Fixed hadling of negative tile indices. Made findStraightPath a tiny bit simpler.

This commit is contained in:
Mikko Mononen 2010-03-08 09:43:16 +00:00
parent d9d9fa85a5
commit 21f76bc0a5

View File

@ -1078,10 +1078,10 @@ int dtNavMesh::queryPolygons(const float* center, const float* extents, dtQueryF
vadd(bmax, center, extents); vadd(bmax, center, extents);
// Find tiles the query touches. // Find tiles the query touches.
const int minx = (int)((bmin[0]-m_orig[0]) / m_tileWidth); const int minx = (int)floorf((bmin[0]-m_orig[0]) / m_tileWidth);
const int maxx = (int)((bmax[0]-m_orig[0]) / m_tileWidth); const int maxx = (int)floorf((bmax[0]-m_orig[0]) / m_tileWidth);
const int miny = (int)((bmin[2]-m_orig[2]) / m_tileHeight); const int miny = (int)floorf((bmin[2]-m_orig[2]) / m_tileHeight);
const int maxy = (int)((bmax[2]-m_orig[2]) / m_tileHeight); const int maxy = (int)floorf((bmax[2]-m_orig[2]) / m_tileHeight);
int n = 0; int n = 0;
for (int y = miny; y <= maxy; ++y) for (int y = miny; y <= maxy; ++y)
@ -1385,18 +1385,9 @@ int dtNavMesh::findStraightPath(const float* startPos, const float* endPos,
} }
// Right vertex. // Right vertex.
if (vequal(portalApex, portalRight))
{
vcopy(portalRight, right);
rightPolyRef = (i+1 < pathSize) ? path[i+1] : 0;
rightPolyType = toType;
rightIndex = i;
}
else
{
if (triArea2D(portalApex, portalRight, right) <= 0.0f) if (triArea2D(portalApex, portalRight, right) <= 0.0f)
{ {
if (triArea2D(portalApex, portalLeft, right) > 0.0f) if (vequal(portalApex, portalRight) || triArea2D(portalApex, portalLeft, right) > 0.0f)
{ {
vcopy(portalRight, right); vcopy(portalRight, right);
rightPolyRef = (i+1 < pathSize) ? path[i+1] : 0; rightPolyRef = (i+1 < pathSize) ? path[i+1] : 0;
@ -1443,21 +1434,11 @@ int dtNavMesh::findStraightPath(const float* startPos, const float* endPos,
continue; continue;
} }
} }
}
// Left vertex. // Left vertex.
if (vequal(portalApex, portalLeft))
{
vcopy(portalLeft, left);
leftPolyRef = (i+1 < pathSize) ? path[i+1] : 0;
leftPolyType = toType;
leftIndex = i;
}
else
{
if (triArea2D(portalApex, portalLeft, left) >= 0.0f) if (triArea2D(portalApex, portalLeft, left) >= 0.0f)
{ {
if (triArea2D(portalApex, portalRight, left) < 0.0f) if (vequal(portalApex, portalLeft) || triArea2D(portalApex, portalRight, left) < 0.0f)
{ {
vcopy(portalLeft, left); vcopy(portalLeft, left);
leftPolyRef = (i+1 < pathSize) ? path[i+1] : 0; leftPolyRef = (i+1 < pathSize) ? path[i+1] : 0;
@ -1506,7 +1487,6 @@ int dtNavMesh::findStraightPath(const float* startPos, const float* endPos,
} }
} }
} }
}
// Add end point. // Add end point.
vcopy(&straightPath[straightPathSize*3], closestEndPos); vcopy(&straightPath[straightPathSize*3], closestEndPos);