Use FindSDL for MSVC builds too. Set the CMAKE_PREFIX_PATH so it looks in the Contrib/SDL directory for it.

This commit is contained in:
Cameron Hart 2011-07-06 01:25:25 +00:00
parent c4f95ec7e2
commit 2c9a3a0b4f

View File

@ -49,14 +49,13 @@ SET(recastdemo_HDRS
Include/ValueHistory.h
)
IF(MSVC)
# Look in the Contrib directory for SDL when building with MSVC
SET(CMAKE_PREFIX_PATH Contrib/SDL)
ENDIF(MSVC)
FIND_PACKAGE(OpenGL REQUIRED)
IF(WIN32)
FIND_LIBRARY(SDL_LIBRARY NAME SDL PATHS Contrib/SDL/lib)
FIND_LIBRARY(SDLMAIN_LIBRARY NAME SDLmain PATHS Contrib/SDL/lib)
SET(SDL_INCLUDE_DIR Contrib/SDL/include)
ELSE(WIN32)
FIND_PACKAGE(SDL REQUIRED)
ENDIF(WIN32)
FIND_PACKAGE(SDL REQUIRED)
INCLUDE_DIRECTORIES(Include
Contrib