Merge pull request #67 from grahamboree/removed_macros
Replaced math function macros with inline functions.
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2f788530f5
@ -1,21 +1,20 @@
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#ifndef DETOURMATH_H
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#define DETOURMATH_H
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/**
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@defgroup detour Detour
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Members in this module are wrappers around the standard math library
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*/
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#ifndef DETOURMATH_H
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#define DETOURMATH_H
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#include <math.h>
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#define dtMathFabs(x) fabs(x)
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#define dtMathSqrtf(x) sqrtf(x)
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#define dtMathFloorf(x) floorf(x)
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#define dtMathCeilf(x) ceilf(x)
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#define dtMathCosf(x) cosf(x)
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#define dtMathSinf(x) sinf(x)
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#define dtMathAtan2f(y, x) atan2f(y, x)
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inline float dtMathFabsf(float x) { return fabsf(x); }
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inline float dtMathSqrtf(float x) { return sqrtf(x); }
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inline float dtMathFloorf(float x) { return floorf(x); }
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inline float dtMathCeilf(float x) { return ceilf(x); }
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inline float dtMathCosf(float x) { return cosf(x); }
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inline float dtMathSinf(float x) { return sinf(x); }
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inline float dtMathAtan2f(float y, float x) { return atan2f(y, x); }
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#endif
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@ -206,7 +206,7 @@ static int getNeighbours(const float* pos, const float height, const float range
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// Check for overlap.
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float diff[3];
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dtVsub(diff, pos, ag->npos);
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if (dtMathFabs(diff[1]) >= (height+ag->params.height)/2.0f)
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if (dtMathFabsf(diff[1]) >= (height+ag->params.height)/2.0f)
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continue;
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diff[1] = 0;
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const float distSqr = dtVlenSqr(diff);
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@ -58,7 +58,7 @@ static int isectRaySeg(const float* ap, const float* u,
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dtVsub(v,bq,bp);
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dtVsub(w,ap,bp);
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float d = dtVperp2D(u,v);
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if (dtMathFabs(d) < 1e-6f) return 0;
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if (dtMathFabsf(d) < 1e-6f) return 0;
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d = 1.0f/d;
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t = dtVperp2D(v,w) * d;
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if (t < 0 || t > 1) return 0;
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