Adjust result height for raycasting
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@ -850,17 +850,16 @@ void NavMeshTesterTool::recalc()
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else
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{
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// Hit
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m_hitPos[0] = m_spos[0] + (m_epos[0] - m_spos[0]) * t;
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m_hitPos[1] = m_spos[1] + (m_epos[1] - m_spos[1]) * t;
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m_hitPos[2] = m_spos[2] + (m_epos[2] - m_spos[2]) * t;
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if (m_npolys)
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{
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float h = 0;
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m_navQuery->getPolyHeight(m_polys[m_npolys-1], m_hitPos, &h);
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m_hitPos[1] = h;
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}
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dtVlerp(m_hitPos, m_spos, m_epos, t);
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m_hitResult = true;
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}
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// Adjust height.
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if (m_npolys > 0)
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{
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float h = 0;
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m_navQuery->getPolyHeight(m_polys[m_npolys-1], m_hitPos, &h);
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m_hitPos[1] = h;
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}
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dtVcopy(&m_straightPath[3], m_hitPos);
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}
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}
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