diff --git a/Detour/Include/DetourNavMesh.h b/Detour/Include/DetourNavMesh.h index 583d2ff..083872f 100644 --- a/Detour/Include/DetourNavMesh.h +++ b/Detour/Include/DetourNavMesh.h @@ -118,11 +118,10 @@ enum dtStraightPathOptions }; -/// Options for dtNavMeshQuery::findPath +/// Options for dtNavMeshQuery::initSlicedFindPath and updateSlicedFindPath enum dtFindPathOptions { - DT_FINDPATH_LOW_QUALITY_FAR = 0x01, ///< [provisional] trade quality for performance far from the origin. The idea is that by then a new query will be issued - DT_FINDPATH_ANY_ANGLE = 0x02, ///< use raycasts during pathfind to "shortcut" (raycast still consider costs) + DT_FINDPATH_ANY_ANGLE = 0x02, ///< use raycasts during pathfind to "shortcut" (raycast still consider costs) }; /// Options for dtNavMeshQuery::raycast