changed the NavMeshTesterTool so that pathFind and straightPath use the default options (i.e. not any-angle) while sliced path uses the any angle search.
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@ -880,7 +880,7 @@ void NavMeshTesterTool::recalc()
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m_npolys = 0;
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m_npolys = 0;
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m_nstraightPath = 0;
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m_nstraightPath = 0;
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m_pathFindStatus = m_navQuery->initSlicedFindPath(m_startRef, m_endRef, m_spos, m_epos, &m_filter);
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m_pathFindStatus = m_navQuery->initSlicedFindPath(m_startRef, m_endRef, m_spos, m_epos, &m_filter, DT_FINDPATH_ANY_ANGLE);
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}
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}
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else
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else
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{
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{
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