Fixed google code Issue 234
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@ -1102,7 +1102,7 @@ void NavMeshTesterTool::handleRender()
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col = offMeshCol;
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else
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col = spathCol;
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dd.vertex(m_straightPath[i*3], m_straightPath[i*3+1]+0.4f, m_straightPath[i*3+2], spathCol);
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dd.vertex(m_straightPath[i*3], m_straightPath[i*3+1]+0.4f, m_straightPath[i*3+2], col);
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}
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dd.end();
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dd.depthMask(true);
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