Detour: Commented DetourTileNavMesh API.
Demo: Fixed and improved few tile navmesh demo issues.
This commit is contained in:
parent
c2e4e01201
commit
a7cb1f86e2
@ -64,11 +64,11 @@ public:
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dtStatNavMesh();
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~dtStatNavMesh();
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// Initializes the path finder with path data.
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// Initializes the navmesh with data.
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// Params:
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// data - (in) Pointer to path data.
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// dataSize - (in) size of the path data.
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// ownsData - (in) Flag indicating if the pathfinder should delete the data.
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// data - (in) Pointer to navmesh data.
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// dataSize - (in) size of the navmesh data.
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// ownsData - (in) Flag indicating if the navmesh should own and delete the data.
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bool init(unsigned char* data, int dataSize, bool ownsData);
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// Finds the nearest navigation polygon around the center location.
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File diff suppressed because it is too large
Load Diff
@ -270,6 +270,7 @@
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<string>080E96DDFE201D6D7F000001</string>
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<string>6BDD9E030F91110C00904EEF</string>
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<string>6B137C7D0F7FCBE800459200</string>
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<string>6B555DF5100B25FC00247EA3</string>
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<string>29B97315FDCFA39411CA2CEA</string>
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<string>29B97317FDCFA39411CA2CEA</string>
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<string>1C37FBAC04509CD000000102</string>
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@ -278,14 +279,14 @@
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<key>PBXSmartGroupTreeModuleOutlineStateSelectionKey</key>
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<array>
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<array>
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<integer>11</integer>
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<integer>3</integer>
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<integer>36</integer>
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<integer>32</integer>
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<integer>1</integer>
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<integer>0</integer>
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</array>
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</array>
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<key>PBXSmartGroupTreeModuleOutlineStateVisibleRectKey</key>
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<string>{{0, 0}, {282, 628}}</string>
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<string>{{0, 104}, {282, 628}}</string>
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</dict>
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<key>PBXTopSmartGroupGIDs</key>
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<array/>
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@ -320,7 +321,7 @@
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<key>PBXProjectModuleGUID</key>
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<string>6B8632A30F78115100E2684A</string>
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<key>PBXProjectModuleLabel</key>
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<string>DetourTileNavMesh.cpp</string>
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<string>Sample_TileMesh.cpp</string>
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<key>PBXSplitModuleInNavigatorKey</key>
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<dict>
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<key>Split0</key>
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@ -328,11 +329,11 @@
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<key>PBXProjectModuleGUID</key>
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<string>6B8632A40F78115100E2684A</string>
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<key>PBXProjectModuleLabel</key>
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<string>DetourTileNavMesh.cpp</string>
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<string>Sample_TileMesh.cpp</string>
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<key>_historyCapacity</key>
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<integer>0</integer>
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<key>bookmark</key>
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<string>6B555F52100B4CE300247EA3</string>
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<string>6B555FC0100B5A3300247EA3</string>
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<key>history</key>
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<array>
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<string>6BB87E0B0F9DE8A300E33F12</string>
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@ -385,16 +386,16 @@
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<string>6B555F11100B473F00247EA3</string>
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<string>6B555F12100B473F00247EA3</string>
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<string>6B555F13100B473F00247EA3</string>
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<string>6B555F15100B473F00247EA3</string>
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<string>6B555F2A100B499000247EA3</string>
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<string>6B555F2B100B499000247EA3</string>
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<string>6B555F2C100B499000247EA3</string>
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<string>6B555F2D100B499000247EA3</string>
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<string>6B555F40100B4C5800247EA3</string>
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<string>6B555F41100B4C5800247EA3</string>
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<string>6B555F42100B4C5800247EA3</string>
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<string>6B555F43100B4C5800247EA3</string>
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<string>6B555F44100B4C5800247EA3</string>
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<string>6B555F5E100B53F500247EA3</string>
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<string>6B555F88100B577A00247EA3</string>
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<string>6B555F89100B577A00247EA3</string>
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<string>6B555F8B100B577A00247EA3</string>
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<string>6B555FA8100B589200247EA3</string>
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<string>6B555FB0100B595C00247EA3</string>
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<string>6B555FB1100B595C00247EA3</string>
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<string>6B555FB2100B595C00247EA3</string>
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<string>6B555FB3100B595C00247EA3</string>
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</array>
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<key>prevStack</key>
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<array>
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@ -435,7 +436,6 @@
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<string>6B0249051001EABD00CF7107</string>
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<string>6B02498D1003751300CF7107</string>
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<string>6B024A721004A2FE00CF7107</string>
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<string>6B024BBB1005DF5700CF7107</string>
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<string>6B024BCF1005DFAB00CF7107</string>
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<string>6B024C041006098300CF7107</string>
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<string>6B024C1310060C7600CF7107</string>
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@ -445,7 +445,6 @@
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<string>6B1186401006945C0018F96F</string>
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<string>6B1186411006945C0018F96F</string>
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<string>6B1186581006945C0018F96F</string>
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<string>6B1186591006945C0018F96F</string>
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<string>6B118672100694C40018F96F</string>
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<string>6B555D15100B125300247EA3</string>
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<string>6B555D26100B136A00247EA3</string>
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@ -465,7 +464,6 @@
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<string>6B555D50100B175F00247EA3</string>
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<string>6B555D53100B175F00247EA3</string>
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<string>6B555D54100B175F00247EA3</string>
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<string>6B555D55100B175F00247EA3</string>
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<string>6B555D5D100B17DB00247EA3</string>
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<string>6B555D5E100B17DB00247EA3</string>
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<string>6B555D5F100B17DB00247EA3</string>
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@ -482,7 +480,6 @@
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<string>6B555D97100B1B6900247EA3</string>
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<string>6B555D9E100B1C2400247EA3</string>
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<string>6B555DA0100B1C2400247EA3</string>
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<string>6B555DAB100B1E6500247EA3</string>
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<string>6B555DC3100B236A00247EA3</string>
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<string>6B555DC4100B236A00247EA3</string>
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<string>6B555DC5100B236A00247EA3</string>
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@ -519,7 +516,6 @@
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<string>6B555E09100B285300247EA3</string>
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<string>6B555E0A100B285300247EA3</string>
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<string>6B555E0B100B285300247EA3</string>
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<string>6B555E0C100B285300247EA3</string>
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<string>6B555E0D100B285300247EA3</string>
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<string>6B555E0E100B285300247EA3</string>
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<string>6B555E0F100B285300247EA3</string>
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@ -537,7 +533,6 @@
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<string>6B555E47100B311B00247EA3</string>
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<string>6B555E48100B311B00247EA3</string>
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<string>6B555E49100B311B00247EA3</string>
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<string>6B555E4A100B311B00247EA3</string>
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<string>6B555E4B100B311B00247EA3</string>
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<string>6B555E4C100B311B00247EA3</string>
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<string>6B555E4D100B311B00247EA3</string>
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@ -554,7 +549,6 @@
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<string>6B555E67100B334900247EA3</string>
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<string>6B555E68100B334900247EA3</string>
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<string>6B555E69100B334900247EA3</string>
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<string>6B555E6A100B334900247EA3</string>
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<string>6B555E6B100B334900247EA3</string>
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<string>6B555E6C100B334900247EA3</string>
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<string>6B555E6D100B334900247EA3</string>
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@ -581,7 +575,6 @@
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<string>6B555EA9100B37AB00247EA3</string>
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<string>6B555EAA100B37AB00247EA3</string>
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<string>6B555EAB100B37AB00247EA3</string>
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<string>6B555EAC100B37AB00247EA3</string>
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<string>6B555EAF100B37AB00247EA3</string>
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<string>6B555EB1100B37AB00247EA3</string>
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<string>6B555EB2100B37AB00247EA3</string>
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@ -600,29 +593,45 @@
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<string>6B555F1D100B473F00247EA3</string>
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<string>6B555F1E100B473F00247EA3</string>
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<string>6B555F1F100B473F00247EA3</string>
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<string>6B555F20100B473F00247EA3</string>
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<string>6B555F21100B473F00247EA3</string>
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<string>6B555F22100B473F00247EA3</string>
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<string>6B555F23100B473F00247EA3</string>
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<string>6B555F30100B499000247EA3</string>
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<string>6B555F31100B499000247EA3</string>
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<string>6B555F32100B499000247EA3</string>
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<string>6B555F33100B499000247EA3</string>
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<string>6B555F34100B499000247EA3</string>
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<string>6B555F35100B499000247EA3</string>
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<string>6B555F36100B499000247EA3</string>
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<string>6B555F37100B499000247EA3</string>
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<string>6B555F38100B499000247EA3</string>
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<string>6B555F45100B4C5800247EA3</string>
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<string>6B555F46100B4C5800247EA3</string>
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<string>6B555F47100B4C5800247EA3</string>
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<string>6B555F48100B4C5800247EA3</string>
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<string>6B555F49100B4C5800247EA3</string>
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<string>6B555F4A100B4C5800247EA3</string>
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<string>6B555F4B100B4C5800247EA3</string>
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<string>6B555F4C100B4C5800247EA3</string>
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<string>6B555F4D100B4C5800247EA3</string>
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<string>6B555F4E100B4C5800247EA3</string>
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<string>6B555F63100B53F500247EA3</string>
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<string>6B555F65100B53F500247EA3</string>
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<string>6B555F67100B53F500247EA3</string>
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<string>6B555F69100B53F500247EA3</string>
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<string>6B555F6B100B53F500247EA3</string>
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<string>6B555F6D100B53F500247EA3</string>
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<string>6B555F6F100B53F500247EA3</string>
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<string>6B555F71100B53F500247EA3</string>
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<string>6B555F79100B54CE00247EA3</string>
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<string>6B555F7B100B54CE00247EA3</string>
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<string>6B555F8D100B577A00247EA3</string>
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<string>6B555F8E100B577A00247EA3</string>
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<string>6B555F8F100B577A00247EA3</string>
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<string>6B555F90100B577A00247EA3</string>
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<string>6B555F91100B577A00247EA3</string>
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<string>6B555F92100B577A00247EA3</string>
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<string>6B555F93100B577A00247EA3</string>
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<string>6B555F94100B577A00247EA3</string>
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<string>6B555F95100B577A00247EA3</string>
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<string>6B555F96100B577A00247EA3</string>
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<string>6B555F97100B577A00247EA3</string>
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<string>6B555F98100B577A00247EA3</string>
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<string>6B555F9A100B577A00247EA3</string>
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<string>6B555FA0100B57B500247EA3</string>
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<string>6B555FAB100B589200247EA3</string>
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<string>6B555FB4100B595C00247EA3</string>
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<string>6B555FB5100B595C00247EA3</string>
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<string>6B555FB6100B595C00247EA3</string>
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</array>
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</dict>
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<key>SplitCount</key>
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@ -636,18 +645,18 @@
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<key>GeometryConfiguration</key>
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<dict>
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<key>Frame</key>
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<string>{{0, 0}, {976, 443}}</string>
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<string>{{0, 0}, {976, 462}}</string>
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<key>RubberWindowFrame</key>
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<string>0 91 1280 687 0 0 1280 778 </string>
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</dict>
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<key>Module</key>
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<string>PBXNavigatorGroup</string>
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<key>Proportion</key>
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<string>443pt</string>
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<string>462pt</string>
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</dict>
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<dict>
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<key>Proportion</key>
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<string>198pt</string>
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<string>179pt</string>
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<key>Tabs</key>
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<array>
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<dict>
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@ -661,7 +670,7 @@
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<key>GeometryConfiguration</key>
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<dict>
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<key>Frame</key>
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<string>{{10, 27}, {976, -27}}</string>
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<string>{{10, 27}, {976, 85}}</string>
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</dict>
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<key>Module</key>
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<string>XCDetailModule</string>
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@ -677,7 +686,7 @@
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<key>GeometryConfiguration</key>
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<dict>
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<key>Frame</key>
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<string>{{10, 27}, {976, 244}}</string>
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<string>{{10, 27}, {976, 196}}</string>
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</dict>
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<key>Module</key>
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<string>PBXProjectFindModule</string>
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@ -715,7 +724,7 @@
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<key>GeometryConfiguration</key>
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<dict>
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<key>Frame</key>
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<string>{{10, 27}, {976, 171}}</string>
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<string>{{10, 27}, {976, 152}}</string>
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<key>RubberWindowFrame</key>
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<string>0 91 1280 687 0 0 1280 778 </string>
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</dict>
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50
RecastDemo/Include/Sample.h
Normal file
50
RecastDemo/Include/Sample.h
Normal file
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#ifndef RECASTSAMPLE_H
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#define RECASTSAMPLE_H
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class Sample
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{
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protected:
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const float* m_verts;
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int m_nverts;
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const int* m_tris;
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const float* m_trinorms;
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int m_ntris;
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float m_bmin[3], m_bmax[3];
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float m_cellSize;
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float m_cellHeight;
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float m_agentHeight;
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float m_agentRadius;
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float m_agentMaxClimb;
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float m_agentMaxSlope;
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float m_regionMinSize;
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float m_regionMergeSize;
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float m_edgeMaxLen;
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float m_edgeMaxError;
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float m_vertsPerPoly;
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public:
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Sample();
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virtual ~Sample();
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virtual void handleSettings();
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virtual void handleTools();
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virtual void handleDebugMode();
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virtual void setToolStartPos(const float* p);
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virtual void setToolEndPos(const float* p);
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virtual void handleRender();
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virtual void handleRenderOverlay(double* proj, double* model, int* view);
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virtual void handleMeshChanged(const float* verts, int nverts,
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const int* tris, const float* trinorms, int ntris,
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const float* bmin, const float* bmax);
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virtual bool handleBuild();
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void resetCommonSettings();
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void handleCommonSettings();
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};
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#endif // RECASTSAMPLE_H
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70
RecastDemo/Include/Sample_StatMesh.h
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70
RecastDemo/Include/Sample_StatMesh.h
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#ifndef RECASTSAMPLESTATMESH_H
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#define RECASTSAMPLESTATMESH_H
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#include "Sample.h"
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#include "DetourStatNavMesh.h"
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#include "Recast.h"
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#include "RecastLog.h"
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class Sample_StatMesh : public Sample
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{
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protected:
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dtStatNavMesh* m_navMesh;
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enum ToolMode
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{
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TOOLMODE_PATHFIND,
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TOOLMODE_RAYCAST,
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TOOLMODE_DISTANCE_TO_WALL,
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TOOLMODE_FIND_POLYS_AROUND,
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};
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ToolMode m_toolMode;
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static const int MAX_POLYS = 256;
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dtStatPolyRef m_startRef;
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dtStatPolyRef m_endRef;
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dtStatPolyRef m_polys[MAX_POLYS];
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dtStatPolyRef m_parent[MAX_POLYS];
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int m_npolys;
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float m_straightPath[MAX_POLYS*3];
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int m_nstraightPath;
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float m_polyPickExt[3];
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float m_spos[3];
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float m_epos[3];
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float m_hitPos[3];
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float m_hitNormal[3];
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float m_distanceToWall;
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bool m_sposSet;
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bool m_eposSet;
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enum ToolRenderFlags
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{
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NAVMESH_POLYS = 0x01,
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NAVMESH_BVTREE = 0x02,
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NAVMESH_TOOLS = 0x04,
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};
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void toolCleanup();
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void toolReset();
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void toolRecalc();
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void toolRender(int flags);
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void toolRenderOverlay(double* proj, double* model, int* view);
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void drawAgent(const float* pos, float r, float h, float c, const float* col);
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public:
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Sample_StatMesh();
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virtual ~Sample_StatMesh();
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virtual void handleTools();
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virtual void setToolStartPos(const float* p);
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virtual void setToolEndPos(const float* p);
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};
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#endif // RECASTSAMPLESTATMESH_H
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63
RecastDemo/Include/Sample_StatMeshSimple.h
Normal file
63
RecastDemo/Include/Sample_StatMeshSimple.h
Normal file
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|
||||
#ifndef RECASTSAMPLESTATMESHSIMPLE_H
|
||||
#define RECASTSAMPLESTATMESHSIMPLE_H
|
||||
|
||||
#include "Sample_StatMesh.h"
|
||||
#include "DetourStatNavMesh.h"
|
||||
#include "Recast.h"
|
||||
#include "RecastLog.h"
|
||||
|
||||
class Sample_StatMeshSimple : public Sample_StatMesh
|
||||
{
|
||||
protected:
|
||||
|
||||
bool m_keepInterResults;
|
||||
rcBuildTimes m_buildTimes;
|
||||
|
||||
unsigned char* m_triflags;
|
||||
rcHeightfield* m_solid;
|
||||
rcCompactHeightfield* m_chf;
|
||||
rcContourSet* m_cset;
|
||||
rcPolyMesh* m_polyMesh;
|
||||
rcConfig m_cfg;
|
||||
|
||||
enum DrawMode
|
||||
{
|
||||
DRAWMODE_NAVMESH,
|
||||
DRAWMODE_NAVMESH_TRANS,
|
||||
DRAWMODE_NAVMESH_BVTREE,
|
||||
DRAWMODE_NAVMESH_INVIS,
|
||||
DRAWMODE_MESH,
|
||||
DRAWMODE_VOXELS,
|
||||
DRAWMODE_VOXELS_WALKABLE,
|
||||
DRAWMODE_COMPACT,
|
||||
DRAWMODE_COMPACT_DISTANCE,
|
||||
DRAWMODE_COMPACT_REGIONS,
|
||||
DRAWMODE_REGION_CONNECTIONS,
|
||||
DRAWMODE_RAW_CONTOURS,
|
||||
DRAWMODE_BOTH_CONTOURS,
|
||||
DRAWMODE_CONTOURS,
|
||||
DRAWMODE_POLYMESH,
|
||||
MAX_DRAWMODE
|
||||
};
|
||||
|
||||
DrawMode m_drawMode;
|
||||
|
||||
void cleanup();
|
||||
|
||||
public:
|
||||
Sample_StatMeshSimple();
|
||||
virtual ~Sample_StatMeshSimple();
|
||||
|
||||
virtual void handleSettings();
|
||||
virtual void handleDebugMode();
|
||||
|
||||
virtual void handleRender();
|
||||
virtual void handleRenderOverlay(double* proj, double* model, int* view);
|
||||
virtual void handleMeshChanged(const float* verts, int nverts,
|
||||
const int* tris, const float* trinorms, int ntris,
|
||||
const float* bmin, const float* bmax);
|
||||
virtual bool handleBuild();
|
||||
};
|
||||
|
||||
|
||||
#endif // RECASTSAMPLESTATMESHSIMPLE_H
|
91
RecastDemo/Include/Sample_StatMeshTiled.h
Normal file
91
RecastDemo/Include/Sample_StatMeshTiled.h
Normal file
@ -0,0 +1,91 @@
|
||||
#ifndef RECASTSAMPLESTATMESHTILED_H
|
||||
#define RECASTSAMPLESTATMESHTILED_H
|
||||
|
||||
#include "Sample_StatMesh.h"
|
||||
#include "DetourStatNavMesh.h"
|
||||
#include "Recast.h"
|
||||
#include "RecastLog.h"
|
||||
#include "ChunkyTriMesh.h"
|
||||
|
||||
class Sample_StatMeshTiled : public Sample_StatMesh
|
||||
{
|
||||
protected:
|
||||
|
||||
struct Tile
|
||||
{
|
||||
inline Tile() : chf(0), cset(0), solid(0), buildTime(0) {}
|
||||
inline ~Tile() { delete chf; delete cset; delete solid; }
|
||||
rcCompactHeightfield* chf;
|
||||
rcHeightfield* solid;
|
||||
rcContourSet* cset;
|
||||
int buildTime;
|
||||
};
|
||||
|
||||
struct TileSet
|
||||
{
|
||||
inline TileSet() : width(0), height(0), tiles(0) {}
|
||||
inline ~TileSet() { delete [] tiles; }
|
||||
int width, height;
|
||||
float bmin[3], bmax[3];
|
||||
float cs, ch;
|
||||
Tile* tiles;
|
||||
};
|
||||
|
||||
bool m_measurePerTileTimings;
|
||||
bool m_keepInterResults;
|
||||
float m_tileSize;
|
||||
rcBuildTimes m_buildTimes;
|
||||
|
||||
rcChunkyTriMesh* m_chunkyMesh;
|
||||
rcPolyMesh* m_polyMesh;
|
||||
rcConfig m_cfg;
|
||||
TileSet* m_tileSet;
|
||||
|
||||
static const int MAX_STAT_BUCKETS = 1000;
|
||||
int m_statPolysPerTile[MAX_STAT_BUCKETS];
|
||||
int m_statPolysPerTileSamples;
|
||||
int m_statTimePerTile[MAX_STAT_BUCKETS];
|
||||
int m_statTimePerTileSamples;
|
||||
|
||||
|
||||
enum DrawMode
|
||||
{
|
||||
DRAWMODE_NAVMESH,
|
||||
DRAWMODE_NAVMESH_TRANS,
|
||||
DRAWMODE_NAVMESH_BVTREE,
|
||||
DRAWMODE_NAVMESH_INVIS,
|
||||
DRAWMODE_MESH,
|
||||
DRAWMODE_VOXELS,
|
||||
DRAWMODE_VOXELS_WALKABLE,
|
||||
DRAWMODE_COMPACT,
|
||||
DRAWMODE_COMPACT_DISTANCE,
|
||||
DRAWMODE_COMPACT_REGIONS,
|
||||
DRAWMODE_REGION_CONNECTIONS,
|
||||
DRAWMODE_RAW_CONTOURS,
|
||||
DRAWMODE_BOTH_CONTOURS,
|
||||
DRAWMODE_CONTOURS,
|
||||
DRAWMODE_POLYMESH,
|
||||
MAX_DRAWMODE
|
||||
};
|
||||
|
||||
DrawMode m_drawMode;
|
||||
|
||||
void cleanup();
|
||||
|
||||
public:
|
||||
Sample_StatMeshTiled();
|
||||
virtual ~Sample_StatMeshTiled();
|
||||
|
||||
virtual void handleSettings();
|
||||
virtual void handleDebugMode();
|
||||
|
||||
virtual void handleRender();
|
||||
virtual void handleRenderOverlay(double* proj, double* model, int* view);
|
||||
virtual void handleMeshChanged(const float* verts, int nverts,
|
||||
const int* tris, const float* trinorms, int ntris,
|
||||
const float* bmin, const float* bmax);
|
||||
virtual bool handleBuild();
|
||||
};
|
||||
|
||||
|
||||
#endif // RECASTSAMPLESTATMESHTILED_H
|
113
RecastDemo/Include/Sample_TileMesh.h
Normal file
113
RecastDemo/Include/Sample_TileMesh.h
Normal file
@ -0,0 +1,113 @@
|
||||
//
|
||||
// Copyright (c) 2009 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#ifndef RECASTSAMPLETILEDMESH_H
|
||||
#define RECASTSAMPLETILEDMESH_H
|
||||
|
||||
#include "Sample.h"
|
||||
#include "DetourTileNavMesh.h"
|
||||
#include "Recast.h"
|
||||
#include "RecastLog.h"
|
||||
#include "ChunkyTriMesh.h"
|
||||
|
||||
class Sample_TileMesh : public Sample
|
||||
{
|
||||
protected:
|
||||
|
||||
bool m_keepInterResults;
|
||||
rcBuildTimes m_buildTimes;
|
||||
|
||||
dtTiledNavMesh* m_navMesh;
|
||||
rcChunkyTriMesh* m_chunkyMesh;
|
||||
unsigned char* m_triflags;
|
||||
rcHeightfield* m_solid;
|
||||
rcCompactHeightfield* m_chf;
|
||||
rcContourSet* m_cset;
|
||||
rcPolyMesh* m_polyMesh;
|
||||
rcConfig m_cfg;
|
||||
|
||||
float m_tileSize;
|
||||
|
||||
float m_spos[3];
|
||||
float m_epos[3];
|
||||
bool m_sposSet;
|
||||
bool m_eposSet;
|
||||
|
||||
float m_tileCol[4];
|
||||
float m_tileBmin[3];
|
||||
float m_tileBmax[3];
|
||||
float m_tileBuildTime;
|
||||
float m_tileMemUsage;
|
||||
int m_tileTriCount;
|
||||
|
||||
enum ToolMode
|
||||
{
|
||||
TOOLMODE_CREATE_TILES,
|
||||
TOOLMODE_PATHFIND,
|
||||
TOOLMODE_RAYCAST,
|
||||
TOOLMODE_DISTANCE_TO_WALL,
|
||||
TOOLMODE_FIND_POLYS_AROUND,
|
||||
};
|
||||
|
||||
dtTilePolyRef m_startRef;
|
||||
dtTilePolyRef m_endRef;
|
||||
float m_polyPickExt[3];
|
||||
|
||||
static const int MAX_POLYS = 256;
|
||||
|
||||
dtTilePolyRef m_polys[MAX_POLYS];
|
||||
dtTilePolyRef m_parent[MAX_POLYS];
|
||||
int m_npolys;
|
||||
float m_straightPath[MAX_POLYS*3];
|
||||
int m_nstraightPath;
|
||||
float m_hitPos[3];
|
||||
float m_hitNormal[3];
|
||||
float m_distanceToWall;
|
||||
|
||||
ToolMode m_toolMode;
|
||||
|
||||
void toolRecalc();
|
||||
|
||||
void buildTile(const float* pos);
|
||||
void removeTile(const float* pos);
|
||||
|
||||
unsigned char* buildTileMesh(const float* bmin, const float* bmax, int& dataSize);
|
||||
|
||||
void cleanup();
|
||||
|
||||
public:
|
||||
Sample_TileMesh();
|
||||
virtual ~Sample_TileMesh();
|
||||
|
||||
virtual void handleSettings();
|
||||
virtual void handleTools();
|
||||
virtual void handleDebugMode();
|
||||
|
||||
virtual void setToolStartPos(const float* p);
|
||||
virtual void setToolEndPos(const float* p);
|
||||
|
||||
virtual void handleRender();
|
||||
virtual void handleRenderOverlay(double* proj, double* model, int* view);
|
||||
virtual void handleMeshChanged(const float* verts, int nverts,
|
||||
const int* tris, const float* trinorms, int ntris,
|
||||
const float* bmin, const float* bmax);
|
||||
virtual bool handleBuild();
|
||||
};
|
||||
|
||||
|
||||
#endif // RECASTBUILDERTILEDMESH_H
|
123
RecastDemo/Source/Sample.cpp
Normal file
123
RecastDemo/Source/Sample.cpp
Normal file
@ -0,0 +1,123 @@
|
||||
#define _USE_MATH_DEFINES
|
||||
#include <math.h>
|
||||
#include <stdio.h>
|
||||
#include "Sample.h"
|
||||
#include "Recast.h"
|
||||
#include "RecastDebugDraw.h"
|
||||
#include "imgui.h"
|
||||
|
||||
#ifdef WIN32
|
||||
# define snprintf _snprintf
|
||||
#endif
|
||||
|
||||
|
||||
Sample::Sample() :
|
||||
m_verts(0), m_nverts(0), m_tris(0), m_trinorms(0), m_ntris(0)
|
||||
{
|
||||
resetCommonSettings();
|
||||
}
|
||||
|
||||
Sample::~Sample()
|
||||
{
|
||||
}
|
||||
|
||||
void Sample::handleSettings()
|
||||
{
|
||||
}
|
||||
|
||||
void Sample::handleTools()
|
||||
{
|
||||
}
|
||||
|
||||
void Sample::handleDebugMode()
|
||||
{
|
||||
}
|
||||
|
||||
void Sample::handleRender()
|
||||
{
|
||||
if (!m_verts || !m_tris || !m_trinorms)
|
||||
return;
|
||||
// Draw mesh
|
||||
rcDebugDrawMesh(m_verts, m_nverts, m_tris, m_trinorms, m_ntris, 0);
|
||||
// Draw bounds
|
||||
float col[4] = {1,1,1,0.5f};
|
||||
rcDebugDrawBoxWire(m_bmin[0],m_bmin[1],m_bmin[2], m_bmax[0],m_bmax[1],m_bmax[2], col);
|
||||
}
|
||||
|
||||
void Sample::handleRenderOverlay(double* proj, double* model, int* view)
|
||||
{
|
||||
}
|
||||
|
||||
void Sample::handleMeshChanged(const float* verts, int nverts,
|
||||
const int* tris, const float* trinorms, int ntris,
|
||||
const float* bmin, const float* bmax)
|
||||
{
|
||||
m_verts = verts;
|
||||
m_nverts = nverts;
|
||||
m_tris = tris;
|
||||
m_trinorms = trinorms;
|
||||
m_ntris = ntris;
|
||||
vcopy(m_bmin, bmin);
|
||||
vcopy(m_bmax, bmax);
|
||||
}
|
||||
|
||||
void Sample::resetCommonSettings()
|
||||
{
|
||||
m_cellSize = 0.3f;
|
||||
m_cellHeight = 0.2f;
|
||||
m_agentHeight = 2.0f;
|
||||
m_agentRadius = 0.6f;
|
||||
m_agentMaxClimb = 0.9f;
|
||||
m_agentMaxSlope = 45.0f;
|
||||
m_regionMinSize = 50;
|
||||
m_regionMergeSize = 20;
|
||||
m_edgeMaxLen = 12.0f;
|
||||
m_edgeMaxError = 1.3f;
|
||||
m_vertsPerPoly = 6.0f;
|
||||
}
|
||||
|
||||
void Sample::handleCommonSettings()
|
||||
{
|
||||
imguiLabel("Rasterization");
|
||||
imguiSlider("Cell Size", &m_cellSize, 0.1f, 1.0f, 0.01f);
|
||||
imguiSlider("Cell Height", &m_cellHeight, 0.1f, 1.0f, 0.01f);
|
||||
|
||||
int gw = 0, gh = 0;
|
||||
rcCalcGridSize(m_bmin, m_bmax, m_cellSize, &gw, &gh);
|
||||
char text[64];
|
||||
snprintf(text, 64, "Voxels %d x %d", gw, gh);
|
||||
imguiValue(text);
|
||||
|
||||
imguiSeparator();
|
||||
imguiLabel("Agent");
|
||||
imguiSlider("Height", &m_agentHeight, 0.1f, 5.0f, 0.1f);
|
||||
imguiSlider("Radius", &m_agentRadius, 0.0f, 5.0f, 0.1f);
|
||||
imguiSlider("Max Climb", &m_agentMaxClimb, 0.1f, 5.0f, 0.1f);
|
||||
imguiSlider("Max Slope", &m_agentMaxSlope, 0.0f, 90.0f, 1.0f);
|
||||
|
||||
imguiSeparator();
|
||||
imguiLabel("Region");
|
||||
imguiSlider("Min Region Size", &m_regionMinSize, 0.0f, 150.0f, 1.0f);
|
||||
imguiSlider("Merged Region Size", &m_regionMergeSize, 0.0f, 150.0f, 1.0f);
|
||||
|
||||
imguiSeparator();
|
||||
imguiLabel("Polygonization");
|
||||
imguiSlider("Max Edge Length", &m_edgeMaxLen, 0.0f, 50.0f, 1.0f);
|
||||
imguiSlider("Max Edge Error", &m_edgeMaxError, 0.1f, 3.0f, 0.1f);
|
||||
imguiSlider("Verts Per Poly", &m_vertsPerPoly, 3.0f, 12.0f, 1.0f);
|
||||
|
||||
imguiSeparator();
|
||||
}
|
||||
|
||||
void Sample::setToolStartPos(const float* p)
|
||||
{
|
||||
}
|
||||
|
||||
void Sample::setToolEndPos(const float* p)
|
||||
{
|
||||
}
|
||||
|
||||
bool Sample::handleBuild()
|
||||
{
|
||||
return true;
|
||||
}
|
336
RecastDemo/Source/Sample_StatMesh.cpp
Normal file
336
RecastDemo/Source/Sample_StatMesh.cpp
Normal file
@ -0,0 +1,336 @@
|
||||
#define _USE_MATH_DEFINES
|
||||
#include <math.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include "SDL.h"
|
||||
#include "SDL_Opengl.h"
|
||||
#include "imgui.h"
|
||||
#include "Sample.h"
|
||||
#include "Sample_StatMesh.h"
|
||||
#include "Recast.h"
|
||||
#include "RecastTimer.h"
|
||||
#include "RecastDebugDraw.h"
|
||||
#include "DetourStatNavMesh.h"
|
||||
#include "DetourStatNavMeshBuilder.h"
|
||||
#include "DetourDebugDraw.h"
|
||||
|
||||
#ifdef WIN32
|
||||
# define snprintf _snprintf
|
||||
#endif
|
||||
|
||||
Sample_StatMesh::Sample_StatMesh() :
|
||||
m_navMesh(0),
|
||||
m_toolMode(TOOLMODE_PATHFIND),
|
||||
m_sposSet(false),
|
||||
m_eposSet(false)
|
||||
{
|
||||
toolReset();
|
||||
m_polyPickExt[0] = 2;
|
||||
m_polyPickExt[1] = 4;
|
||||
m_polyPickExt[2] = 2;
|
||||
}
|
||||
|
||||
Sample_StatMesh::~Sample_StatMesh()
|
||||
{
|
||||
toolCleanup();
|
||||
}
|
||||
|
||||
void Sample_StatMesh::handleTools()
|
||||
{
|
||||
if (imguiCheck("Pathfind", m_toolMode == TOOLMODE_PATHFIND))
|
||||
{
|
||||
m_toolMode = TOOLMODE_PATHFIND;
|
||||
toolRecalc();
|
||||
}
|
||||
if (imguiCheck("Distance to Wall", m_toolMode == TOOLMODE_DISTANCE_TO_WALL))
|
||||
{
|
||||
m_toolMode = TOOLMODE_DISTANCE_TO_WALL;
|
||||
toolRecalc();
|
||||
}
|
||||
if (imguiCheck("Raycast", m_toolMode == TOOLMODE_RAYCAST))
|
||||
{
|
||||
m_toolMode = TOOLMODE_RAYCAST;
|
||||
toolRecalc();
|
||||
}
|
||||
if (imguiCheck("Find Polys Around", m_toolMode == TOOLMODE_FIND_POLYS_AROUND))
|
||||
{
|
||||
m_toolMode = TOOLMODE_FIND_POLYS_AROUND;
|
||||
toolRecalc();
|
||||
}
|
||||
}
|
||||
|
||||
void Sample_StatMesh::setToolStartPos(const float* p)
|
||||
{
|
||||
m_sposSet = true;
|
||||
vcopy(m_spos, p);
|
||||
toolRecalc();
|
||||
}
|
||||
|
||||
void Sample_StatMesh::setToolEndPos(const float* p)
|
||||
{
|
||||
m_eposSet = true;
|
||||
vcopy(m_epos, p);
|
||||
toolRecalc();
|
||||
}
|
||||
|
||||
void Sample_StatMesh::toolCleanup()
|
||||
{
|
||||
delete m_navMesh;
|
||||
m_navMesh = 0;
|
||||
}
|
||||
|
||||
void Sample_StatMesh::toolReset()
|
||||
{
|
||||
m_startRef = 0;
|
||||
m_endRef = 0;
|
||||
m_npolys = 0;
|
||||
m_nstraightPath = 0;
|
||||
memset(m_hitPos, 0, sizeof(m_hitPos));
|
||||
memset(m_hitNormal, 0, sizeof(m_hitNormal));
|
||||
m_distanceToWall = 0;
|
||||
}
|
||||
|
||||
void Sample_StatMesh::toolRecalc()
|
||||
{
|
||||
if (!m_navMesh)
|
||||
return;
|
||||
|
||||
if (m_sposSet)
|
||||
m_startRef = m_navMesh->findNearestPoly(m_spos, m_polyPickExt);
|
||||
else
|
||||
m_startRef = 0;
|
||||
|
||||
if (m_eposSet)
|
||||
m_endRef = m_navMesh->findNearestPoly(m_epos, m_polyPickExt);
|
||||
else
|
||||
m_endRef = 0;
|
||||
|
||||
if (m_toolMode == TOOLMODE_PATHFIND)
|
||||
{
|
||||
if (m_sposSet && m_eposSet && m_startRef && m_endRef)
|
||||
{
|
||||
m_npolys = m_navMesh->findPath(m_startRef, m_endRef, m_polys, MAX_POLYS);
|
||||
if (m_npolys)
|
||||
m_nstraightPath = m_navMesh->findStraightPath(m_spos, m_epos, m_polys, m_npolys, m_straightPath, MAX_POLYS);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_npolys = 0;
|
||||
m_nstraightPath = 0;
|
||||
}
|
||||
}
|
||||
else if (m_toolMode == TOOLMODE_RAYCAST)
|
||||
{
|
||||
m_nstraightPath = 0;
|
||||
if (m_sposSet && m_eposSet && m_startRef)
|
||||
{
|
||||
float t = 0;
|
||||
m_npolys = 0;
|
||||
m_nstraightPath = 2;
|
||||
m_straightPath[0] = m_spos[0];
|
||||
m_straightPath[1] = m_spos[1];
|
||||
m_straightPath[2] = m_spos[2];
|
||||
m_npolys = m_navMesh->raycast(m_startRef, m_spos, m_epos, t, m_polys, MAX_POLYS);
|
||||
if (t < 1)
|
||||
{
|
||||
m_straightPath[3] = m_spos[0] + (m_epos[0] - m_spos[0]) * t;
|
||||
m_straightPath[4] = m_spos[1] + (m_epos[1] - m_spos[1]) * t;
|
||||
m_straightPath[5] = m_spos[2] + (m_epos[2] - m_spos[2]) * t;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_straightPath[3] = m_epos[0];
|
||||
m_straightPath[4] = m_epos[1];
|
||||
m_straightPath[5] = m_epos[2];
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (m_toolMode == TOOLMODE_DISTANCE_TO_WALL)
|
||||
{
|
||||
m_distanceToWall = 0;
|
||||
if (m_sposSet && m_startRef)
|
||||
m_distanceToWall = m_navMesh->findDistanceToWall(m_startRef, m_spos, 100.0f, m_hitPos, m_hitNormal);
|
||||
}
|
||||
else if (m_toolMode == TOOLMODE_FIND_POLYS_AROUND)
|
||||
{
|
||||
if (m_sposSet && m_startRef && m_eposSet)
|
||||
{
|
||||
const float dx = m_epos[0] - m_spos[0];
|
||||
const float dz = m_epos[2] - m_spos[2];
|
||||
float dist = sqrtf(dx*dx + dz*dz);
|
||||
m_npolys = m_navMesh->findPolysAround(m_startRef, m_spos, dist, m_polys, m_parent, 0, MAX_POLYS);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void getPolyCenter(dtStatNavMesh* navMesh, dtStatPolyRef ref, float* center)
|
||||
{
|
||||
const dtStatPoly* p = navMesh->getPolyByRef(ref);
|
||||
if (!p) return;
|
||||
center[0] = 0;
|
||||
center[1] = 0;
|
||||
center[2] = 0;
|
||||
for (int i = 0; i < (int)p->nv; ++i)
|
||||
{
|
||||
const float* v = navMesh->getVertex(p->v[i]);
|
||||
center[0] += v[0];
|
||||
center[1] += v[1];
|
||||
center[2] += v[2];
|
||||
}
|
||||
const float s = 1.0f / p->nv;
|
||||
center[0] *= s;
|
||||
center[1] *= s;
|
||||
center[2] *= s;
|
||||
}
|
||||
|
||||
void Sample_StatMesh::toolRender(int flags)
|
||||
{
|
||||
if (!m_navMesh)
|
||||
return;
|
||||
|
||||
static const float startCol[4] = { 0.5f, 0.1f, 0.0f, 0.75f };
|
||||
static const float endCol[4] = { 0.2f, 0.4f, 0.0f, 0.75f };
|
||||
static const float pathCol[4] = {0,0,0,0.25f};
|
||||
|
||||
glDepthMask(GL_FALSE);
|
||||
|
||||
if (flags & NAVMESH_POLYS)
|
||||
dtDebugDrawStatNavMesh(m_navMesh);
|
||||
|
||||
if (flags & NAVMESH_BVTREE)
|
||||
dtDebugDrawStatNavMeshBVTree(m_navMesh);
|
||||
|
||||
if (flags & NAVMESH_TOOLS)
|
||||
{
|
||||
if (m_toolMode == TOOLMODE_PATHFIND)
|
||||
{
|
||||
dtDebugDrawStatNavMeshPoly(m_navMesh, m_startRef, startCol);
|
||||
dtDebugDrawStatNavMeshPoly(m_navMesh, m_endRef, endCol);
|
||||
|
||||
if (m_npolys)
|
||||
{
|
||||
for (int i = 1; i < m_npolys-1; ++i)
|
||||
dtDebugDrawStatNavMeshPoly(m_navMesh, m_polys[i], pathCol);
|
||||
}
|
||||
if (m_nstraightPath)
|
||||
{
|
||||
glColor4ub(128,16,0,220);
|
||||
glLineWidth(3.0f);
|
||||
glBegin(GL_LINE_STRIP);
|
||||
for (int i = 0; i < m_nstraightPath; ++i)
|
||||
glVertex3f(m_straightPath[i*3], m_straightPath[i*3+1]+0.4f, m_straightPath[i*3+2]);
|
||||
glEnd();
|
||||
glLineWidth(1.0f);
|
||||
glPointSize(4.0f);
|
||||
glBegin(GL_POINTS);
|
||||
for (int i = 0; i < m_nstraightPath; ++i)
|
||||
glVertex3f(m_straightPath[i*3], m_straightPath[i*3+1]+0.4f, m_straightPath[i*3+2]);
|
||||
glEnd();
|
||||
glPointSize(1.0f);
|
||||
}
|
||||
}
|
||||
else if (m_toolMode == TOOLMODE_RAYCAST)
|
||||
{
|
||||
dtDebugDrawStatNavMeshPoly(m_navMesh, m_startRef, startCol);
|
||||
|
||||
if (m_nstraightPath)
|
||||
{
|
||||
for (int i = 1; i < m_npolys; ++i)
|
||||
dtDebugDrawStatNavMeshPoly(m_navMesh, m_polys[i], pathCol);
|
||||
|
||||
glColor4ub(128,16,0,220);
|
||||
glLineWidth(3.0f);
|
||||
glBegin(GL_LINE_STRIP);
|
||||
for (int i = 0; i < m_nstraightPath; ++i)
|
||||
glVertex3f(m_straightPath[i*3], m_straightPath[i*3+1]+0.4f, m_straightPath[i*3+2]);
|
||||
glEnd();
|
||||
glLineWidth(1.0f);
|
||||
glPointSize(4.0f);
|
||||
glBegin(GL_POINTS);
|
||||
for (int i = 0; i < m_nstraightPath; ++i)
|
||||
glVertex3f(m_straightPath[i*3], m_straightPath[i*3+1]+0.4f, m_straightPath[i*3+2]);
|
||||
glEnd();
|
||||
glPointSize(1.0f);
|
||||
}
|
||||
}
|
||||
else if (m_toolMode == TOOLMODE_DISTANCE_TO_WALL)
|
||||
{
|
||||
dtDebugDrawStatNavMeshPoly(m_navMesh, m_startRef, startCol);
|
||||
const float col[4] = {1,1,1,0.5f};
|
||||
rcDebugDrawCylinderWire(m_spos[0]-m_distanceToWall, m_spos[1]+0.02f, m_spos[2]-m_distanceToWall,
|
||||
m_spos[0]+m_distanceToWall, m_spos[1]+m_agentHeight, m_spos[2]+m_distanceToWall, col);
|
||||
glLineWidth(3.0f);
|
||||
glColor4fv(col);
|
||||
glBegin(GL_LINES);
|
||||
glVertex3f(m_hitPos[0], m_hitPos[1] + 0.02f, m_hitPos[2]);
|
||||
glVertex3f(m_hitPos[0], m_hitPos[1] + m_agentHeight, m_hitPos[2]);
|
||||
glEnd();
|
||||
glLineWidth(1.0f);
|
||||
}
|
||||
else if (m_toolMode == TOOLMODE_FIND_POLYS_AROUND)
|
||||
{
|
||||
glLineWidth(2.0f);
|
||||
for (int i = 0; i < m_npolys; ++i)
|
||||
{
|
||||
dtDebugDrawStatNavMeshPoly(m_navMesh, m_polys[i], pathCol);
|
||||
if (m_parent[i])
|
||||
{
|
||||
float p0[3], p1[3];
|
||||
getPolyCenter(m_navMesh, m_polys[i], p0);
|
||||
getPolyCenter(m_navMesh, m_parent[i], p1);
|
||||
glColor4ub(0,0,0,128);
|
||||
rcDrawArc(p0, p1);
|
||||
}
|
||||
}
|
||||
glLineWidth(1.0f);
|
||||
|
||||
const float dx = m_epos[0] - m_spos[0];
|
||||
const float dz = m_epos[2] - m_spos[2];
|
||||
float dist = sqrtf(dx*dx + dz*dz);
|
||||
const float col[4] = {1,1,1,0.5f};
|
||||
rcDebugDrawCylinderWire(m_spos[0]-dist, m_spos[1]+0.02f, m_spos[2]-dist,
|
||||
m_spos[0]+dist, m_spos[1]+m_agentHeight, m_spos[2]+dist, col);
|
||||
}
|
||||
}
|
||||
|
||||
glDepthMask(GL_TRUE);
|
||||
}
|
||||
|
||||
void Sample_StatMesh::toolRenderOverlay(double* proj, double* model, int* view)
|
||||
{
|
||||
GLdouble x, y, z;
|
||||
|
||||
// Draw start and end point labels
|
||||
if (m_sposSet && gluProject((GLdouble)m_spos[0], (GLdouble)m_spos[1], (GLdouble)m_spos[2],
|
||||
model, proj, view, &x, &y, &z))
|
||||
{
|
||||
imguiDrawText((int)x, (int)(y-25), IMGUI_ALIGN_CENTER, "Start", imguiRGBA(0,0,0,220));
|
||||
}
|
||||
if (m_eposSet && gluProject((GLdouble)m_epos[0], (GLdouble)m_epos[1], (GLdouble)m_epos[2],
|
||||
model, proj, view, &x, &y, &z))
|
||||
{
|
||||
imguiDrawText((int)x, (float)(y-25), IMGUI_ALIGN_CENTER, "End", imguiRGBA(0,0,0,220));
|
||||
}
|
||||
}
|
||||
|
||||
void Sample_StatMesh::drawAgent(const float* pos, float r, float h, float c, const float* col)
|
||||
{
|
||||
glDepthMask(GL_FALSE);
|
||||
|
||||
// Agent dimensions.
|
||||
glLineWidth(2.0f);
|
||||
rcDebugDrawCylinderWire(pos[0]-r, pos[1]+0.02f, pos[2]-r, pos[0]+r, pos[1]+h, pos[2]+r, col);
|
||||
glLineWidth(1.0f);
|
||||
|
||||
glColor4ub(0,0,0,196);
|
||||
glBegin(GL_LINES);
|
||||
glVertex3f(pos[0], pos[1]-c, pos[2]);
|
||||
glVertex3f(pos[0], pos[1]+c, pos[2]);
|
||||
glVertex3f(pos[0]-r/2, pos[1]+0.02f, pos[2]);
|
||||
glVertex3f(pos[0]+r/2, pos[1]+0.02f, pos[2]);
|
||||
glVertex3f(pos[0], pos[1]+0.02f, pos[2]-r/2);
|
||||
glVertex3f(pos[0], pos[1]+0.02f, pos[2]+r/2);
|
||||
glEnd();
|
||||
|
||||
glDepthMask(GL_TRUE);
|
||||
}
|
499
RecastDemo/Source/Sample_StatMeshSimple.cpp
Normal file
499
RecastDemo/Source/Sample_StatMeshSimple.cpp
Normal file
@ -0,0 +1,499 @@
|
||||
#define _USE_MATH_DEFINES
|
||||
#include <math.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include "SDL.h"
|
||||
#include "SDL_Opengl.h"
|
||||
#include "imgui.h"
|
||||
#include "Sample.h"
|
||||
#include "Sample_StatMeshSimple.h"
|
||||
#include "Recast.h"
|
||||
#include "RecastTimer.h"
|
||||
#include "RecastDebugDraw.h"
|
||||
#include "DetourStatNavMesh.h"
|
||||
#include "DetourStatNavMeshBuilder.h"
|
||||
#include "DetourDebugDraw.h"
|
||||
|
||||
#ifdef WIN32
|
||||
# define snprintf _snprintf
|
||||
#endif
|
||||
|
||||
Sample_StatMeshSimple::Sample_StatMeshSimple() :
|
||||
m_keepInterResults(false),
|
||||
m_triflags(0),
|
||||
m_solid(0),
|
||||
m_chf(0),
|
||||
m_cset(0),
|
||||
m_polyMesh(0),
|
||||
m_drawMode(DRAWMODE_NAVMESH)
|
||||
{
|
||||
}
|
||||
|
||||
Sample_StatMeshSimple::~Sample_StatMeshSimple()
|
||||
{
|
||||
cleanup();
|
||||
}
|
||||
|
||||
void Sample_StatMeshSimple::cleanup()
|
||||
{
|
||||
delete [] m_triflags;
|
||||
m_triflags = 0;
|
||||
delete m_solid;
|
||||
m_solid = 0;
|
||||
delete m_chf;
|
||||
m_chf = 0;
|
||||
delete m_cset;
|
||||
m_cset = 0;
|
||||
delete m_polyMesh;
|
||||
m_polyMesh = 0;
|
||||
toolCleanup();
|
||||
}
|
||||
|
||||
void Sample_StatMeshSimple::handleSettings()
|
||||
{
|
||||
Sample::handleCommonSettings();
|
||||
|
||||
if (imguiCheck("Keep Itermediate Results", m_keepInterResults))
|
||||
m_keepInterResults = !m_keepInterResults;
|
||||
|
||||
imguiSeparator();
|
||||
}
|
||||
|
||||
void Sample_StatMeshSimple::handleDebugMode()
|
||||
{
|
||||
// Check which modes are valid.
|
||||
bool valid[MAX_DRAWMODE];
|
||||
for (int i = 0; i < MAX_DRAWMODE; ++i)
|
||||
valid[i] = false;
|
||||
|
||||
if (m_verts && m_tris)
|
||||
{
|
||||
valid[DRAWMODE_NAVMESH] = m_navMesh != 0;
|
||||
valid[DRAWMODE_NAVMESH_TRANS] = m_navMesh != 0;
|
||||
valid[DRAWMODE_NAVMESH_BVTREE] = m_navMesh != 0;
|
||||
valid[DRAWMODE_NAVMESH_INVIS] = m_navMesh != 0;
|
||||
valid[DRAWMODE_MESH] = true;
|
||||
valid[DRAWMODE_VOXELS] = m_solid != 0;
|
||||
valid[DRAWMODE_VOXELS_WALKABLE] = m_solid != 0;
|
||||
valid[DRAWMODE_COMPACT] = m_chf != 0;
|
||||
valid[DRAWMODE_COMPACT_DISTANCE] = m_chf != 0;
|
||||
valid[DRAWMODE_COMPACT_REGIONS] = m_chf != 0;
|
||||
valid[DRAWMODE_REGION_CONNECTIONS] = m_cset != 0;
|
||||
valid[DRAWMODE_RAW_CONTOURS] = m_cset != 0;
|
||||
valid[DRAWMODE_BOTH_CONTOURS] = m_cset != 0;
|
||||
valid[DRAWMODE_CONTOURS] = m_cset != 0;
|
||||
valid[DRAWMODE_POLYMESH] = m_polyMesh != 0;
|
||||
}
|
||||
|
||||
int unavail = 0;
|
||||
for (int i = 0; i < MAX_DRAWMODE; ++i)
|
||||
if (!valid[i]) unavail++;
|
||||
|
||||
if (unavail == MAX_DRAWMODE)
|
||||
return;
|
||||
|
||||
imguiLabel("Draw");
|
||||
if (imguiCheck("Input Mesh", m_drawMode == DRAWMODE_MESH, valid[DRAWMODE_MESH]))
|
||||
m_drawMode = DRAWMODE_MESH;
|
||||
if (imguiCheck("Navmesh", m_drawMode == DRAWMODE_NAVMESH, valid[DRAWMODE_NAVMESH]))
|
||||
m_drawMode = DRAWMODE_NAVMESH;
|
||||
if (imguiCheck("Navmesh Invis", m_drawMode == DRAWMODE_NAVMESH_INVIS, valid[DRAWMODE_NAVMESH_INVIS]))
|
||||
m_drawMode = DRAWMODE_NAVMESH_INVIS;
|
||||
if (imguiCheck("Navmesh Trans", m_drawMode == DRAWMODE_NAVMESH_TRANS, valid[DRAWMODE_NAVMESH_TRANS]))
|
||||
m_drawMode = DRAWMODE_NAVMESH_TRANS;
|
||||
if (imguiCheck("Navmesh BVTree", m_drawMode == DRAWMODE_NAVMESH_BVTREE, valid[DRAWMODE_NAVMESH_BVTREE]))
|
||||
m_drawMode = DRAWMODE_NAVMESH_BVTREE;
|
||||
if (imguiCheck("Voxels", m_drawMode == DRAWMODE_VOXELS, valid[DRAWMODE_VOXELS]))
|
||||
m_drawMode = DRAWMODE_VOXELS;
|
||||
if (imguiCheck("Walkable Voxels", m_drawMode == DRAWMODE_VOXELS_WALKABLE, valid[DRAWMODE_VOXELS_WALKABLE]))
|
||||
m_drawMode = DRAWMODE_VOXELS_WALKABLE;
|
||||
if (imguiCheck("Compact", m_drawMode == DRAWMODE_COMPACT, valid[DRAWMODE_COMPACT]))
|
||||
m_drawMode = DRAWMODE_COMPACT;
|
||||
if (imguiCheck("Compact Distance", m_drawMode == DRAWMODE_COMPACT_DISTANCE, valid[DRAWMODE_COMPACT_DISTANCE]))
|
||||
m_drawMode = DRAWMODE_COMPACT_DISTANCE;
|
||||
if (imguiCheck("Compact Regions", m_drawMode == DRAWMODE_COMPACT_REGIONS, valid[DRAWMODE_COMPACT_REGIONS]))
|
||||
m_drawMode = DRAWMODE_COMPACT_REGIONS;
|
||||
if (imguiCheck("Region Connections", m_drawMode == DRAWMODE_REGION_CONNECTIONS, valid[DRAWMODE_REGION_CONNECTIONS]))
|
||||
m_drawMode = DRAWMODE_REGION_CONNECTIONS;
|
||||
if (imguiCheck("Raw Contours", m_drawMode == DRAWMODE_RAW_CONTOURS, valid[DRAWMODE_RAW_CONTOURS]))
|
||||
m_drawMode = DRAWMODE_RAW_CONTOURS;
|
||||
if (imguiCheck("Both Contours", m_drawMode == DRAWMODE_BOTH_CONTOURS, valid[DRAWMODE_BOTH_CONTOURS]))
|
||||
m_drawMode = DRAWMODE_BOTH_CONTOURS;
|
||||
if (imguiCheck("Contours", m_drawMode == DRAWMODE_CONTOURS, valid[DRAWMODE_CONTOURS]))
|
||||
m_drawMode = DRAWMODE_CONTOURS;
|
||||
if (imguiCheck("Poly Mesh", m_drawMode == DRAWMODE_POLYMESH, valid[DRAWMODE_POLYMESH]))
|
||||
m_drawMode = DRAWMODE_POLYMESH;
|
||||
|
||||
if (unavail)
|
||||
{
|
||||
imguiValue("Tick 'Keep Itermediate Results'");
|
||||
imguiValue("to see more debug mode options.");
|
||||
}
|
||||
}
|
||||
|
||||
void Sample_StatMeshSimple::handleRender()
|
||||
{
|
||||
if (!m_verts || !m_tris || !m_trinorms)
|
||||
return;
|
||||
|
||||
float col[4];
|
||||
|
||||
glEnable(GL_FOG);
|
||||
glDepthMask(GL_TRUE);
|
||||
|
||||
if (m_drawMode == DRAWMODE_MESH)
|
||||
{
|
||||
// Draw mesh
|
||||
rcDebugDrawMeshSlope(m_verts, m_nverts, m_tris, m_trinorms, m_ntris, m_agentMaxSlope);
|
||||
}
|
||||
else if (m_drawMode != DRAWMODE_NAVMESH_TRANS)
|
||||
{
|
||||
// Draw mesh
|
||||
rcDebugDrawMesh(m_verts, m_nverts, m_tris, m_trinorms, m_ntris, 0);
|
||||
}
|
||||
|
||||
glDisable(GL_FOG);
|
||||
glDepthMask(GL_FALSE);
|
||||
|
||||
// Draw bounds
|
||||
col[0] = 1; col[1] = 1; col[2] = 1; col[3] = 0.5f;
|
||||
rcDebugDrawBoxWire(m_bmin[0],m_bmin[1],m_bmin[2], m_bmax[0],m_bmax[1],m_bmax[2], col);
|
||||
|
||||
if (m_navMesh &&
|
||||
(m_drawMode == DRAWMODE_NAVMESH ||
|
||||
m_drawMode == DRAWMODE_NAVMESH_TRANS ||
|
||||
m_drawMode == DRAWMODE_NAVMESH_BVTREE ||
|
||||
m_drawMode == DRAWMODE_NAVMESH_INVIS))
|
||||
{
|
||||
int flags = NAVMESH_TOOLS;
|
||||
if (m_drawMode != DRAWMODE_NAVMESH_INVIS)
|
||||
flags |= NAVMESH_POLYS;
|
||||
if (m_drawMode == DRAWMODE_NAVMESH_BVTREE)
|
||||
flags |= NAVMESH_BVTREE;
|
||||
toolRender(flags);
|
||||
}
|
||||
|
||||
glDepthMask(GL_TRUE);
|
||||
|
||||
if (m_chf && m_drawMode == DRAWMODE_COMPACT)
|
||||
rcDebugDrawCompactHeightfieldSolid(*m_chf);
|
||||
|
||||
if (m_chf && m_drawMode == DRAWMODE_COMPACT_DISTANCE)
|
||||
rcDebugDrawCompactHeightfieldDistance(*m_chf);
|
||||
if (m_chf && m_drawMode == DRAWMODE_COMPACT_REGIONS)
|
||||
rcDebugDrawCompactHeightfieldRegions(*m_chf);
|
||||
if (m_solid && m_drawMode == DRAWMODE_VOXELS)
|
||||
{
|
||||
glEnable(GL_FOG);
|
||||
rcDebugDrawHeightfieldSolid(*m_solid);
|
||||
glDisable(GL_FOG);
|
||||
}
|
||||
if (m_solid && m_drawMode == DRAWMODE_VOXELS_WALKABLE)
|
||||
{
|
||||
glEnable(GL_FOG);
|
||||
rcDebugDrawHeightfieldWalkable(*m_solid);
|
||||
glDisable(GL_FOG);
|
||||
}
|
||||
if (m_cset && m_drawMode == DRAWMODE_RAW_CONTOURS)
|
||||
{
|
||||
glDepthMask(GL_FALSE);
|
||||
rcDebugDrawRawContours(*m_cset, m_cfg.bmin, m_cfg.cs, m_cfg.ch);
|
||||
glDepthMask(GL_TRUE);
|
||||
}
|
||||
if (m_cset && m_drawMode == DRAWMODE_BOTH_CONTOURS)
|
||||
{
|
||||
glDepthMask(GL_FALSE);
|
||||
rcDebugDrawRawContours(*m_cset, m_cfg.bmin, m_cfg.cs, m_cfg.ch, 0.5f);
|
||||
rcDebugDrawContours(*m_cset, m_cfg.bmin, m_cfg.cs, m_cfg.ch);
|
||||
glDepthMask(GL_TRUE);
|
||||
}
|
||||
if (m_cset && m_drawMode == DRAWMODE_CONTOURS)
|
||||
{
|
||||
glDepthMask(GL_FALSE);
|
||||
rcDebugDrawContours(*m_cset, m_cfg.bmin, m_cfg.cs, m_cfg.ch);
|
||||
glDepthMask(GL_TRUE);
|
||||
}
|
||||
if (m_chf && m_cset && m_drawMode == DRAWMODE_REGION_CONNECTIONS)
|
||||
{
|
||||
rcDebugDrawCompactHeightfieldRegions(*m_chf);
|
||||
|
||||
glDepthMask(GL_FALSE);
|
||||
rcDebugDrawRegionConnections(*m_cset, m_cfg.bmin, m_cfg.cs, m_cfg.ch);
|
||||
glDepthMask(GL_TRUE);
|
||||
}
|
||||
if (m_polyMesh && m_drawMode == DRAWMODE_POLYMESH)
|
||||
{
|
||||
glDepthMask(GL_FALSE);
|
||||
rcDebugDrawPolyMesh(*m_polyMesh);
|
||||
glDepthMask(GL_TRUE);
|
||||
}
|
||||
|
||||
static const float startCol[4] = { 0.5f, 0.1f, 0.0f, 0.75f };
|
||||
static const float endCol[4] = { 0.2f, 0.4f, 0.0f, 0.75f };
|
||||
if (m_sposSet)
|
||||
drawAgent(m_spos, m_agentRadius, m_agentHeight, m_agentMaxClimb, startCol);
|
||||
if (m_eposSet)
|
||||
drawAgent(m_epos, m_agentRadius, m_agentHeight, m_agentMaxClimb, endCol);
|
||||
|
||||
}
|
||||
|
||||
void Sample_StatMeshSimple::handleRenderOverlay(double* proj, double* model, int* view)
|
||||
{
|
||||
toolRenderOverlay(proj, model, view);
|
||||
}
|
||||
|
||||
void Sample_StatMeshSimple::handleMeshChanged(const float* verts, int nverts,
|
||||
const int* tris, const float* trinorms, int ntris,
|
||||
const float* bmin, const float* bmax)
|
||||
{
|
||||
Sample::handleMeshChanged(verts, nverts, tris, trinorms, ntris, bmin, bmax);
|
||||
toolCleanup();
|
||||
toolReset();
|
||||
}
|
||||
|
||||
bool Sample_StatMeshSimple::handleBuild()
|
||||
{
|
||||
if (!m_verts || ! m_tris)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Input mesh is not specified.");
|
||||
return false;
|
||||
}
|
||||
|
||||
cleanup();
|
||||
toolCleanup();
|
||||
|
||||
// Init build configuration from GUI
|
||||
memset(&m_cfg, 0, sizeof(m_cfg));
|
||||
m_cfg.cs = m_cellSize;
|
||||
m_cfg.ch = m_cellHeight;
|
||||
m_cfg.walkableSlopeAngle = m_agentMaxSlope;
|
||||
m_cfg.walkableHeight = (int)ceilf(m_agentHeight / m_cfg.ch);
|
||||
m_cfg.walkableClimb = (int)ceilf(m_agentMaxClimb / m_cfg.ch);
|
||||
m_cfg.walkableRadius = (int)ceilf(m_agentRadius / m_cfg.cs);
|
||||
m_cfg.maxEdgeLen = (int)(m_edgeMaxLen / m_cellSize);
|
||||
m_cfg.maxSimplificationError = m_edgeMaxError;
|
||||
m_cfg.minRegionSize = (int)rcSqr(m_regionMinSize);
|
||||
m_cfg.mergeRegionSize = (int)rcSqr(m_regionMergeSize);
|
||||
m_cfg.maxVertsPerPoly = (int)m_vertsPerPoly;
|
||||
|
||||
// Set the area where the navigation will be build.
|
||||
// Here the bounds of the input mesh are used, but the
|
||||
// area could be specified by an user defined box, etc.
|
||||
vcopy(m_cfg.bmin, m_bmin);
|
||||
vcopy(m_cfg.bmax, m_bmax);
|
||||
rcCalcGridSize(m_cfg.bmin, m_cfg.bmax, m_cfg.cs, &m_cfg.width, &m_cfg.height);
|
||||
|
||||
// Reset build times gathering.
|
||||
memset(&m_buildTimes, 0, sizeof(m_buildTimes));
|
||||
rcSetBuildTimes(&m_buildTimes);
|
||||
|
||||
// Start the build process.
|
||||
rcTimeVal totStartTime = rcGetPerformanceTimer();
|
||||
|
||||
if (rcGetLog())
|
||||
{
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Building navigation:");
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - %d x %d cells", m_cfg.width, m_cfg.height);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - %.1fK verts, %.1fK tris", m_nverts/1000.0f, m_ntris/1000.0f);
|
||||
}
|
||||
|
||||
// Allocate voxel heighfield where we rasterize our input data to.
|
||||
m_solid = new rcHeightfield;
|
||||
if (!m_solid)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'solid'.");
|
||||
return false;
|
||||
}
|
||||
if (!rcCreateHeightfield(*m_solid, m_cfg.width, m_cfg.height, m_cfg.bmin, m_cfg.bmax, m_cfg.cs, m_cfg.ch))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Could not create solid heightfield.");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Allocate array that can hold triangle flags.
|
||||
// If you have multiple meshes you need to process, allocate
|
||||
// and array which can hold the max number of triangles you need to process.
|
||||
m_triflags = new unsigned char[m_ntris];
|
||||
if (!m_triflags)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'triangleFlags' (%d).", m_ntris);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
// Find triangles which are walkable based on their slope and rasterize them.
|
||||
// If your input data is multiple meshes, you can transform them here, calculate
|
||||
// the flags for each of the meshes and rasterize them.
|
||||
memset(m_triflags, 0, m_ntris*sizeof(unsigned char));
|
||||
rcMarkWalkableTriangles(m_cfg.walkableSlopeAngle, m_verts, m_nverts, m_tris, m_ntris, m_triflags);
|
||||
rcRasterizeTriangles(m_verts, m_nverts, m_tris, m_triflags, m_ntris, *m_solid);
|
||||
|
||||
if (!m_keepInterResults)
|
||||
{
|
||||
delete [] m_triflags;
|
||||
m_triflags = 0;
|
||||
}
|
||||
|
||||
// Once all geoemtry is rasterized, we do initial pass of filtering to
|
||||
// remove unwanted overhangs caused by the conservative rasterization
|
||||
// as well as filter spans where the character cannot possibly stand.
|
||||
rcFilterLedgeSpans(m_cfg.walkableHeight, m_cfg.walkableClimb, *m_solid);
|
||||
rcFilterWalkableLowHeightSpans(m_cfg.walkableHeight, *m_solid);
|
||||
|
||||
// Compact the heightfield so that it is faster to handle from now on.
|
||||
// This will result more cache coherent data as well as the neighbours
|
||||
// between walkable cells will be calculated.
|
||||
m_chf = new rcCompactHeightfield;
|
||||
if (!m_chf)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'chf'.");
|
||||
return false;
|
||||
}
|
||||
if (!rcBuildCompactHeightfield(m_cfg.walkableHeight, m_cfg.walkableClimb, RC_WALKABLE, *m_solid, *m_chf))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Could not build compact data.");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!m_keepInterResults)
|
||||
{
|
||||
delete m_solid;
|
||||
m_solid = 0;
|
||||
}
|
||||
|
||||
// Prepare for region partitioning, by calculating distance field along the walkable surface.
|
||||
if (!rcBuildDistanceField(*m_chf))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Could not build distance field.");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Partition the walkable surface into simple regions without holes.
|
||||
if (!rcBuildRegions(*m_chf, m_cfg.walkableRadius, m_cfg.borderSize, m_cfg.minRegionSize, m_cfg.mergeRegionSize))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Could not build regions.");
|
||||
}
|
||||
|
||||
// Create contours.
|
||||
m_cset = new rcContourSet;
|
||||
if (!m_cset)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'cset'.");
|
||||
return false;
|
||||
}
|
||||
if (!rcBuildContours(*m_chf, m_cfg.maxSimplificationError, m_cfg.maxEdgeLen, *m_cset))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Could not create contours.");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!m_keepInterResults)
|
||||
{
|
||||
delete m_chf;
|
||||
m_chf = 0;
|
||||
}
|
||||
|
||||
// Build polygon navmesh from the contours.
|
||||
m_polyMesh = new rcPolyMesh;
|
||||
if (!m_polyMesh)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'polyMesh'.");
|
||||
return false;
|
||||
}
|
||||
if (!rcBuildPolyMesh(*m_cset, m_cfg.bmin, m_cfg.bmax, m_cfg.cs, m_cfg.ch, m_cfg.maxVertsPerPoly, *m_polyMesh))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Could not triangulate contours.");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!m_keepInterResults)
|
||||
{
|
||||
delete m_cset;
|
||||
m_cset = 0;
|
||||
}
|
||||
|
||||
if (m_cfg.maxVertsPerPoly == DT_STAT_VERTS_PER_POLYGON)
|
||||
{
|
||||
unsigned char* navData = 0;
|
||||
int navDataSize = 0;
|
||||
if (!dtCreateNavMeshData(m_polyMesh->verts, m_polyMesh->nverts,
|
||||
m_polyMesh->polys, m_polyMesh->npolys, m_polyMesh->nvp,
|
||||
m_cfg.bmin, m_cfg.bmax, m_cfg.cs, m_cfg.ch, &navData, &navDataSize))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "Could not build Detour navmesh.");
|
||||
return false;
|
||||
}
|
||||
|
||||
m_navMesh = new dtStatNavMesh;
|
||||
if (!m_navMesh)
|
||||
{
|
||||
delete [] navData;
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "Could not create Detour navmesh");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!m_navMesh->init(navData, navDataSize, true))
|
||||
{
|
||||
delete [] navData;
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "Could not init Detour navmesh");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
rcTimeVal totEndTime = rcGetPerformanceTimer();
|
||||
|
||||
// Show performance stats.
|
||||
if (rcGetLog())
|
||||
{
|
||||
const float pc = 100.0f / rcGetDeltaTimeUsec(totStartTime, totEndTime);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Rasterize: %.1fms (%.1f%%)", m_buildTimes.rasterizeTriangles/1000.0f, m_buildTimes.rasterizeTriangles*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Build Compact: %.1fms (%.1f%%)", m_buildTimes.buildCompact/1000.0f, m_buildTimes.buildCompact*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Filter Border: %.1fms (%.1f%%)", m_buildTimes.filterBorder/1000.0f, m_buildTimes.filterBorder*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Filter Walkable: %.1fms (%.1f%%)", m_buildTimes.filterWalkable/1000.0f, m_buildTimes.filterWalkable*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Filter Reachable: %.1fms (%.1f%%)", m_buildTimes.filterMarkReachable/1000.0f, m_buildTimes.filterMarkReachable*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Build Distancefield: %.1fms (%.1f%%)", m_buildTimes.buildDistanceField/1000.0f, m_buildTimes.buildDistanceField*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - distance: %.1fms (%.1f%%)", m_buildTimes.buildDistanceFieldDist/1000.0f, m_buildTimes.buildDistanceFieldDist*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - blur: %.1fms (%.1f%%)", m_buildTimes.buildDistanceFieldBlur/1000.0f, m_buildTimes.buildDistanceFieldBlur*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Build Regions: %.1fms (%.1f%%)", m_buildTimes.buildRegions/1000.0f, m_buildTimes.buildRegions*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - watershed: %.1fms (%.1f%%)", m_buildTimes.buildRegionsReg/1000.0f, m_buildTimes.buildRegionsReg*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - expand: %.1fms (%.1f%%)", m_buildTimes.buildRegionsExp/1000.0f, m_buildTimes.buildRegionsExp*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - find catchment basins: %.1fms (%.1f%%)", m_buildTimes.buildRegionsFlood/1000.0f, m_buildTimes.buildRegionsFlood*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - filter: %.1fms (%.1f%%)", m_buildTimes.buildRegionsFilter/1000.0f, m_buildTimes.buildRegionsFilter*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Build Contours: %.1fms (%.1f%%)", m_buildTimes.buildContours/1000.0f, m_buildTimes.buildContours*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - trace: %.1fms (%.1f%%)", m_buildTimes.buildContoursTrace/1000.0f, m_buildTimes.buildContoursTrace*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - simplify: %.1fms (%.1f%%)", m_buildTimes.buildContoursSimplify/1000.0f, m_buildTimes.buildContoursSimplify*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Fixup contours: %.1fms (%.1f%%)", m_buildTimes.fixupContours/1000.0f, m_buildTimes.fixupContours*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Build Polymesh: %.1fms (%.1f%%)", m_buildTimes.buildPolymesh/1000.0f, m_buildTimes.buildPolymesh*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Polymesh: Verts:%d Polys:%d", m_polyMesh->nverts, m_polyMesh->npolys);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "TOTAL: %.1fms", rcGetDeltaTimeUsec(totStartTime, totEndTime)/1000.0f);
|
||||
}
|
||||
|
||||
toolRecalc();
|
||||
|
||||
return true;
|
||||
}
|
973
RecastDemo/Source/Sample_StatMeshTiled.cpp
Normal file
973
RecastDemo/Source/Sample_StatMeshTiled.cpp
Normal file
@ -0,0 +1,973 @@
|
||||
#define _USE_MATH_DEFINES
|
||||
#include <math.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include "SDL.h"
|
||||
#include "SDL_Opengl.h"
|
||||
#include "imgui.h"
|
||||
#include "Sample.h"
|
||||
#include "Sample_StatMeshTiled.h"
|
||||
#include "Recast.h"
|
||||
#include "RecastTimer.h"
|
||||
#include "RecastDebugDraw.h"
|
||||
#include "DetourStatNavMesh.h"
|
||||
#include "DetourStatNavMeshBuilder.h"
|
||||
#include "DetourDebugDraw.h"
|
||||
|
||||
#ifdef WIN32
|
||||
# define snprintf _snprintf
|
||||
#endif
|
||||
|
||||
Sample_StatMeshTiled::Sample_StatMeshTiled() :
|
||||
m_keepInterResults(false),
|
||||
m_measurePerTileTimings(false),
|
||||
m_tileSize(64),
|
||||
m_chunkyMesh(0),
|
||||
m_tileSet(0),
|
||||
m_polyMesh(0),
|
||||
m_drawMode(DRAWMODE_NAVMESH),
|
||||
m_statTimePerTileSamples(0),
|
||||
m_statPolysPerTileSamples(0)
|
||||
{
|
||||
}
|
||||
|
||||
Sample_StatMeshTiled::~Sample_StatMeshTiled()
|
||||
{
|
||||
cleanup();
|
||||
}
|
||||
|
||||
void Sample_StatMeshTiled::cleanup()
|
||||
{
|
||||
delete m_chunkyMesh;
|
||||
m_chunkyMesh = 0;
|
||||
delete m_tileSet;
|
||||
m_tileSet = 0;
|
||||
delete m_polyMesh;
|
||||
m_polyMesh = 0;
|
||||
toolCleanup();
|
||||
m_statTimePerTileSamples = 0;
|
||||
m_statPolysPerTileSamples = 0;
|
||||
}
|
||||
|
||||
void Sample_StatMeshTiled::handleSettings()
|
||||
{
|
||||
Sample::handleCommonSettings();
|
||||
|
||||
imguiLabel("Tiling");
|
||||
imguiSlider("TileSize", &m_tileSize, 16.0f, 1024.0f, 16.0f);
|
||||
|
||||
char text[64];
|
||||
int gw = 0, gh = 0;
|
||||
rcCalcGridSize(m_bmin, m_bmax, m_cellSize, &gw, &gh);
|
||||
const int ts = (int)m_tileSize;
|
||||
const int tw = (gw + ts-1) / ts;
|
||||
const int th = (gh + ts-1) / ts;
|
||||
snprintf(text, 64, "Tiles %d x %d", tw, th);
|
||||
imguiValue(text);
|
||||
|
||||
imguiSeparator();
|
||||
if (imguiCheck("Keep Itermediate Results", m_keepInterResults))
|
||||
m_keepInterResults = !m_keepInterResults;
|
||||
if (imguiCheck("Measure Per Tile Timings", m_measurePerTileTimings))
|
||||
m_measurePerTileTimings = !m_measurePerTileTimings;
|
||||
|
||||
imguiSeparator();
|
||||
}
|
||||
|
||||
void Sample_StatMeshTiled::handleDebugMode()
|
||||
{
|
||||
// Check which modes are valid.
|
||||
bool valid[MAX_DRAWMODE];
|
||||
for (int i = 0; i < MAX_DRAWMODE; ++i)
|
||||
valid[i] = false;
|
||||
|
||||
bool hasChf = false;
|
||||
bool hasSolid = false;
|
||||
bool hasCset = false;
|
||||
if (m_tileSet)
|
||||
{
|
||||
for (int i = 0; i < m_tileSet->width*m_tileSet->height; ++i)
|
||||
{
|
||||
if (m_tileSet->tiles[i].solid) hasSolid = true;
|
||||
if (m_tileSet->tiles[i].chf) hasChf = true;
|
||||
if (m_tileSet->tiles[i].cset) hasCset = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (m_verts && m_tris)
|
||||
{
|
||||
valid[DRAWMODE_NAVMESH] = m_navMesh != 0;
|
||||
valid[DRAWMODE_NAVMESH_TRANS] = m_navMesh != 0;
|
||||
valid[DRAWMODE_NAVMESH_BVTREE] = m_navMesh != 0;
|
||||
valid[DRAWMODE_NAVMESH_INVIS] = m_navMesh != 0;
|
||||
valid[DRAWMODE_MESH] = true;
|
||||
valid[DRAWMODE_VOXELS] = hasSolid;
|
||||
valid[DRAWMODE_VOXELS_WALKABLE] = hasSolid;
|
||||
valid[DRAWMODE_COMPACT] = hasChf;
|
||||
valid[DRAWMODE_COMPACT_DISTANCE] = hasChf;
|
||||
valid[DRAWMODE_COMPACT_REGIONS] = hasChf;
|
||||
valid[DRAWMODE_REGION_CONNECTIONS] = hasCset;
|
||||
valid[DRAWMODE_RAW_CONTOURS] = hasCset;
|
||||
valid[DRAWMODE_BOTH_CONTOURS] = hasCset;
|
||||
valid[DRAWMODE_CONTOURS] = hasCset;
|
||||
valid[DRAWMODE_POLYMESH] = m_polyMesh != 0;
|
||||
}
|
||||
|
||||
int unavail = 0;
|
||||
for (int i = 0; i < MAX_DRAWMODE; ++i)
|
||||
if (!valid[i]) unavail++;
|
||||
|
||||
if (unavail == MAX_DRAWMODE)
|
||||
return;
|
||||
|
||||
imguiLabel("Draw");
|
||||
if (imguiCheck("Input Mesh", m_drawMode == DRAWMODE_MESH, valid[DRAWMODE_MESH]))
|
||||
m_drawMode = DRAWMODE_MESH;
|
||||
if (imguiCheck("Navmesh", m_drawMode == DRAWMODE_NAVMESH, valid[DRAWMODE_NAVMESH]))
|
||||
m_drawMode = DRAWMODE_NAVMESH;
|
||||
if (imguiCheck("Navmesh Invis", m_drawMode == DRAWMODE_NAVMESH_INVIS, valid[DRAWMODE_NAVMESH_INVIS]))
|
||||
m_drawMode = DRAWMODE_NAVMESH_INVIS;
|
||||
if (imguiCheck("Navmesh Trans", m_drawMode == DRAWMODE_NAVMESH_TRANS, valid[DRAWMODE_NAVMESH_TRANS]))
|
||||
m_drawMode = DRAWMODE_NAVMESH_TRANS;
|
||||
if (imguiCheck("Navmesh BVTree", m_drawMode == DRAWMODE_NAVMESH_BVTREE, valid[DRAWMODE_NAVMESH_BVTREE]))
|
||||
m_drawMode = DRAWMODE_NAVMESH_BVTREE;
|
||||
if (imguiCheck("Voxels", m_drawMode == DRAWMODE_VOXELS, valid[DRAWMODE_VOXELS]))
|
||||
m_drawMode = DRAWMODE_VOXELS;
|
||||
if (imguiCheck("Walkable Voxels", m_drawMode == DRAWMODE_VOXELS_WALKABLE, valid[DRAWMODE_VOXELS_WALKABLE]))
|
||||
m_drawMode = DRAWMODE_VOXELS_WALKABLE;
|
||||
if (imguiCheck("Compact", m_drawMode == DRAWMODE_COMPACT, valid[DRAWMODE_COMPACT]))
|
||||
m_drawMode = DRAWMODE_COMPACT;
|
||||
if (imguiCheck("Compact Distance", m_drawMode == DRAWMODE_COMPACT_DISTANCE, valid[DRAWMODE_COMPACT_DISTANCE]))
|
||||
m_drawMode = DRAWMODE_COMPACT_DISTANCE;
|
||||
if (imguiCheck("Compact Regions", m_drawMode == DRAWMODE_COMPACT_REGIONS, valid[DRAWMODE_COMPACT_REGIONS]))
|
||||
m_drawMode = DRAWMODE_COMPACT_REGIONS;
|
||||
if (imguiCheck("Region Connections", m_drawMode == DRAWMODE_REGION_CONNECTIONS, valid[DRAWMODE_REGION_CONNECTIONS]))
|
||||
m_drawMode = DRAWMODE_REGION_CONNECTIONS;
|
||||
if (imguiCheck("Raw Contours", m_drawMode == DRAWMODE_RAW_CONTOURS, valid[DRAWMODE_RAW_CONTOURS]))
|
||||
m_drawMode = DRAWMODE_RAW_CONTOURS;
|
||||
if (imguiCheck("Both Contours", m_drawMode == DRAWMODE_BOTH_CONTOURS, valid[DRAWMODE_BOTH_CONTOURS]))
|
||||
m_drawMode = DRAWMODE_BOTH_CONTOURS;
|
||||
if (imguiCheck("Contours", m_drawMode == DRAWMODE_CONTOURS, valid[DRAWMODE_CONTOURS]))
|
||||
m_drawMode = DRAWMODE_CONTOURS;
|
||||
if (imguiCheck("Poly Mesh", m_drawMode == DRAWMODE_POLYMESH, valid[DRAWMODE_POLYMESH]))
|
||||
m_drawMode = DRAWMODE_POLYMESH;
|
||||
|
||||
if (unavail)
|
||||
{
|
||||
imguiValue("Tick 'Keep Itermediate Results'");
|
||||
imguiValue("to see more debug mode options.");
|
||||
}
|
||||
}
|
||||
|
||||
void Sample_StatMeshTiled::handleRender()
|
||||
{
|
||||
if (!m_verts || !m_tris || !m_trinorms)
|
||||
return;
|
||||
|
||||
float col[4];
|
||||
|
||||
glEnable(GL_FOG);
|
||||
glDepthMask(GL_TRUE);
|
||||
|
||||
if (m_drawMode == DRAWMODE_MESH)
|
||||
{
|
||||
// Draw mesh
|
||||
rcDebugDrawMeshSlope(m_verts, m_nverts, m_tris, m_trinorms, m_ntris, m_agentMaxSlope);
|
||||
}
|
||||
else if (m_drawMode != DRAWMODE_NAVMESH_TRANS)
|
||||
{
|
||||
// Draw mesh
|
||||
rcDebugDrawMesh(m_verts, m_nverts, m_tris, m_trinorms, m_ntris, 0);
|
||||
}
|
||||
|
||||
glDisable(GL_FOG);
|
||||
glDepthMask(GL_FALSE);
|
||||
|
||||
// Draw bounds
|
||||
col[0] = 1; col[1] = 1; col[2] = 1; col[3] = 0.5f;
|
||||
rcDebugDrawBoxWire(m_bmin[0],m_bmin[1],m_bmin[2], m_bmax[0],m_bmax[1],m_bmax[2], col);
|
||||
|
||||
// Tiling grid.
|
||||
const int ts = (int)m_tileSize;
|
||||
int gw = 0, gh = 0;
|
||||
rcCalcGridSize(m_bmin, m_bmax, m_cellSize, &gw, &gh);
|
||||
int tw = (gw + ts-1) / ts;
|
||||
int th = (gh + ts-1) / ts;
|
||||
const float s = ts*m_cellSize;
|
||||
glBegin(GL_LINES);
|
||||
glColor4ub(0,0,0,64);
|
||||
for (int y = 0; y < th; ++y)
|
||||
{
|
||||
for (int x = 0; x < tw; ++x)
|
||||
{
|
||||
float fx, fy, fz;
|
||||
fx = m_bmin[0] + x*s;
|
||||
fy = m_bmin[1];
|
||||
fz = m_bmin[2] + y*s;
|
||||
|
||||
glVertex3f(fx,fy,fz);
|
||||
glVertex3f(fx+s,fy,fz);
|
||||
glVertex3f(fx,fy,fz);
|
||||
glVertex3f(fx,fy,fz+s);
|
||||
|
||||
if (x+1 >= tw)
|
||||
{
|
||||
glVertex3f(fx+s,fy,fz);
|
||||
glVertex3f(fx+s,fy,fz+s);
|
||||
}
|
||||
if (y+1 >= th)
|
||||
{
|
||||
glVertex3f(fx,fy,fz+s);
|
||||
glVertex3f(fx+s,fy,fz+s);
|
||||
}
|
||||
}
|
||||
}
|
||||
glEnd();
|
||||
|
||||
|
||||
if (m_navMesh &&
|
||||
(m_drawMode == DRAWMODE_NAVMESH ||
|
||||
m_drawMode == DRAWMODE_NAVMESH_TRANS ||
|
||||
m_drawMode == DRAWMODE_NAVMESH_BVTREE ||
|
||||
m_drawMode == DRAWMODE_NAVMESH_INVIS))
|
||||
{
|
||||
int flags = NAVMESH_TOOLS;
|
||||
if (m_drawMode != DRAWMODE_NAVMESH_INVIS)
|
||||
flags |= NAVMESH_POLYS;
|
||||
if (m_drawMode == DRAWMODE_NAVMESH_BVTREE)
|
||||
flags |= NAVMESH_BVTREE;
|
||||
toolRender(flags);
|
||||
}
|
||||
|
||||
glDepthMask(GL_TRUE);
|
||||
|
||||
if (m_tileSet)
|
||||
{
|
||||
if (m_drawMode == DRAWMODE_COMPACT)
|
||||
{
|
||||
for (int i = 0; i < m_tileSet->width*m_tileSet->height; ++i)
|
||||
{
|
||||
if (m_tileSet->tiles[i].chf)
|
||||
rcDebugDrawCompactHeightfieldSolid(*m_tileSet->tiles[i].chf);
|
||||
}
|
||||
}
|
||||
|
||||
if (m_drawMode == DRAWMODE_COMPACT_DISTANCE)
|
||||
{
|
||||
for (int i = 0; i < m_tileSet->width*m_tileSet->height; ++i)
|
||||
{
|
||||
if (m_tileSet->tiles[i].chf)
|
||||
rcDebugDrawCompactHeightfieldDistance(*m_tileSet->tiles[i].chf);
|
||||
}
|
||||
}
|
||||
if (m_drawMode == DRAWMODE_COMPACT_REGIONS)
|
||||
{
|
||||
for (int i = 0; i < m_tileSet->width*m_tileSet->height; ++i)
|
||||
{
|
||||
if (m_tileSet->tiles[i].chf)
|
||||
rcDebugDrawCompactHeightfieldRegions(*m_tileSet->tiles[i].chf);
|
||||
}
|
||||
}
|
||||
|
||||
if (m_drawMode == DRAWMODE_VOXELS)
|
||||
{
|
||||
glEnable(GL_FOG);
|
||||
for (int i = 0; i < m_tileSet->width*m_tileSet->height; ++i)
|
||||
{
|
||||
if (m_tileSet->tiles[i].solid)
|
||||
rcDebugDrawHeightfieldSolid(*m_tileSet->tiles[i].solid);
|
||||
}
|
||||
glDisable(GL_FOG);
|
||||
}
|
||||
if (m_drawMode == DRAWMODE_VOXELS_WALKABLE)
|
||||
{
|
||||
glEnable(GL_FOG);
|
||||
for (int i = 0; i < m_tileSet->width*m_tileSet->height; ++i)
|
||||
{
|
||||
if (m_tileSet->tiles[i].solid)
|
||||
rcDebugDrawHeightfieldWalkable(*m_tileSet->tiles[i].solid);
|
||||
}
|
||||
glDisable(GL_FOG);
|
||||
}
|
||||
if (m_drawMode == DRAWMODE_RAW_CONTOURS)
|
||||
{
|
||||
glDepthMask(GL_FALSE);
|
||||
for (int i = 0; i < m_tileSet->width*m_tileSet->height; ++i)
|
||||
{
|
||||
if (m_tileSet->tiles[i].cset)
|
||||
rcDebugDrawRawContours(*m_tileSet->tiles[i].cset, m_cfg.bmin, m_cfg.cs, m_cfg.ch);
|
||||
}
|
||||
glDepthMask(GL_TRUE);
|
||||
}
|
||||
if (m_drawMode == DRAWMODE_BOTH_CONTOURS)
|
||||
{
|
||||
glDepthMask(GL_FALSE);
|
||||
for (int i = 0; i < m_tileSet->width*m_tileSet->height; ++i)
|
||||
{
|
||||
if (m_tileSet->tiles[i].cset)
|
||||
{
|
||||
rcDebugDrawRawContours(*m_tileSet->tiles[i].cset, m_cfg.bmin, m_cfg.cs, m_cfg.ch, 0.5f);
|
||||
rcDebugDrawContours(*m_tileSet->tiles[i].cset, m_cfg.bmin, m_cfg.cs, m_cfg.ch);
|
||||
}
|
||||
}
|
||||
glDepthMask(GL_TRUE);
|
||||
}
|
||||
if (m_drawMode == DRAWMODE_CONTOURS)
|
||||
{
|
||||
glDepthMask(GL_FALSE);
|
||||
for (int i = 0; i < m_tileSet->width*m_tileSet->height; ++i)
|
||||
{
|
||||
if (m_tileSet->tiles[i].cset)
|
||||
rcDebugDrawContours(*m_tileSet->tiles[i].cset, m_cfg.bmin, m_cfg.cs, m_cfg.ch);
|
||||
}
|
||||
glDepthMask(GL_TRUE);
|
||||
}
|
||||
if (m_drawMode == DRAWMODE_REGION_CONNECTIONS)
|
||||
{
|
||||
for (int i = 0; i < m_tileSet->width*m_tileSet->height; ++i)
|
||||
{
|
||||
if (m_tileSet->tiles[i].chf)
|
||||
rcDebugDrawCompactHeightfieldRegions(*m_tileSet->tiles[i].chf);
|
||||
}
|
||||
|
||||
glDepthMask(GL_FALSE);
|
||||
for (int i = 0; i < m_tileSet->width*m_tileSet->height; ++i)
|
||||
{
|
||||
if (m_tileSet->tiles[i].cset)
|
||||
rcDebugDrawRegionConnections(*m_tileSet->tiles[i].cset, m_cfg.bmin, m_cfg.cs, m_cfg.ch);
|
||||
}
|
||||
glDepthMask(GL_TRUE);
|
||||
}
|
||||
if (m_polyMesh && m_drawMode == DRAWMODE_POLYMESH)
|
||||
{
|
||||
glDepthMask(GL_FALSE);
|
||||
rcDebugDrawPolyMesh(*m_polyMesh);
|
||||
glDepthMask(GL_TRUE);
|
||||
}
|
||||
}
|
||||
|
||||
static const float startCol[4] = { 0.5f, 0.1f, 0.0f, 0.75f };
|
||||
static const float endCol[4] = { 0.2f, 0.4f, 0.0f, 0.75f };
|
||||
if (m_sposSet)
|
||||
drawAgent(m_spos, m_agentRadius, m_agentHeight, m_agentMaxClimb, startCol);
|
||||
if (m_eposSet)
|
||||
drawAgent(m_epos, m_agentRadius, m_agentHeight, m_agentMaxClimb, endCol);
|
||||
|
||||
}
|
||||
|
||||
static float nicenum(float x, int round)
|
||||
{
|
||||
float expv = floorf(log10f(x));
|
||||
float f = x / powf(10.0f, expv);
|
||||
float nf;
|
||||
if (round)
|
||||
{
|
||||
if (f < 1.5f) nf = 1.0f;
|
||||
else if (f < 3.0f) nf = 2.0f;
|
||||
else if (f < 7.0f) nf = 5.0f;
|
||||
else nf = 10.0f;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (f <= 1.0f) nf = 1.0f;
|
||||
else if (f <= 2.0f) nf = 2.0f;
|
||||
else if (f <= 5.0f) nf = 5.0f;
|
||||
else nf = 10.0f;
|
||||
}
|
||||
return nf*powf(10.0f, expv);
|
||||
}
|
||||
|
||||
static void drawLabels(int x, int y, int w, int h,
|
||||
int nticks, float vmin, float vmax, const char* unit)
|
||||
{
|
||||
char str[8], temp[32];
|
||||
|
||||
float range = nicenum(vmax-vmin, 0);
|
||||
float d = nicenum(range/(float)(nticks-1), 1);
|
||||
float graphmin = floorf(vmin/d)*d;
|
||||
float graphmax = ceilf(vmax/d)*d;
|
||||
int nfrac = (int)-floorf(log10f(d));
|
||||
if (nfrac < 0) nfrac = 0;
|
||||
snprintf(str, 6, "%%.%df %%s", nfrac);
|
||||
|
||||
for (float v = graphmin; v < graphmax+d/2; v += d)
|
||||
{
|
||||
float lx = x + (v-vmin)/(vmax-vmin)*w;
|
||||
if (lx < 0 || lx > w) continue;
|
||||
snprintf(temp, 20, str, v, unit);
|
||||
imguiDrawText((int)lx+2, (int)y+2, IMGUI_ALIGN_LEFT, temp, imguiRGBA(255,255,255));
|
||||
glColor4ub(0,0,0,64);
|
||||
glBegin(GL_LINES);
|
||||
glVertex2f(lx,(float)y);
|
||||
glVertex2f(lx,(float)(y+h));
|
||||
glEnd();
|
||||
}
|
||||
}
|
||||
|
||||
static void drawGraph(const char* name, int x, int y, int w, int h, float sd,
|
||||
const int* samples, int n, int nsamples, const char* unit)
|
||||
{
|
||||
char text[64];
|
||||
int first, last, maxval;
|
||||
first = 0;
|
||||
last = n-1;
|
||||
while (first < n && samples[first] == 0)
|
||||
first++;
|
||||
while (last >= 0 && samples[last] == 0)
|
||||
last--;
|
||||
if (first == last)
|
||||
return;
|
||||
maxval = 1;
|
||||
for (int i = first; i <= last; ++i)
|
||||
{
|
||||
if (samples[i] > maxval)
|
||||
maxval = samples[i];
|
||||
}
|
||||
const float sx = (float)w / (float)(last-first);
|
||||
const float sy = (float)h / (float)maxval;
|
||||
|
||||
glBegin(GL_QUADS);
|
||||
glColor4ub(32,32,32,64);
|
||||
glVertex2i(x,y);
|
||||
glVertex2i(x+w,y);
|
||||
glVertex2i(x+w,y+h);
|
||||
glVertex2i(x,y+h);
|
||||
glEnd();
|
||||
|
||||
glColor4ub(255,255,255,64);
|
||||
glBegin(GL_LINES);
|
||||
for (int i = 0; i <= 4; ++i)
|
||||
{
|
||||
int yy = y+i*h/4;
|
||||
glVertex2i(x,yy);
|
||||
glVertex2i(x+w,yy);
|
||||
}
|
||||
glEnd();
|
||||
|
||||
glColor4ub(0,196,255,255);
|
||||
glBegin(GL_LINE_STRIP);
|
||||
for (int i = first; i <= last; ++i)
|
||||
{
|
||||
float fx = x + (i-first)*sx;
|
||||
float fy = y + samples[i]*sy;
|
||||
glVertex2f(fx,fy);
|
||||
}
|
||||
glEnd();
|
||||
|
||||
snprintf(text,64,"%d", maxval);
|
||||
imguiDrawText((int)x+w-2, (int)y+h-20, IMGUI_ALIGN_RIGHT, text, imguiRGBA(0,0,0));
|
||||
imguiDrawText((int)x+2, (int)y+h-20, IMGUI_ALIGN_LEFT, name, imguiRGBA(255,255,255));
|
||||
|
||||
drawLabels(x, y, w, h, 10, first*sd, last*sd, unit);
|
||||
}
|
||||
|
||||
void Sample_StatMeshTiled::handleRenderOverlay(double* proj, double* model, int* view)
|
||||
{
|
||||
toolRenderOverlay(proj, model, view);
|
||||
|
||||
if (m_measurePerTileTimings)
|
||||
{
|
||||
if (m_statTimePerTileSamples)
|
||||
drawGraph("Build Time/Tile", 10, 10, 500, 100, 1.0f, m_statTimePerTile, MAX_STAT_BUCKETS, m_statTimePerTileSamples, "ms");
|
||||
|
||||
if (m_statPolysPerTileSamples)
|
||||
drawGraph("Polygons/Tile", 10, 120, 500, 100, 1.0f, m_statPolysPerTile, MAX_STAT_BUCKETS, m_statPolysPerTileSamples, "");
|
||||
|
||||
int validTiles = 0;
|
||||
if (m_tileSet)
|
||||
{
|
||||
for (int i = 0; i < m_tileSet->width*m_tileSet->height; ++i)
|
||||
{
|
||||
if (m_tileSet->tiles[i].buildTime > 0)
|
||||
validTiles++;
|
||||
}
|
||||
}
|
||||
char text[64];
|
||||
snprintf(text,64,"Tiles %d\n", validTiles);
|
||||
imguiDrawText(10, 240, IMGUI_ALIGN_LEFT, text, imguiRGBA(255,255,255));
|
||||
}
|
||||
}
|
||||
|
||||
void Sample_StatMeshTiled::handleMeshChanged(const float* verts, int nverts,
|
||||
const int* tris, const float* trinorms, int ntris,
|
||||
const float* bmin, const float* bmax)
|
||||
{
|
||||
Sample::handleMeshChanged(verts, nverts, tris, trinorms, ntris, bmin, bmax);
|
||||
toolCleanup();
|
||||
toolReset();
|
||||
m_statTimePerTileSamples = 0;
|
||||
m_statPolysPerTileSamples = 0;
|
||||
}
|
||||
|
||||
bool Sample_StatMeshTiled::handleBuild()
|
||||
{
|
||||
if (!m_verts || ! m_tris)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Input mesh is not specified.");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (m_measurePerTileTimings)
|
||||
{
|
||||
memset(m_statPolysPerTile, 0, sizeof(m_statPolysPerTile));
|
||||
memset(m_statTimePerTile, 0, sizeof(m_statTimePerTile));
|
||||
m_statPolysPerTileSamples = 0;
|
||||
m_statTimePerTileSamples = 0;
|
||||
}
|
||||
|
||||
cleanup();
|
||||
toolCleanup();
|
||||
toolReset();
|
||||
|
||||
// Init build configuration from GUI
|
||||
memset(&m_cfg, 0, sizeof(m_cfg));
|
||||
m_cfg.cs = m_cellSize;
|
||||
m_cfg.ch = m_cellHeight;
|
||||
m_cfg.walkableSlopeAngle = m_agentMaxSlope;
|
||||
m_cfg.walkableHeight = (int)ceilf(m_agentHeight / m_cfg.ch);
|
||||
m_cfg.walkableClimb = (int)ceilf(m_agentMaxClimb / m_cfg.ch);
|
||||
m_cfg.walkableRadius = (int)ceilf(m_agentRadius / m_cfg.cs);
|
||||
m_cfg.maxEdgeLen = (int)(m_edgeMaxLen / m_cellSize);
|
||||
m_cfg.maxSimplificationError = m_edgeMaxError;
|
||||
m_cfg.minRegionSize = (int)rcSqr(m_regionMinSize);
|
||||
m_cfg.mergeRegionSize = (int)rcSqr(m_regionMergeSize);
|
||||
m_cfg.maxVertsPerPoly = (int)m_vertsPerPoly;
|
||||
m_cfg.tileSize = (int)m_tileSize;
|
||||
m_cfg.borderSize = m_cfg.walkableRadius*2 + 2; // Reserve enough padding.
|
||||
|
||||
// Set the area where the navigation will be build.
|
||||
// Here the bounds of the input mesh are used, but the
|
||||
// area could be specified by an user defined box, etc.
|
||||
vcopy(m_cfg.bmin, m_bmin);
|
||||
vcopy(m_cfg.bmax, m_bmax);
|
||||
rcCalcGridSize(m_cfg.bmin, m_cfg.bmax, m_cfg.cs, &m_cfg.width, &m_cfg.height);
|
||||
|
||||
// Reset build times gathering.
|
||||
memset(&m_buildTimes, 0, sizeof(m_buildTimes));
|
||||
rcSetBuildTimes(&m_buildTimes);
|
||||
|
||||
// Start the build process.
|
||||
rcTimeVal totStartTime = rcGetPerformanceTimer();
|
||||
|
||||
// Calculate the number of tiles in the output and initialize tiles.
|
||||
m_tileSet = new TileSet;
|
||||
if (!m_tileSet)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildTiledNavigation: Out of memory 'tileSet'.");
|
||||
return false;
|
||||
}
|
||||
vcopy(m_tileSet->bmin, m_cfg.bmin);
|
||||
vcopy(m_tileSet->bmax, m_cfg.bmax);
|
||||
m_tileSet->cs = m_cfg.cs;
|
||||
m_tileSet->ch = m_cfg.ch;
|
||||
m_tileSet->width = (m_cfg.width + m_cfg.tileSize-1) / m_cfg.tileSize;
|
||||
m_tileSet->height = (m_cfg.height + m_cfg.tileSize-1) / m_cfg.tileSize;
|
||||
m_tileSet->tiles = new Tile[m_tileSet->height * m_tileSet->width];
|
||||
if (!m_tileSet->tiles)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildTiledNavigation: Out of memory 'tileSet->tiles' (%d).", m_tileSet->height * m_tileSet->width);
|
||||
return false;
|
||||
}
|
||||
|
||||
// Build chunky trimesh for local polygon queries.
|
||||
rcTimeVal chunkyStartTime = rcGetPerformanceTimer();
|
||||
m_chunkyMesh = new rcChunkyTriMesh;
|
||||
if (!m_chunkyMesh)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildTiledNavigation: Out of memory 'm_chunkyMesh'.");
|
||||
return false;
|
||||
}
|
||||
if (!rcCreateChunkyTriMesh(m_verts, m_tris, m_ntris, 256, m_chunkyMesh))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildTiledNavigation: Could not build chunky mesh.");
|
||||
return false;
|
||||
}
|
||||
rcTimeVal chunkyEndTime = rcGetPerformanceTimer();
|
||||
|
||||
if (rcGetLog())
|
||||
{
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Building navigation:");
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - %d x %d cells", m_cfg.width, m_cfg.height);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - %d x %d tiles", m_tileSet->width, m_tileSet->height);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - %.1f verts, %.1f tris", m_nverts/1000.0f, m_ntris/1000.0f);
|
||||
}
|
||||
|
||||
// Initialize per tile config.
|
||||
rcConfig tileCfg;
|
||||
memcpy(&tileCfg, &m_cfg, sizeof(rcConfig));
|
||||
tileCfg.width = m_cfg.tileSize + m_cfg.borderSize*2;
|
||||
tileCfg.height = m_cfg.tileSize + m_cfg.borderSize*2;
|
||||
|
||||
// Allocate array that can hold triangle flags for all geom chunks.
|
||||
unsigned char* triangleFlags = new unsigned char[m_chunkyMesh->maxTrisPerChunk];
|
||||
if (!triangleFlags)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildTiledNavigation: Out of memory 'triangleFlags' (%d).", m_chunkyMesh->maxTrisPerChunk);
|
||||
return false;
|
||||
}
|
||||
|
||||
rcHeightfield* solid = 0;
|
||||
rcCompactHeightfield* chf = 0;
|
||||
rcContourSet* cset = 0;
|
||||
|
||||
for (int y = 0; y < m_tileSet->height; ++y)
|
||||
{
|
||||
for (int x = 0; x < m_tileSet->width; ++x)
|
||||
{
|
||||
rcTimeVal startTime = rcGetPerformanceTimer();
|
||||
|
||||
Tile& tile = m_tileSet->tiles[x + y*m_tileSet->width];
|
||||
|
||||
// Calculate the per tile bounding box.
|
||||
tileCfg.bmin[0] = m_cfg.bmin[0] + (x*m_cfg.tileSize - m_cfg.borderSize)*m_cfg.cs;
|
||||
tileCfg.bmin[2] = m_cfg.bmin[2] + (y*m_cfg.tileSize - m_cfg.borderSize)*m_cfg.cs;
|
||||
tileCfg.bmax[0] = m_cfg.bmin[0] + ((x+1)*m_cfg.tileSize + m_cfg.borderSize)*m_cfg.cs;
|
||||
tileCfg.bmax[2] = m_cfg.bmin[2] + ((y+1)*m_cfg.tileSize + m_cfg.borderSize)*m_cfg.cs;
|
||||
|
||||
delete solid;
|
||||
delete chf;
|
||||
solid = 0;
|
||||
chf = 0;
|
||||
|
||||
float tbmin[2], tbmax[2];
|
||||
tbmin[0] = tileCfg.bmin[0];
|
||||
tbmin[1] = tileCfg.bmin[2];
|
||||
tbmax[0] = tileCfg.bmax[0];
|
||||
tbmax[1] = tileCfg.bmax[2];
|
||||
int cid[256];// TODO: Make grow when returning too many items.
|
||||
const int ncid = rcGetChunksInRect(m_chunkyMesh, tbmin, tbmax, cid, 256);
|
||||
if (!ncid)
|
||||
continue;
|
||||
|
||||
solid = new rcHeightfield;
|
||||
if (!solid)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildTiledNavigation: [%d,%d] Out of memory 'solid'.", x, y);
|
||||
continue;
|
||||
}
|
||||
if (!rcCreateHeightfield(*solid, tileCfg.width, tileCfg.height, tileCfg.bmin, tileCfg.bmax, tileCfg.cs, tileCfg.ch))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildTiledNavigation: [%d,%d] Could not create solid heightfield.", x, y);
|
||||
continue;
|
||||
}
|
||||
|
||||
for (int i = 0; i < ncid; ++i)
|
||||
{
|
||||
const rcChunkyTriMeshNode& node = m_chunkyMesh->nodes[cid[i]];
|
||||
const int* tris = &m_chunkyMesh->tris[node.i*3];
|
||||
const int ntris = node.n;
|
||||
|
||||
memset(triangleFlags, 0, ntris*sizeof(unsigned char));
|
||||
rcMarkWalkableTriangles(tileCfg.walkableSlopeAngle,
|
||||
m_verts, m_nverts, tris, ntris, triangleFlags);
|
||||
|
||||
rcRasterizeTriangles(m_verts, m_nverts, tris, triangleFlags, ntris, *solid);
|
||||
}
|
||||
|
||||
rcFilterLedgeSpans(tileCfg.walkableHeight, tileCfg.walkableClimb, *solid);
|
||||
|
||||
rcFilterWalkableLowHeightSpans(tileCfg.walkableHeight, *solid);
|
||||
|
||||
chf = new rcCompactHeightfield;
|
||||
if (!chf)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildTiledNavigation: [%d,%d] Out of memory 'chf'.", x, y);
|
||||
continue;
|
||||
}
|
||||
if (!rcBuildCompactHeightfield(tileCfg.walkableHeight, tileCfg.walkableClimb,
|
||||
RC_WALKABLE, *solid, *chf))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildTiledNavigation: [%d,%d] Could not build compact data.", x, y);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!rcBuildDistanceField(*chf))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildTiledNavigation: [%d,%d] Could not build distance fields.", x, y);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!rcBuildRegions(*chf, tileCfg.walkableRadius, tileCfg.borderSize, tileCfg.minRegionSize, tileCfg.mergeRegionSize))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildTiledNavigation: [%d,%d] Could not build regions.", x, y);
|
||||
continue;
|
||||
}
|
||||
|
||||
cset = new rcContourSet;
|
||||
if (!cset)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildTiledNavigation: [%d,%d] Out of memory 'cset'.", x, y);
|
||||
continue;
|
||||
}
|
||||
if (!rcBuildContours(*chf, tileCfg.maxSimplificationError, tileCfg.maxEdgeLen, *cset))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildTiledNavigation: [%d,%d] Could not create contours.", x, y);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (m_keepInterResults)
|
||||
{
|
||||
tile.solid = solid;
|
||||
solid = 0;
|
||||
tile.chf = chf;
|
||||
chf = 0;
|
||||
}
|
||||
|
||||
if (!cset->nconts)
|
||||
{
|
||||
delete cset;
|
||||
cset = 0;
|
||||
continue;
|
||||
}
|
||||
|
||||
tile.cset = cset;
|
||||
// Offset the vertices in the cset.
|
||||
rcTranslateContours(tile.cset, x*tileCfg.tileSize - tileCfg.borderSize, 0, y*tileCfg.tileSize - tileCfg.borderSize);
|
||||
|
||||
rcTimeVal endTime = rcGetPerformanceTimer();
|
||||
tile.buildTime += rcGetDeltaTimeUsec(startTime, endTime);
|
||||
}
|
||||
}
|
||||
|
||||
delete [] triangleFlags;
|
||||
delete solid;
|
||||
delete chf;
|
||||
|
||||
|
||||
// Some extra code to measure some per tile statistics,
|
||||
// such as build time and how many polygons there are per tile.
|
||||
if (m_measurePerTileTimings)
|
||||
{
|
||||
for (int y = 0; y < m_tileSet->height; ++y)
|
||||
{
|
||||
for (int x = 0; x < m_tileSet->width; ++x)
|
||||
{
|
||||
Tile& tile = m_tileSet->tiles[x + y*m_tileSet->width];
|
||||
|
||||
if (!tile.cset)
|
||||
continue;
|
||||
|
||||
rcTimeVal startTime = rcGetPerformanceTimer();
|
||||
rcPolyMesh* polyMesh = new rcPolyMesh;
|
||||
if (!polyMesh)
|
||||
continue;
|
||||
if (rcBuildPolyMesh(*tile.cset, m_cfg.bmin, m_cfg.bmax,
|
||||
m_cfg.cs, m_cfg.ch, m_cfg.maxVertsPerPoly, *polyMesh))
|
||||
{
|
||||
int bucket = polyMesh->npolys;
|
||||
if (bucket < 0) bucket = 0;
|
||||
if (bucket >= MAX_STAT_BUCKETS) bucket = MAX_STAT_BUCKETS-1;
|
||||
m_statPolysPerTile[bucket]++;
|
||||
m_statPolysPerTileSamples++;
|
||||
}
|
||||
delete polyMesh;
|
||||
|
||||
rcTimeVal endTime = rcGetPerformanceTimer();
|
||||
int time = tile.buildTime += rcGetDeltaTimeUsec(startTime, endTime);
|
||||
|
||||
int bucket = (time+500)/1000;
|
||||
if (bucket < 0) bucket = 0;
|
||||
if (bucket >= MAX_STAT_BUCKETS) bucket = MAX_STAT_BUCKETS-1;
|
||||
m_statTimePerTile[bucket]++;
|
||||
m_statTimePerTileSamples++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Make sure that the vertices along the tile edges match,
|
||||
// so that they can be later properly stitched together.
|
||||
for (int y = 0; y < m_tileSet->height; ++y)
|
||||
{
|
||||
for (int x = 0; x < m_tileSet->width; ++x)
|
||||
{
|
||||
rcTimeVal startTime = rcGetPerformanceTimer();
|
||||
if ((x+1) < m_tileSet->width)
|
||||
{
|
||||
if (!rcFixupAdjacentContours(m_tileSet->tiles[x + y*m_tileSet->width].cset,
|
||||
m_tileSet->tiles[x+1 + y*m_tileSet->width].cset,
|
||||
m_cfg.walkableClimb, (x+1)*m_cfg.tileSize, -1))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildTiledNavigation: [%d,%d] Could not fixup x+1.", x, y);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if ((y+1) < m_tileSet->height)
|
||||
{
|
||||
if (!rcFixupAdjacentContours(m_tileSet->tiles[x + y*m_tileSet->width].cset,
|
||||
m_tileSet->tiles[x + (y+1)*m_tileSet->width].cset,
|
||||
m_cfg.walkableClimb, -1, (y+1)*m_cfg.tileSize))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildTiledNavigation: [%d,%d] Could not fixup y+1.", x, y);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
rcTimeVal endTime = rcGetPerformanceTimer();
|
||||
m_tileSet->tiles[x+y*m_tileSet->width].buildTime += rcGetDeltaTimeUsec(startTime, endTime);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// Combine contours.
|
||||
rcContourSet combSet;
|
||||
|
||||
combSet.nconts = 0;
|
||||
for (int y = 0; y < m_tileSet->height; ++y)
|
||||
{
|
||||
for (int x = 0; x < m_tileSet->width; ++x)
|
||||
{
|
||||
Tile& tile = m_tileSet->tiles[x + y*m_tileSet->width];
|
||||
if (!tile.cset) continue;
|
||||
combSet.nconts += tile.cset->nconts;
|
||||
}
|
||||
}
|
||||
combSet.conts = new rcContour[combSet.nconts];
|
||||
if (!combSet.conts)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildTiledNavigation: Out of memory 'combSet.conts' (%d).", combSet.nconts);
|
||||
return false;
|
||||
}
|
||||
int n = 0;
|
||||
for (int y = 0; y < m_tileSet->height; ++y)
|
||||
{
|
||||
for (int x = 0; x < m_tileSet->width; ++x)
|
||||
{
|
||||
Tile& tile = m_tileSet->tiles[x + y*m_tileSet->width];
|
||||
if (!tile.cset) continue;
|
||||
for (int i = 0; i < tile.cset->nconts; ++i)
|
||||
{
|
||||
combSet.conts[n].verts = tile.cset->conts[i].verts;
|
||||
combSet.conts[n].nverts = tile.cset->conts[i].nverts;
|
||||
combSet.conts[n].reg = tile.cset->conts[i].reg;
|
||||
n++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
m_polyMesh = new rcPolyMesh;
|
||||
if (!m_polyMesh)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'polyMesh'.");
|
||||
return false;
|
||||
}
|
||||
|
||||
bool polyRes = rcBuildPolyMesh(combSet, m_cfg.bmin, m_cfg.bmax, m_cfg.cs, m_cfg.ch, m_cfg.maxVertsPerPoly, *m_polyMesh);
|
||||
|
||||
// Remove vertex binding to avoid double deletion.
|
||||
for (int i = 0; i < combSet.nconts; ++i)
|
||||
{
|
||||
combSet.conts[i].verts = 0;
|
||||
combSet.conts[i].nverts = 0;
|
||||
}
|
||||
|
||||
if (!polyRes)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildTiledNavigation: Could not triangulate contours.");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!m_keepInterResults)
|
||||
{
|
||||
for (int y = 0; y < m_tileSet->height; ++y)
|
||||
{
|
||||
for (int x = 0; x < m_tileSet->width; ++x)
|
||||
{
|
||||
Tile& tile = m_tileSet->tiles[x + y*m_tileSet->width];
|
||||
delete tile.cset;
|
||||
tile.cset = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (m_cfg.maxVertsPerPoly == DT_STAT_VERTS_PER_POLYGON)
|
||||
{
|
||||
unsigned char* navData = 0;
|
||||
int navDataSize = 0;
|
||||
if (!dtCreateNavMeshData(m_polyMesh->verts, m_polyMesh->nverts,
|
||||
m_polyMesh->polys, m_polyMesh->npolys, m_polyMesh->nvp,
|
||||
m_cfg.bmin, m_cfg.bmax, m_cfg.cs, m_cfg.ch, &navData, &navDataSize))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "Could not build Detour navmesh.");
|
||||
return false;
|
||||
}
|
||||
|
||||
m_navMesh = new dtStatNavMesh;
|
||||
if (!m_navMesh)
|
||||
{
|
||||
delete [] navData;
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "Could not create Detour navmesh");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!m_navMesh->init(navData, navDataSize, true))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "Could not init Detour navmesh");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
rcTimeVal totEndTime = rcGetPerformanceTimer();
|
||||
|
||||
if (rcGetLog())
|
||||
{
|
||||
const float pc = 100.0f / rcGetDeltaTimeUsec(totStartTime, totEndTime);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Chunky Mesh: %.1fms (%.1f%%)", rcGetDeltaTimeUsec(chunkyStartTime, chunkyEndTime)/1000.0f, rcGetDeltaTimeUsec(chunkyStartTime, chunkyEndTime)*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Rasterize: %.1fms (%.1f%%)", m_buildTimes.rasterizeTriangles/1000.0f, m_buildTimes.rasterizeTriangles*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Build Compact: %.1fms (%.1f%%)", m_buildTimes.buildCompact/1000.0f, m_buildTimes.buildCompact*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Filter Border: %.1fms (%.1f%%)", m_buildTimes.filterBorder/1000.0f, m_buildTimes.filterBorder*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Filter Walkable: %.1fms (%.1f%%)", m_buildTimes.filterWalkable/1000.0f, m_buildTimes.filterWalkable*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Filter Reachable: %.1fms (%.1f%%)", m_buildTimes.filterMarkReachable/1000.0f, m_buildTimes.filterMarkReachable*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Build Distancefield: %.1fms (%.1f%%)", m_buildTimes.buildDistanceField/1000.0f, m_buildTimes.buildDistanceField*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - distance: %.1fms (%.1f%%)", m_buildTimes.buildDistanceFieldDist/1000.0f, m_buildTimes.buildDistanceFieldDist*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - blur: %.1fms (%.1f%%)", m_buildTimes.buildDistanceFieldBlur/1000.0f, m_buildTimes.buildDistanceFieldBlur*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Build Regions: %.1fms (%.1f%%)", m_buildTimes.buildRegions/1000.0f, m_buildTimes.buildRegions*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - watershed: %.1fms (%.1f%%)", m_buildTimes.buildRegionsReg/1000.0f, m_buildTimes.buildRegionsReg*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - expand: %.1fms (%.1f%%)", m_buildTimes.buildRegionsExp/1000.0f, m_buildTimes.buildRegionsExp*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - find catchment basins: %.1fms (%.1f%%)", m_buildTimes.buildRegionsFlood/1000.0f, m_buildTimes.buildRegionsFlood*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - filter: %.1fms (%.1f%%)", m_buildTimes.buildRegionsFilter/1000.0f, m_buildTimes.buildRegionsFilter*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Build Contours: %.1fms (%.1f%%)", m_buildTimes.buildContours/1000.0f, m_buildTimes.buildContours*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - trace: %.1fms (%.1f%%)", m_buildTimes.buildContoursTrace/1000.0f, m_buildTimes.buildContoursTrace*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - simplify: %.1fms (%.1f%%)", m_buildTimes.buildContoursSimplify/1000.0f, m_buildTimes.buildContoursSimplify*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Fixup contours: %.1fms (%.1f%%)", m_buildTimes.fixupContours/1000.0f, m_buildTimes.fixupContours*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Build Polymesh: %.1fms (%.1f%%)", m_buildTimes.buildPolymesh/1000.0f, m_buildTimes.buildPolymesh*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Polymesh: Verts:%d Polys:%d", m_polyMesh->nverts, m_polyMesh->npolys);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "TOTAL: %.1fms", rcGetDeltaTimeUsec(totStartTime, totEndTime)/1000.0f);
|
||||
}
|
||||
|
||||
toolRecalc();
|
||||
|
||||
return true;
|
||||
}
|
847
RecastDemo/Source/Sample_TileMesh.cpp
Normal file
847
RecastDemo/Source/Sample_TileMesh.cpp
Normal file
@ -0,0 +1,847 @@
|
||||
//
|
||||
// Copyright (c) 2009 Mikko Mononen memon@inside.org
|
||||
//
|
||||
// This software is provided 'as-is', without any express or implied
|
||||
// warranty. In no event will the authors be held liable for any damages
|
||||
// arising from the use of this software.
|
||||
// Permission is granted to anyone to use this software for any purpose,
|
||||
// including commercial applications, and to alter it and redistribute it
|
||||
// freely, subject to the following restrictions:
|
||||
// 1. The origin of this software must not be misrepresented; you must not
|
||||
// claim that you wrote the original software. If you use this software
|
||||
// in a product, an acknowledgment in the product documentation would be
|
||||
// appreciated but is not required.
|
||||
// 2. Altered source versions must be plainly marked as such, and must not be
|
||||
// misrepresented as being the original software.
|
||||
// 3. This notice may not be removed or altered from any source distribution.
|
||||
//
|
||||
|
||||
#define _USE_MATH_DEFINES
|
||||
#include <math.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include "SDL.h"
|
||||
#include "SDL_Opengl.h"
|
||||
#include "imgui.h"
|
||||
#include "Sample.h"
|
||||
#include "Sample_TileMesh.h"
|
||||
#include "Recast.h"
|
||||
#include "RecastTimer.h"
|
||||
#include "RecastDebugDraw.h"
|
||||
#include "DetourTileNavMesh.h"
|
||||
#include "DetourTileNavMeshBuilder.h"
|
||||
#include "DetourDebugDraw.h"
|
||||
|
||||
#ifdef WIN32
|
||||
# define snprintf _snprintf
|
||||
#endif
|
||||
|
||||
Sample_TileMesh::Sample_TileMesh() :
|
||||
m_tileSize(32),
|
||||
m_navMesh(0),
|
||||
m_chunkyMesh(0),
|
||||
m_keepInterResults(true),
|
||||
m_tileBuildTime(0),
|
||||
m_tileMemUsage(0),
|
||||
m_triflags(0),
|
||||
m_solid(0),
|
||||
m_chf(0),
|
||||
m_cset(0),
|
||||
m_polyMesh(0),
|
||||
m_tileTriCount(0),
|
||||
m_toolMode(TOOLMODE_CREATE_TILES),
|
||||
m_startRef(0),
|
||||
m_endRef(0),
|
||||
m_npolys(0),
|
||||
m_nstraightPath(0),
|
||||
m_sposSet(false),
|
||||
m_eposSet(false)
|
||||
{
|
||||
resetCommonSettings();
|
||||
memset(m_tileBmin, 0, sizeof(m_tileBmin));
|
||||
memset(m_tileBmax, 0, sizeof(m_tileBmax));
|
||||
m_polyPickExt[0] = 2;
|
||||
m_polyPickExt[1] = 4;
|
||||
m_polyPickExt[2] = 2;
|
||||
}
|
||||
|
||||
Sample_TileMesh::~Sample_TileMesh()
|
||||
{
|
||||
cleanup();
|
||||
delete m_navMesh;
|
||||
delete m_chunkyMesh;
|
||||
}
|
||||
|
||||
void Sample_TileMesh::cleanup()
|
||||
{
|
||||
delete [] m_triflags;
|
||||
m_triflags = 0;
|
||||
delete m_solid;
|
||||
m_solid = 0;
|
||||
delete m_chf;
|
||||
m_chf = 0;
|
||||
delete m_cset;
|
||||
m_cset = 0;
|
||||
delete m_polyMesh;
|
||||
m_polyMesh = 0;
|
||||
}
|
||||
|
||||
void Sample_TileMesh::handleSettings()
|
||||
{
|
||||
Sample::handleCommonSettings();
|
||||
|
||||
imguiLabel("Tiling");
|
||||
imguiSlider("TileSize", &m_tileSize, 16.0f, 1024.0f, 16.0f);
|
||||
|
||||
char text[64];
|
||||
int gw = 0, gh = 0;
|
||||
rcCalcGridSize(m_bmin, m_bmax, m_cellSize, &gw, &gh);
|
||||
const int ts = (int)m_tileSize;
|
||||
const int tw = (gw + ts-1) / ts;
|
||||
const int th = (gh + ts-1) / ts;
|
||||
snprintf(text, 64, "Tiles %d x %d", tw, th);
|
||||
imguiValue(text);
|
||||
}
|
||||
|
||||
void Sample_TileMesh::toolRecalc()
|
||||
{
|
||||
m_startRef = 0;
|
||||
if (m_sposSet)
|
||||
m_startRef = m_navMesh->findNearestPoly(m_spos, m_polyPickExt);
|
||||
|
||||
m_endRef = 0;
|
||||
if (m_eposSet)
|
||||
m_endRef = m_navMesh->findNearestPoly(m_epos, m_polyPickExt);
|
||||
|
||||
if (m_toolMode == TOOLMODE_PATHFIND)
|
||||
{
|
||||
if (m_sposSet && m_eposSet && m_startRef && m_endRef)
|
||||
{
|
||||
m_npolys = m_navMesh->findPath(m_startRef, m_endRef, m_polys, MAX_POLYS);
|
||||
if (m_npolys)
|
||||
m_nstraightPath = m_navMesh->findStraightPath(m_spos, m_epos, m_polys, m_npolys, m_straightPath, MAX_POLYS);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_npolys = 0;
|
||||
m_nstraightPath = 0;
|
||||
}
|
||||
}
|
||||
else if (m_toolMode == TOOLMODE_RAYCAST)
|
||||
{
|
||||
m_nstraightPath = 0;
|
||||
if (m_sposSet && m_eposSet && m_startRef)
|
||||
{
|
||||
float t = 0;
|
||||
m_npolys = 0;
|
||||
m_nstraightPath = 2;
|
||||
m_straightPath[0] = m_spos[0];
|
||||
m_straightPath[1] = m_spos[1];
|
||||
m_straightPath[2] = m_spos[2];
|
||||
m_npolys = m_navMesh->raycast(m_startRef, m_spos, m_epos, t, m_polys, MAX_POLYS);
|
||||
if (m_npolys && t < 1)
|
||||
{
|
||||
m_straightPath[3] = m_spos[0] + (m_epos[0] - m_spos[0]) * t;
|
||||
m_straightPath[4] = m_spos[1] + (m_epos[1] - m_spos[1]) * t;
|
||||
m_straightPath[5] = m_spos[2] + (m_epos[2] - m_spos[2]) * t;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_straightPath[3] = m_epos[0];
|
||||
m_straightPath[4] = m_epos[1];
|
||||
m_straightPath[5] = m_epos[2];
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (m_toolMode == TOOLMODE_DISTANCE_TO_WALL)
|
||||
{
|
||||
m_distanceToWall = 0;
|
||||
if (m_sposSet && m_startRef)
|
||||
m_distanceToWall = m_navMesh->findDistanceToWall(m_startRef, m_spos, 100.0f, m_hitPos, m_hitNormal);
|
||||
}
|
||||
else if (m_toolMode == TOOLMODE_FIND_POLYS_AROUND)
|
||||
{
|
||||
if (m_sposSet && m_startRef && m_eposSet)
|
||||
{
|
||||
const float dx = m_epos[0] - m_spos[0];
|
||||
const float dz = m_epos[2] - m_spos[2];
|
||||
float dist = sqrtf(dx*dx + dz*dz);
|
||||
m_npolys = m_navMesh->findPolysAround(m_startRef, m_spos, dist, m_polys, m_parent, 0, MAX_POLYS);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void Sample_TileMesh::handleTools()
|
||||
{
|
||||
if (imguiCheck("Create Tiles", m_toolMode == TOOLMODE_CREATE_TILES))
|
||||
{
|
||||
m_toolMode = TOOLMODE_CREATE_TILES;
|
||||
toolRecalc();
|
||||
}
|
||||
if (imguiCheck("Pathfind", m_toolMode == TOOLMODE_PATHFIND))
|
||||
{
|
||||
m_toolMode = TOOLMODE_PATHFIND;
|
||||
toolRecalc();
|
||||
}
|
||||
if (imguiCheck("Distance to Wall", m_toolMode == TOOLMODE_DISTANCE_TO_WALL))
|
||||
{
|
||||
m_toolMode = TOOLMODE_DISTANCE_TO_WALL;
|
||||
toolRecalc();
|
||||
}
|
||||
if (imguiCheck("Raycast", m_toolMode == TOOLMODE_RAYCAST))
|
||||
{
|
||||
m_toolMode = TOOLMODE_RAYCAST;
|
||||
toolRecalc();
|
||||
}
|
||||
if (imguiCheck("Find Polys Around", m_toolMode == TOOLMODE_FIND_POLYS_AROUND))
|
||||
{
|
||||
m_toolMode = TOOLMODE_FIND_POLYS_AROUND;
|
||||
toolRecalc();
|
||||
}
|
||||
}
|
||||
|
||||
void Sample_TileMesh::handleDebugMode()
|
||||
{
|
||||
if (m_navMesh)
|
||||
{
|
||||
imguiValue("Navmesh ready.");
|
||||
imguiValue("Use 'Create Tiles' tool to experiment.");
|
||||
imguiValue("LMB: (Re)Create tiles.");
|
||||
imguiValue("LMB+SHIFT: Remove tiles.");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
static void getPolyCenter(dtTiledNavMesh* navMesh, dtTilePolyRef ref, float* center)
|
||||
{
|
||||
const dtTilePoly* p = navMesh->getPolyByRef(ref);
|
||||
if (!p) return;
|
||||
const float* verts = navMesh->getPolyVertsByRef(ref);
|
||||
center[0] = 0;
|
||||
center[1] = 0;
|
||||
center[2] = 0;
|
||||
for (int i = 0; i < (int)p->nv; ++i)
|
||||
{
|
||||
const float* v = &verts[p->v[i]*3];
|
||||
center[0] += v[0];
|
||||
center[1] += v[1];
|
||||
center[2] += v[2];
|
||||
}
|
||||
const float s = 1.0f / p->nv;
|
||||
center[0] *= s;
|
||||
center[1] *= s;
|
||||
center[2] *= s;
|
||||
}
|
||||
|
||||
void Sample_TileMesh::handleRender()
|
||||
{
|
||||
if (!m_verts || !m_tris || !m_trinorms)
|
||||
return;
|
||||
|
||||
// Draw mesh
|
||||
if (m_navMesh)
|
||||
rcDebugDrawMesh(m_verts, m_nverts, m_tris, m_trinorms, m_ntris, 0);
|
||||
else
|
||||
rcDebugDrawMeshSlope(m_verts, m_nverts, m_tris, m_trinorms, m_ntris, m_agentMaxSlope);
|
||||
|
||||
glDepthMask(GL_FALSE);
|
||||
|
||||
// Draw bounds
|
||||
float col[4] = {1,1,1,0.5f};
|
||||
rcDebugDrawBoxWire(m_bmin[0],m_bmin[1],m_bmin[2], m_bmax[0],m_bmax[1],m_bmax[2], col);
|
||||
|
||||
// Tiling grid.
|
||||
const int ts = (int)m_tileSize;
|
||||
int gw = 0, gh = 0;
|
||||
rcCalcGridSize(m_bmin, m_bmax, m_cellSize, &gw, &gh);
|
||||
int tw = (gw + ts-1) / ts;
|
||||
int th = (gh + ts-1) / ts;
|
||||
const float s = ts*m_cellSize;
|
||||
glBegin(GL_LINES);
|
||||
glColor4ub(0,0,0,64);
|
||||
for (int y = 0; y < th; ++y)
|
||||
{
|
||||
for (int x = 0; x < tw; ++x)
|
||||
{
|
||||
float fx, fy, fz;
|
||||
fx = m_bmin[0] + x*s;
|
||||
fy = m_bmin[1];
|
||||
fz = m_bmin[2] + y*s;
|
||||
|
||||
glVertex3f(fx,fy,fz);
|
||||
glVertex3f(fx+s,fy,fz);
|
||||
glVertex3f(fx,fy,fz);
|
||||
glVertex3f(fx,fy,fz+s);
|
||||
|
||||
if (x+1 >= tw)
|
||||
{
|
||||
glVertex3f(fx+s,fy,fz);
|
||||
glVertex3f(fx+s,fy,fz+s);
|
||||
}
|
||||
if (y+1 >= th)
|
||||
{
|
||||
glVertex3f(fx,fy,fz+s);
|
||||
glVertex3f(fx+s,fy,fz+s);
|
||||
}
|
||||
}
|
||||
}
|
||||
glEnd();
|
||||
|
||||
// Draw active tile
|
||||
rcDebugDrawBoxWire(m_tileBmin[0],m_tileBmin[1],m_tileBmin[2], m_tileBmax[0],m_tileBmax[1],m_tileBmax[2], m_tileCol);
|
||||
|
||||
if (m_navMesh)
|
||||
dtDebugDrawTiledNavMesh(m_navMesh);
|
||||
|
||||
if (m_sposSet)
|
||||
{
|
||||
const float s = 0.5f;
|
||||
glColor4ub(128,0,0,255);
|
||||
glBegin(GL_LINES);
|
||||
glVertex3f(m_spos[0]-s,m_spos[1],m_spos[2]);
|
||||
glVertex3f(m_spos[0]+s,m_spos[1],m_spos[2]);
|
||||
glVertex3f(m_spos[0],m_spos[1]-s,m_spos[2]);
|
||||
glVertex3f(m_spos[0],m_spos[1]+s,m_spos[2]);
|
||||
glVertex3f(m_spos[0],m_spos[1],m_spos[2]-s);
|
||||
glVertex3f(m_spos[0],m_spos[1],m_spos[2]+s);
|
||||
glEnd();
|
||||
}
|
||||
if (m_eposSet)
|
||||
{
|
||||
const float s = 0.5f;
|
||||
glColor4ub(0,128,0,255);
|
||||
glBegin(GL_LINES);
|
||||
glVertex3f(m_epos[0]-s,m_epos[1],m_epos[2]);
|
||||
glVertex3f(m_epos[0]+s,m_epos[1],m_epos[2]);
|
||||
glVertex3f(m_epos[0],m_epos[1]-s,m_epos[2]);
|
||||
glVertex3f(m_epos[0],m_epos[1]+s,m_epos[2]);
|
||||
glVertex3f(m_epos[0],m_epos[1],m_epos[2]-s);
|
||||
glVertex3f(m_epos[0],m_epos[1],m_epos[2]+s);
|
||||
glEnd();
|
||||
}
|
||||
|
||||
static const float startCol[4] = { 0.5f, 0.1f, 0.0f, 0.75f };
|
||||
static const float endCol[4] = { 0.2f, 0.4f, 0.0f, 0.75f };
|
||||
static const float pathCol[4] = {0,0,0,0.25f};
|
||||
|
||||
if (m_toolMode == TOOLMODE_PATHFIND)
|
||||
{
|
||||
dtDebugDrawTiledNavMeshPoly(m_navMesh, m_startRef, startCol);
|
||||
dtDebugDrawTiledNavMeshPoly(m_navMesh, m_endRef, endCol);
|
||||
|
||||
if (m_npolys)
|
||||
{
|
||||
for (int i = 1; i < m_npolys-1; ++i)
|
||||
dtDebugDrawTiledNavMeshPoly(m_navMesh, m_polys[i], pathCol);
|
||||
}
|
||||
if (m_nstraightPath)
|
||||
{
|
||||
glColor4ub(128,16,0,220);
|
||||
glLineWidth(3.0f);
|
||||
glBegin(GL_LINE_STRIP);
|
||||
for (int i = 0; i < m_nstraightPath; ++i)
|
||||
glVertex3f(m_straightPath[i*3], m_straightPath[i*3+1]+0.4f, m_straightPath[i*3+2]);
|
||||
glEnd();
|
||||
glLineWidth(1.0f);
|
||||
glPointSize(4.0f);
|
||||
glBegin(GL_POINTS);
|
||||
for (int i = 0; i < m_nstraightPath; ++i)
|
||||
glVertex3f(m_straightPath[i*3], m_straightPath[i*3+1]+0.4f, m_straightPath[i*3+2]);
|
||||
glEnd();
|
||||
glPointSize(1.0f);
|
||||
}
|
||||
}
|
||||
else if (m_toolMode == TOOLMODE_RAYCAST)
|
||||
{
|
||||
dtDebugDrawTiledNavMeshPoly(m_navMesh, m_startRef, startCol);
|
||||
|
||||
if (m_nstraightPath)
|
||||
{
|
||||
for (int i = 1; i < m_npolys; ++i)
|
||||
dtDebugDrawTiledNavMeshPoly(m_navMesh, m_polys[i], pathCol);
|
||||
|
||||
glColor4ub(128,16,0,220);
|
||||
glLineWidth(3.0f);
|
||||
glBegin(GL_LINE_STRIP);
|
||||
for (int i = 0; i < m_nstraightPath; ++i)
|
||||
glVertex3f(m_straightPath[i*3], m_straightPath[i*3+1]+0.4f, m_straightPath[i*3+2]);
|
||||
glEnd();
|
||||
glLineWidth(1.0f);
|
||||
glPointSize(4.0f);
|
||||
glBegin(GL_POINTS);
|
||||
for (int i = 0; i < m_nstraightPath; ++i)
|
||||
glVertex3f(m_straightPath[i*3], m_straightPath[i*3+1]+0.4f, m_straightPath[i*3+2]);
|
||||
glEnd();
|
||||
glPointSize(1.0f);
|
||||
}
|
||||
}
|
||||
else if (m_toolMode == TOOLMODE_DISTANCE_TO_WALL)
|
||||
{
|
||||
dtDebugDrawTiledNavMeshPoly(m_navMesh, m_startRef, startCol);
|
||||
const float col[4] = {1,1,1,0.5f};
|
||||
rcDebugDrawCylinderWire(m_spos[0]-m_distanceToWall, m_spos[1]+0.02f, m_spos[2]-m_distanceToWall,
|
||||
m_spos[0]+m_distanceToWall, m_spos[1]+m_agentHeight, m_spos[2]+m_distanceToWall, col);
|
||||
glLineWidth(3.0f);
|
||||
glColor4fv(col);
|
||||
glBegin(GL_LINES);
|
||||
glVertex3f(m_hitPos[0], m_hitPos[1] + 0.02f, m_hitPos[2]);
|
||||
glVertex3f(m_hitPos[0], m_hitPos[1] + m_agentHeight, m_hitPos[2]);
|
||||
glEnd();
|
||||
glLineWidth(1.0f);
|
||||
}
|
||||
else if (m_toolMode == TOOLMODE_FIND_POLYS_AROUND)
|
||||
{
|
||||
glLineWidth(2.0f);
|
||||
for (int i = 0; i < m_npolys; ++i)
|
||||
{
|
||||
dtDebugDrawTiledNavMeshPoly(m_navMesh, m_polys[i], pathCol);
|
||||
if (m_parent[i])
|
||||
{
|
||||
float p0[3], p1[3];
|
||||
getPolyCenter(m_navMesh, m_polys[i], p0);
|
||||
getPolyCenter(m_navMesh, m_parent[i], p1);
|
||||
glColor4ub(0,0,0,128);
|
||||
rcDrawArc(p0, p1);
|
||||
}
|
||||
}
|
||||
glLineWidth(1.0f);
|
||||
|
||||
const float dx = m_epos[0] - m_spos[0];
|
||||
const float dz = m_epos[2] - m_spos[2];
|
||||
float dist = sqrtf(dx*dx + dz*dz);
|
||||
const float col[4] = {1,1,1,0.5f};
|
||||
rcDebugDrawCylinderWire(m_spos[0]-dist, m_spos[1]+0.02f, m_spos[2]-dist,
|
||||
m_spos[0]+dist, m_spos[1]+m_agentHeight, m_spos[2]+dist, col);
|
||||
}
|
||||
|
||||
glDepthMask(GL_TRUE);
|
||||
|
||||
}
|
||||
|
||||
void Sample_TileMesh::handleRenderOverlay(double* proj, double* model, int* view)
|
||||
{
|
||||
GLdouble x, y, z;
|
||||
|
||||
// Draw start and end point labels
|
||||
if (m_tileBuildTime > 0.0f && gluProject((GLdouble)(m_tileBmin[0]+m_tileBmax[0])/2, (GLdouble)(m_tileBmin[1]+m_tileBmax[1])/2, (GLdouble)(m_tileBmin[2]+m_tileBmax[2])/2,
|
||||
model, proj, view, &x, &y, &z))
|
||||
{
|
||||
char text[32];
|
||||
snprintf(text,32,"%.3fms / %dTris / %.1fkB", m_tileBuildTime, m_tileTriCount, m_tileMemUsage);
|
||||
imguiDrawText((int)x, (int)y-25, IMGUI_ALIGN_CENTER, text, imguiRGBA(0,0,0,220));
|
||||
}
|
||||
}
|
||||
|
||||
void Sample_TileMesh::handleMeshChanged(const float* verts, int nverts,
|
||||
const int* tris, const float* trinorms, int ntris,
|
||||
const float* bmin, const float* bmax)
|
||||
{
|
||||
m_verts = verts;
|
||||
m_nverts = nverts;
|
||||
m_tris = tris;
|
||||
m_trinorms = trinorms;
|
||||
m_ntris = ntris;
|
||||
vcopy(m_bmin, bmin);
|
||||
vcopy(m_bmax, bmax);
|
||||
|
||||
delete m_chunkyMesh;
|
||||
m_chunkyMesh = 0;
|
||||
delete m_navMesh;
|
||||
m_navMesh = 0;
|
||||
cleanup();
|
||||
}
|
||||
|
||||
void Sample_TileMesh::setToolStartPos(const float* p)
|
||||
{
|
||||
m_sposSet = true;
|
||||
vcopy(m_spos, p);
|
||||
|
||||
if (m_toolMode == TOOLMODE_CREATE_TILES)
|
||||
removeTile(m_spos);
|
||||
else
|
||||
toolRecalc();
|
||||
}
|
||||
|
||||
void Sample_TileMesh::setToolEndPos(const float* p)
|
||||
{
|
||||
if (!m_navMesh)
|
||||
return;
|
||||
|
||||
m_eposSet = true;
|
||||
vcopy(m_epos, p);
|
||||
|
||||
if (m_toolMode == TOOLMODE_CREATE_TILES)
|
||||
buildTile(m_epos);
|
||||
else
|
||||
toolRecalc();
|
||||
}
|
||||
|
||||
bool Sample_TileMesh::handleBuild()
|
||||
{
|
||||
if (!m_verts || !m_tris)
|
||||
{
|
||||
printf("No verts or tris\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
delete m_navMesh;
|
||||
m_navMesh = new dtTiledNavMesh;
|
||||
if (!m_navMesh)
|
||||
{
|
||||
printf("Could not allocate navmehs\n");
|
||||
return false;
|
||||
}
|
||||
if (!m_navMesh->init(m_bmin, m_tileSize*m_cellSize, m_agentMaxClimb*m_cellHeight))
|
||||
{
|
||||
printf("Could not init navmesh\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Build chunky mesh.
|
||||
delete m_chunkyMesh;
|
||||
m_chunkyMesh = new rcChunkyTriMesh;
|
||||
if (!m_chunkyMesh)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildTiledNavigation: Out of memory 'm_chunkyMesh'.");
|
||||
return false;
|
||||
}
|
||||
if (!rcCreateChunkyTriMesh(m_verts, m_tris, m_ntris, 256, m_chunkyMesh))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildTiledNavigation: Could not build chunky mesh.");
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void Sample_TileMesh::buildTile(const float* pos)
|
||||
{
|
||||
if (!m_navMesh)
|
||||
return;
|
||||
|
||||
const float ts = m_tileSize*m_cellSize;
|
||||
const int tx = (int)floorf((pos[0]-m_bmin[0]) / ts);
|
||||
const int ty = (int)floorf((pos[2]-m_bmin[2]) / ts);
|
||||
if (tx < 0 || ty < 0)
|
||||
return;
|
||||
|
||||
m_tileBmin[0] = m_bmin[0] + tx*ts;
|
||||
m_tileBmin[1] = m_bmin[1];
|
||||
m_tileBmin[2] = m_bmin[2] + ty*ts;
|
||||
|
||||
m_tileBmax[0] = m_bmin[0] + (tx+1)*ts;
|
||||
m_tileBmax[1] = m_bmax[1];
|
||||
m_tileBmax[2] = m_bmin[2] + (ty+1)*ts;
|
||||
|
||||
m_tileCol[0] = 0.3f; m_tileCol[1] = 0.8f; m_tileCol[2] = 0; m_tileCol[3] = 1;
|
||||
|
||||
int dataSize = 0;
|
||||
unsigned char* data = buildTileMesh(m_tileBmin, m_tileBmax, dataSize);
|
||||
|
||||
if (data)
|
||||
{
|
||||
// Remove any previous data (navmesh owns and deletes the data).
|
||||
m_navMesh->removeTileAt(tx,ty,0,0);
|
||||
|
||||
// Let the navmesh own the data.
|
||||
if (!m_navMesh->addTileAt(tx,ty,data,dataSize,true))
|
||||
delete [] data;
|
||||
}
|
||||
}
|
||||
|
||||
void Sample_TileMesh::removeTile(const float* pos)
|
||||
{
|
||||
if (!m_navMesh)
|
||||
return;
|
||||
|
||||
const float ts = m_tileSize*m_cellSize;
|
||||
const int tx = (int)floorf((pos[0]-m_bmin[0]) / ts);
|
||||
const int ty = (int)floorf((pos[2]-m_bmin[2]) / ts);
|
||||
|
||||
m_tileBmin[0] = m_bmin[0] + tx*ts;
|
||||
m_tileBmin[1] = m_bmin[1];
|
||||
m_tileBmin[2] = m_bmin[2] + ty*ts;
|
||||
|
||||
m_tileBmax[0] = m_bmin[0] + (tx+1)*ts;
|
||||
m_tileBmax[1] = m_bmax[1];
|
||||
m_tileBmax[2] = m_bmin[2] + (ty+1)*ts;
|
||||
|
||||
m_tileCol[0] = 0.8f; m_tileCol[1] = 0.1f; m_tileCol[2] = 0; m_tileCol[3] = 1;
|
||||
|
||||
unsigned char* rdata = 0;
|
||||
int rdataSize = 0;
|
||||
if (m_navMesh->removeTileAt(tx,ty,&rdata,&rdataSize))
|
||||
delete [] rdata;
|
||||
}
|
||||
|
||||
unsigned char* Sample_TileMesh::buildTileMesh(const float* bmin, const float* bmax, int& dataSize)
|
||||
{
|
||||
if (!m_verts || ! m_tris)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Input mesh is not specified.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
cleanup();
|
||||
|
||||
// Init build configuration from GUI
|
||||
memset(&m_cfg, 0, sizeof(m_cfg));
|
||||
m_cfg.cs = m_cellSize;
|
||||
m_cfg.ch = m_cellHeight;
|
||||
m_cfg.walkableSlopeAngle = m_agentMaxSlope;
|
||||
m_cfg.walkableHeight = (int)ceilf(m_agentHeight / m_cfg.ch);
|
||||
m_cfg.walkableClimb = (int)ceilf(m_agentMaxClimb / m_cfg.ch);
|
||||
m_cfg.walkableRadius = (int)ceilf(m_agentRadius / m_cfg.cs);
|
||||
m_cfg.maxEdgeLen = (int)(m_edgeMaxLen / m_cellSize);
|
||||
m_cfg.maxSimplificationError = m_edgeMaxError;
|
||||
m_cfg.minRegionSize = (int)rcSqr(m_regionMinSize);
|
||||
m_cfg.mergeRegionSize = (int)rcSqr(m_regionMergeSize);
|
||||
m_cfg.maxVertsPerPoly = (int)m_vertsPerPoly;
|
||||
m_cfg.tileSize = (int)m_tileSize;
|
||||
m_cfg.borderSize = m_cfg.walkableRadius*2 + 2; // Reserve enough padding.
|
||||
m_cfg.width = m_cfg.tileSize + m_cfg.borderSize*2;
|
||||
m_cfg.height = m_cfg.tileSize + m_cfg.borderSize*2;
|
||||
|
||||
/* if (m_cfg.maxVertsPerPoly == DT_VERTS_PER_POLYGON)
|
||||
m_drawMode = DRAWMODE_NAVMESH;
|
||||
else
|
||||
m_drawMode = DRAWMODE_POLYMESH;*/
|
||||
|
||||
vcopy(m_cfg.bmin, bmin);
|
||||
vcopy(m_cfg.bmax, bmax);
|
||||
m_cfg.bmin[0] -= m_cfg.borderSize*m_cfg.cs;
|
||||
m_cfg.bmin[2] -= m_cfg.borderSize*m_cfg.cs;
|
||||
m_cfg.bmax[0] += m_cfg.borderSize*m_cfg.cs;
|
||||
m_cfg.bmax[2] += m_cfg.borderSize*m_cfg.cs;
|
||||
|
||||
// Reset build times gathering.
|
||||
memset(&m_buildTimes, 0, sizeof(m_buildTimes));
|
||||
rcSetBuildTimes(&m_buildTimes);
|
||||
|
||||
// Start the build process.
|
||||
rcTimeVal totStartTime = rcGetPerformanceTimer();
|
||||
|
||||
if (rcGetLog())
|
||||
{
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Building navigation:");
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - %d x %d cells", m_cfg.width, m_cfg.height);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - %.1fK verts, %.1fK tris", m_nverts/1000.0f, m_ntris/1000.0f);
|
||||
}
|
||||
|
||||
// Allocate voxel heighfield where we rasterize our input data to.
|
||||
m_solid = new rcHeightfield;
|
||||
if (!m_solid)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'solid'.");
|
||||
return 0;
|
||||
}
|
||||
if (!rcCreateHeightfield(*m_solid, m_cfg.width, m_cfg.height, m_cfg.bmin, m_cfg.bmax, m_cfg.cs, m_cfg.ch))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Could not create solid heightfield.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Allocate array that can hold triangle flags.
|
||||
// If you have multiple meshes you need to process, allocate
|
||||
// and array which can hold the max number of triangles you need to process.
|
||||
m_triflags = new unsigned char[m_chunkyMesh->maxTrisPerChunk];
|
||||
if (!m_triflags)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'triangleFlags' (%d).", m_chunkyMesh->maxTrisPerChunk);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
float tbmin[2], tbmax[2];
|
||||
tbmin[0] = m_cfg.bmin[0];
|
||||
tbmin[1] = m_cfg.bmin[2];
|
||||
tbmax[0] = m_cfg.bmax[0];
|
||||
tbmax[1] = m_cfg.bmax[2];
|
||||
int cid[256];// TODO: Make grow when returning too many items.
|
||||
const int ncid = rcGetChunksInRect(m_chunkyMesh, tbmin, tbmax, cid, 256);
|
||||
if (!ncid)
|
||||
return 0;
|
||||
|
||||
m_tileTriCount = 0;
|
||||
|
||||
for (int i = 0; i < ncid; ++i)
|
||||
{
|
||||
const rcChunkyTriMeshNode& node = m_chunkyMesh->nodes[cid[i]];
|
||||
const int* tris = &m_chunkyMesh->tris[node.i*3];
|
||||
const int ntris = node.n;
|
||||
|
||||
m_tileTriCount += ntris;
|
||||
|
||||
memset(m_triflags, 0, ntris*sizeof(unsigned char));
|
||||
rcMarkWalkableTriangles(m_cfg.walkableSlopeAngle,
|
||||
m_verts, m_nverts, tris, ntris, m_triflags);
|
||||
|
||||
rcRasterizeTriangles(m_verts, m_nverts, tris, m_triflags, ntris, *m_solid);
|
||||
}
|
||||
|
||||
if (!m_keepInterResults)
|
||||
{
|
||||
delete [] m_triflags;
|
||||
m_triflags = 0;
|
||||
}
|
||||
|
||||
// Once all geoemtry is rasterized, we do initial pass of filtering to
|
||||
// remove unwanted overhangs caused by the conservative rasterization
|
||||
// as well as filter spans where the character cannot possibly stand.
|
||||
rcFilterLedgeSpans(m_cfg.walkableHeight, m_cfg.walkableClimb, *m_solid);
|
||||
rcFilterWalkableLowHeightSpans(m_cfg.walkableHeight, *m_solid);
|
||||
|
||||
// Compact the heightfield so that it is faster to handle from now on.
|
||||
// This will result more cache coherent data as well as the neighbours
|
||||
// between walkable cells will be calculated.
|
||||
m_chf = new rcCompactHeightfield;
|
||||
if (!m_chf)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'chf'.");
|
||||
return 0;
|
||||
}
|
||||
if (!rcBuildCompactHeightfield(m_cfg.walkableHeight, m_cfg.walkableClimb, RC_WALKABLE, *m_solid, *m_chf))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Could not build compact data.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!m_keepInterResults)
|
||||
{
|
||||
delete m_solid;
|
||||
m_solid = 0;
|
||||
}
|
||||
|
||||
// Prepare for region partitioning, by calculating distance field along the walkable surface.
|
||||
if (!rcBuildDistanceField(*m_chf))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Could not build distance field.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Partition the walkable surface into simple regions without holes.
|
||||
if (!rcBuildRegions(*m_chf, m_cfg.walkableRadius, m_cfg.borderSize, m_cfg.minRegionSize, m_cfg.mergeRegionSize))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Could not build regions.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Create contours.
|
||||
m_cset = new rcContourSet;
|
||||
if (!m_cset)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'cset'.");
|
||||
return 0;
|
||||
}
|
||||
if (!rcBuildContours(*m_chf, m_cfg.maxSimplificationError, m_cfg.maxEdgeLen, *m_cset))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Could not create contours.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!m_keepInterResults)
|
||||
{
|
||||
delete m_chf;
|
||||
m_chf = 0;
|
||||
}
|
||||
|
||||
// Build polygon navmesh from the contours.
|
||||
m_polyMesh = new rcPolyMesh;
|
||||
if (!m_polyMesh)
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Out of memory 'polyMesh'.");
|
||||
return 0;
|
||||
}
|
||||
if (!rcBuildPolyMesh(*m_cset, m_cfg.bmin, m_cfg.bmax, m_cfg.cs, m_cfg.ch, m_cfg.maxVertsPerPoly, *m_polyMesh))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "buildNavigation: Could not triangulate contours.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!m_keepInterResults)
|
||||
{
|
||||
delete m_cset;
|
||||
m_cset = 0;
|
||||
}
|
||||
|
||||
unsigned char* navData = 0;
|
||||
int navDataSize = 0;
|
||||
if (m_cfg.maxVertsPerPoly == DT_TILE_VERTS_PER_POLYGON)
|
||||
{
|
||||
// Remove padding from the polymesh data.
|
||||
for (int i = 0; i < m_polyMesh->nverts; ++i)
|
||||
{
|
||||
unsigned short* v = &m_polyMesh->verts[i*3];
|
||||
v[0] -= (unsigned short)m_cfg.borderSize;
|
||||
v[2] -= (unsigned short)m_cfg.borderSize;
|
||||
}
|
||||
|
||||
if (!dtCreateNavMeshTileData(m_polyMesh->verts, m_polyMesh->nverts,
|
||||
m_polyMesh->polys, m_polyMesh->npolys, m_polyMesh->nvp,
|
||||
bmin, bmax, m_cfg.cs, m_cfg.ch, m_cfg.tileSize, m_cfg.walkableClimb, &navData, &navDataSize))
|
||||
{
|
||||
if (rcGetLog())
|
||||
rcGetLog()->log(RC_LOG_ERROR, "Could not build Detour navmesh.");
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
m_tileMemUsage = navDataSize/1024.0f;
|
||||
|
||||
rcTimeVal totEndTime = rcGetPerformanceTimer();
|
||||
|
||||
// Show performance stats.
|
||||
if (rcGetLog())
|
||||
{
|
||||
const float pc = 100.0f / rcGetDeltaTimeUsec(totStartTime, totEndTime);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Rasterize: %.1fms (%.1f%%)", m_buildTimes.rasterizeTriangles/1000.0f, m_buildTimes.rasterizeTriangles*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Build Compact: %.1fms (%.1f%%)", m_buildTimes.buildCompact/1000.0f, m_buildTimes.buildCompact*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Filter Border: %.1fms (%.1f%%)", m_buildTimes.filterBorder/1000.0f, m_buildTimes.filterBorder*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Filter Walkable: %.1fms (%.1f%%)", m_buildTimes.filterWalkable/1000.0f, m_buildTimes.filterWalkable*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Filter Reachable: %.1fms (%.1f%%)", m_buildTimes.filterMarkReachable/1000.0f, m_buildTimes.filterMarkReachable*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Build Distancefield: %.1fms (%.1f%%)", m_buildTimes.buildDistanceField/1000.0f, m_buildTimes.buildDistanceField*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - distance: %.1fms (%.1f%%)", m_buildTimes.buildDistanceFieldDist/1000.0f, m_buildTimes.buildDistanceFieldDist*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - blur: %.1fms (%.1f%%)", m_buildTimes.buildDistanceFieldBlur/1000.0f, m_buildTimes.buildDistanceFieldBlur*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Build Regions: %.1fms (%.1f%%)", m_buildTimes.buildRegions/1000.0f, m_buildTimes.buildRegions*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - watershed: %.1fms (%.1f%%)", m_buildTimes.buildRegionsReg/1000.0f, m_buildTimes.buildRegionsReg*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - expand: %.1fms (%.1f%%)", m_buildTimes.buildRegionsExp/1000.0f, m_buildTimes.buildRegionsExp*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - find catchment basins: %.1fms (%.1f%%)", m_buildTimes.buildRegionsFlood/1000.0f, m_buildTimes.buildRegionsFlood*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - filter: %.1fms (%.1f%%)", m_buildTimes.buildRegionsFilter/1000.0f, m_buildTimes.buildRegionsFilter*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Build Contours: %.1fms (%.1f%%)", m_buildTimes.buildContours/1000.0f, m_buildTimes.buildContours*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - trace: %.1fms (%.1f%%)", m_buildTimes.buildContoursTrace/1000.0f, m_buildTimes.buildContoursTrace*pc);
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, " - simplify: %.1fms (%.1f%%)", m_buildTimes.buildContoursSimplify/1000.0f, m_buildTimes.buildContoursSimplify*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Fixup contours: %.1fms (%.1f%%)", m_buildTimes.fixupContours/1000.0f, m_buildTimes.fixupContours*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Build Polymesh: %.1fms (%.1f%%)", m_buildTimes.buildPolymesh/1000.0f, m_buildTimes.buildPolymesh*pc);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "Polymesh: Verts:%d Polys:%d", m_polyMesh->nverts, m_polyMesh->npolys);
|
||||
|
||||
rcGetLog()->log(RC_LOG_PROGRESS, "TOTAL: %.1fms", rcGetDeltaTimeUsec(totStartTime, totEndTime)/1000.0f);
|
||||
}
|
||||
|
||||
m_tileBuildTime = rcGetDeltaTimeUsec(totStartTime, totEndTime)/1000.0f;
|
||||
|
||||
dataSize = navDataSize;
|
||||
return navData;
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user