef* path, int* pathCount,
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dtNode* prev = 0;
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dtNode* node = m_query.lastBestNode;
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int prevRay = 0;
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do
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{
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dtNode* next = m_nodePool->getNodeAtIdx(node->pidx);
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node->pidx = m_nodePool->getNodeIdx(prev);
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prev = node;
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int nextRay = node->flags & DT_NODE_PARENT_DETACHED;
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node->flags = (node->flags & ~DT_NODE_PARENT_DETACHED) | prevRay;
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prevRay = nextRay;
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node = next;
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}
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while (node);
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@ -1451,14 +1522,29 @@ dtStatus dtNavMeshQuery::finalizeSlicedFindPath(dtPolyRef* path, int* pathCount,
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// Store path
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node = prev;
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do
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{
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dtNode* next = m_nodePool->getNodeAtIdx(node->pidx);
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dtStatus status = 0;
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if (node->flags & DT_NODE_PARENT_DETACHED)
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{
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float t, normal[3];
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int m;
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status = raycast(node->id, node->pos, next->pos, m_query.filter, &t, normal, path+n, &m, maxPath-n);
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n += m;
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}
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else
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{
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path[n++] = node->id;
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if (n >= maxPath)
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status = DT_BUFFER_TOO_SMALL;
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}
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if (status & DT_STATUS_DETAIL_MASK)
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{
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m_query.status |= DT_BUFFER_TOO_SMALL;
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m_query.status |= status & DT_STATUS_DETAIL_MASK;
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break;
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}
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node = m_nodePool->getNodeAtIdx(node->pidx);
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node = next;
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}
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while (node);
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}
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@ -2248,37 +2334,51 @@ dtStatus dtNavMeshQuery::getEdgeMidPoint(dtPolyRef from, const dtPoly* fromPoly,
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///
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dtStatus dtNavMeshQuery::raycast(dtPolyRef startRef, const float* startPos, const float* endPos,
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const dtQueryFilter* filter,
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float* t, float* hitNormal, dtPolyRef* path, int* pathCount, const int maxPath) const
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float* t, float* hitNormal, dtPolyRef* path, int* pathCount, const int maxPath,
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float* pathCost, dtPolyRef prevRef) const
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{
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dtAssert(m_nav);
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*t = 0;
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if (pathCount)
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*pathCount = 0;
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if (pathCost)
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*pathCost = 0;
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// Validate input
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if (!startRef || !m_nav->isValidPolyRef(startRef))
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return DT_FAILURE | DT_INVALID_PARAM;
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if (prevRef && !m_nav->isValidPolyRef(prevRef))
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return DT_FAILURE | DT_INVALID_PARAM;
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dtPolyRef curRef = startRef;
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float verts[DT_VERTS_PER_POLYGON*3];
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float dir[3], curPos[3], lastPos[3];
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float verts[DT_VERTS_PER_POLYGON*3+3];
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int n = 0;
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hitNormal[0] = 0;
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hitNormal[1] = 0;
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hitNormal[2] = 0;
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dtVcopy(curPos, startPos);
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dtVsub(dir, endPos, startPos);
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dtVset(hitNormal, 0, 0, 0);
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dtStatus status = DT_SUCCESS;
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const dtMeshTile* prevTile, *tile, *nextTile;
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const dtPoly* prevPoly, *poly, *nextPoly;
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dtPolyRef curRef, nextRef;
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// The API input has been checked already, skip checking internal data.
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nextRef = curRef = startRef;
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tile = 0;
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poly = 0;
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m_nav->getTileAndPolyByRefUnsafe(curRef, &tile, &poly);
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nextTile = prevTile = tile;
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nextPoly = prevPoly = poly;
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if (prevRef)
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m_nav->getTileAndPolyByRefUnsafe(prevRef, &tile, &poly);
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while (curRef)
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{
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// Cast ray against current polygon.
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// The API input has been cheked already, skip checking internal data.
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const dtMeshTile* tile = 0;
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const dtPoly* poly = 0;
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m_nav->getTileAndPolyByRefUnsafe(curRef, &tile, &poly);
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// Collect vertices.
|
||||
int nv = 0;
|
||||
for (int i = 0; i < (int)poly->vertCount; ++i)
|
||||
@ -2286,6 +2386,7 @@ dtStatus dtNavMeshQuery::raycast(dtPolyRef startRef, const float* startPos, cons
|
||||
dtVcopy(&verts[nv*3], &tile->verts[poly->verts[i]*3]);
|
||||
nv++;
|
||||
}
|
||||
dtVcopy(&verts[nv*3], &tile->verts[poly->verts[0]*3]);
|
||||
|
||||
float tmin, tmax;
|
||||
int segMin, segMax;
|
||||
@ -2312,11 +2413,15 @@ dtStatus dtNavMeshQuery::raycast(dtPolyRef startRef, const float* startPos, cons
|
||||
*t = FLT_MAX;
|
||||
if (pathCount)
|
||||
*pathCount = n;
|
||||
|
||||
// add the cost
|
||||
if (pathCost)
|
||||
*pathCost += filter->getCost(curPos, endPos, prevRef, prevTile, prevPoly, curRef, tile, poly, curRef, tile, poly);
|
||||
return status;
|
||||
}
|
||||
|
||||
// Follow neighbours.
|
||||
dtPolyRef nextRef = 0;
|
||||
nextRef = 0;
|
||||
|
||||
for (unsigned int i = poly->firstLink; i != DT_NULL_LINK; i = tile->links[i].next)
|
||||
{
|
||||
@ -2327,8 +2432,8 @@ dtStatus dtNavMeshQuery::raycast(dtPolyRef startRef, const float* startPos, cons
|
||||
continue;
|
||||
|
||||
// Get pointer to the next polygon.
|
||||
const dtMeshTile* nextTile = 0;
|
||||
const dtPoly* nextPoly = 0;
|
||||
nextTile = 0;
|
||||
nextPoly = 0;
|
||||
m_nav->getTileAndPolyByRefUnsafe(link->ref, &nextTile, &nextPoly);
|
||||
|
||||
// Skip off-mesh connections.
|
||||
@ -2396,6 +2501,24 @@ dtStatus dtNavMeshQuery::raycast(dtPolyRef startRef, const float* startPos, cons
|
||||
}
|
||||
}
|
||||
|
||||
// add the cost
|
||||
if (pathCost)
|
||||
{
|
||||
// compute the intersection point at the furthest end of the polygon
|
||||
// and correct the height (since the raycast moves in 2d)
|
||||
dtVcopy(lastPos, curPos);
|
||||
dtVmad(curPos, startPos, dir, *t);
|
||||
float* e1 = &verts[segMax*3];
|
||||
float* e2 = &verts[(segMax+1)*3]; // no need to modulu nv, seg[nv+1] was added earlier
|
||||
float eDir[3], diff[3];
|
||||
dtVsub(eDir, e2, e1);
|
||||
dtVsub(diff, curPos, e1);
|
||||
float s = dtSqr(eDir[0]) > dtSqr(eDir[2]) ? diff[0] / eDir[0] : diff[2] / eDir[2];
|
||||
curPos[1] = e1[1] + eDir[1] * s;
|
||||
|
||||
*pathCost += filter->getCost(lastPos, curPos, prevRef, prevTile, prevPoly, curRef, tile, poly, nextRef, nextTile, nextPoly);
|
||||
}
|
||||
|
||||
if (!nextRef)
|
||||
{
|
||||
// No neighbour, we hit a wall.
|
||||
@ -2418,7 +2541,12 @@ dtStatus dtNavMeshQuery::raycast(dtPolyRef startRef, const float* startPos, cons
|
||||
}
|
||||
|
||||
// No hit, advance to neighbour polygon.
|
||||
prevRef = curRef;
|
||||
curRef = nextRef;
|
||||
prevTile = tile;
|
||||
tile = nextTile;
|
||||
prevPoly = poly;
|
||||
poly = nextPoly;
|
||||
}
|
||||
|
||||
if (pathCount)
|
||||
|
Loading…
x
Reference in New Issue
Block a user