Rewrote the delaunay triangulation code of the detail mesh generation. Fixed some cases where detail mesh height was bad.
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@ -36,256 +36,55 @@ struct rcHeightPatch
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};
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};
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static int circumCircle(const float xp, const float yp,
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const float x1, const float y1,
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const float x2, const float y2,
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const float x3, const float y3,
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float& xc, float& yc, float& rsqr)
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{
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static const float EPSILON = 1e-6f;
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const float fabsy1y2 = rcAbs(y1-y2);
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const float fabsy2y3 = rcAbs(y2-y3);
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/* Check for coincident points */
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if (fabsy1y2 < EPSILON && fabsy2y3 < EPSILON)
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return 0;
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if (fabsy1y2 < EPSILON)
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{
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const float m2 = - (x3-x2) / (y3-y2);
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const float mx2 = (x2 + x3) / 2.0f;
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const float my2 = (y2 + y3) / 2.0f;
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xc = (x2 + x1) / 2.0f;
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yc = m2 * (xc - mx2) + my2;
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}
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else if (fabsy2y3 < EPSILON)
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{
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const float m1 = - (x2-x1) / (y2-y1);
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const float mx1 = (x1 + x2) / 2.0f;
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const float my1 = (y1 + y2) / 2.0f;
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xc = (x3 + x2) / 2.0f;
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yc = m1 * (xc - mx1) + my1;
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}
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else
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{
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const float m1 = - (x2-x1) / (y2-y1);
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const float m2 = - (x3-x2) / (y3-y2);
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const float mx1 = (x1 + x2) / 2.0f;
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const float mx2 = (x2 + x3) / 2.0f;
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const float my1 = (y1 + y2) / 2.0f;
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const float my2 = (y2 + y3) / 2.0f;
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xc = (m1 * mx1 - m2 * mx2 + my2 - my1) / (m1 - m2);
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if (fabsy1y2 > fabsy2y3)
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yc = m1 * (xc - mx1) + my1;
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else
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yc = m2 * (xc - mx2) + my2;
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}
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float dx,dy;
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dx = x2 - xc;
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dy = y2 - yc;
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rsqr = dx*dx + dy*dy;
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dx = xp - xc;
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dy = yp - yc;
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const float drsqr = dx*dx + dy*dy;
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return (drsqr <= rsqr) ? 1 : 0;
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}
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static int ptcmp(void* up, const void *v1, const void *v2)
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{
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const float* verts = (const float*)up;
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const float* p1 = &verts[(*(const int*)v1)*3];
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const float* p2 = &verts[(*(const int*)v2)*3];
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if (p1[0] < p2[0])
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return -1;
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else if (p1[0] > p2[0])
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return 1;
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else
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return 0;
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}
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// Naive qsort implementation, since qsort_r is not standard.
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inline void iqswap(unsigned char* a, unsigned char* b, const int size)
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{
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for (int i = 0; i < size; ++i) rcSwap(a[i], b[i]);
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}
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void qsortr(void* data, int n, int stride, void* thunk, int (*cmp)(void *, const void *, const void *))
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{
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if (n <= 1) return;
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unsigned char* d = (unsigned char*)data;
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unsigned char* v = &d[0];
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int i = 0, j = n;
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for (;;)
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{
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do { ++i; } while (i < n && cmp(thunk, &d[i*stride], v) < 0);
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do { --j; } while (cmp(thunk, &d[j*stride], v) > 0);
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if (i >= j) break;
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iqswap(&d[i*stride], &d[j*stride], stride);
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}
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iqswap(&d[(i-1)*stride], &d[0], stride);
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qsortr(d, i-1, stride, thunk, cmp);
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qsortr(d+i*stride, n-i, stride, thunk, cmp);
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}
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// Based on Paul Bourke's triangulate.c
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// http://astronomy.swin.edu.au/~pbourke/terrain/triangulate/triangulate.c
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static void delaunay(const int nv, float *verts, rcIntArray& idx, rcIntArray& tris, rcIntArray& edges)
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{
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// Sort vertices
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idx.resize(nv);
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for (int i = 0; i < nv; ++i)
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idx[i] = i;
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qsortr(&idx[0], idx.size(), sizeof(int), verts, ptcmp);
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// Find the maximum and minimum vertex bounds.
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// This is to allow calculation of the bounding triangle
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float xmin = verts[0];
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float ymin = verts[2];
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float xmax = xmin;
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float ymax = ymin;
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for (int i = 1; i < nv; ++i)
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{
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xmin = rcMin(xmin, verts[i*3+0]);
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xmax = rcMax(xmax, verts[i*3+0]);
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ymin = rcMin(ymin, verts[i*3+2]);
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ymax = rcMax(ymax, verts[i*3+2]);
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}
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float dx = xmax - xmin;
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float dy = ymax - ymin;
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float dmax = (dx > dy) ? dx : dy;
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float xmid = (xmax + xmin) / 2.0f;
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float ymid = (ymax + ymin) / 2.0f;
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// Set up the supertriangle
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// This is a triangle which encompasses all the sample points.
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// The supertriangle coordinates are added to the end of the
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// vertex list. The supertriangle is the first triangle in
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// the triangle list.
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float sv[3*3];
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sv[0] = xmid - 20 * dmax;
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sv[1] = 0;
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sv[2] = ymid - dmax;
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sv[3] = xmid;
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sv[4] = 0;
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sv[5] = ymid + 20 * dmax;
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sv[6] = xmid + 20 * dmax;
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sv[7] = 0;
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sv[8] = ymid - dmax;
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tris.push(-3);
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tris.push(-2);
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tris.push(-1);
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tris.push(0); // not completed
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for (int i = 0; i < nv; ++i)
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{
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const float xp = verts[idx[i]*3+0];
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const float yp = verts[idx[i]*3+2];
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edges.resize(0);
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// Set up the edge buffer.
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// If the point (xp,yp) lies inside the circumcircle then the
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// three edges of that triangle are added to the edge buffer
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// and that triangle is removed.
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for (int j = 0; j < tris.size()/4; ++j)
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{
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int* t = &tris[j*4];
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if (t[3]) // completed?
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continue;
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const float* v1 = t[0] < 0 ? &sv[(t[0]+3)*3] : &verts[idx[t[0]]*3];
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const float* v2 = t[1] < 0 ? &sv[(t[1]+3)*3] : &verts[idx[t[1]]*3];
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const float* v3 = t[2] < 0 ? &sv[(t[2]+3)*3] : &verts[idx[t[2]]*3];
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float xc,yc,rsqr;
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int inside = circumCircle(xp,yp, v1[0],v1[2], v2[0],v2[2], v3[0],v3[2], xc,yc,rsqr);
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if (xc < xp && rcSqr(xp-xc) > rsqr)
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t[3] = 1;
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if (inside)
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{
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// Collect triangle edges.
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edges.push(t[0]);
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edges.push(t[1]);
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edges.push(t[1]);
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edges.push(t[2]);
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edges.push(t[2]);
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edges.push(t[0]);
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// Remove triangle j.
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t[0] = tris[tris.size()-4];
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t[1] = tris[tris.size()-3];
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t[2] = tris[tris.size()-2];
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t[3] = tris[tris.size()-1];
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tris.resize(tris.size()-4);
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j--;
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}
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}
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// Remove duplicate edges.
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const int ne = edges.size()/2;
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for (int j = 0; j < ne-1; ++j)
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{
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for (int k = j+1; k < ne; ++k)
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{
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// Dupe?, make null.
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if ((edges[j*2+0] == edges[k*2+1]) && (edges[j*2+1] == edges[k*2+0]))
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{
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edges[j*2+0] = 0;
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edges[j*2+1] = 0;
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edges[k*2+0] = 0;
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edges[k*2+1] = 0;
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}
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}
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}
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// Form new triangles for the current point
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// Skipping over any null.
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// All edges are arranged in clockwise order.
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for (int j = 0; j < ne; ++j)
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{
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if (edges[j*2+0] == edges[j*2+1]) continue;
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tris.push(edges[j*2+0]);
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tris.push(edges[j*2+1]);
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tris.push(i);
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tris.push(0); // not completed
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}
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}
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// Remove triangles with supertriangle vertices
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// These are triangles which have a vertex number greater than nv
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for (int i = 0; i < tris.size()/4; ++i)
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{
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int* t = &tris[i*4];
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if (t[0] < 0 || t[1] < 0 || t[2] < 0)
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{
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t[0] = tris[tris.size()-4];
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t[1] = tris[tris.size()-3];
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t[2] = tris[tris.size()-2];
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t[3] = tris[tris.size()-1];
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tris.resize(tris.size()-4);
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i--;
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}
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}
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// Triangle vertices are pointing to sorted vertices, remap indices.
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for (int i = 0; i < tris.size(); ++i)
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tris[i] = idx[tris[i]];
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}
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inline float vdot2(const float* a, const float* b)
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inline float vdot2(const float* a, const float* b)
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{
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{
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return a[0]*b[0] + a[2]*b[2];
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return a[0]*b[0] + a[2]*b[2];
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}
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}
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inline float vdistSq2(const float* p, const float* q)
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{
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const float dx = q[0] - p[0];
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const float dy = q[2] - p[2];
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return dx*dx + dy*dy;
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}
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inline float vdist2(const float* p, const float* q)
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{
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return sqrtf(vdistSq2(p,q));
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}
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inline float vcross2(const float* p1, const float* p2, const float* p3)
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{
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const float u1 = p2[0] - p1[0];
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const float v1 = p2[2] - p1[2];
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const float u2 = p3[0] - p1[0];
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const float v2 = p3[2] - p1[2];
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return u1 * v2 - v1 * u2;
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}
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static bool circumCircle(const float* p1, const float* p2, const float* p3,
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float* c, float& r)
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{
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static const float EPS = 1e-6f;
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const float cp = vcross2(p1, p2, p3);
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if (fabsf(cp) > EPS)
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{
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const float p1Sq = vdot2(p1,p1);
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const float p2Sq = vdot2(p2,p2);
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const float p3Sq = vdot2(p3,p3);
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c[0] = (p1Sq*(p2[2]-p3[2]) + p2Sq*(p3[2]-p1[2]) + p3Sq*(p1[2]-p2[2])) / (2*cp);
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c[2] = (p1Sq*(p3[0]-p2[0]) + p2Sq*(p1[0]-p3[0]) + p3Sq*(p2[0]-p1[0])) / (2*cp);
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r = vdist2(c, p1);
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return true;
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}
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c[0] = p1[0];
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c[2] = p1[2];
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r = 0;
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return false;
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}
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static float distPtTri(const float* p, const float* a, const float* b, const float* c)
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static float distPtTri(const float* p, const float* a, const float* b, const float* c)
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{
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{
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float v0[3], v1[3], v2[3];
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float v0[3], v1[3], v2[3];
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@ -393,25 +192,306 @@ static float distToPoly(int nvert, const float* verts, const float* p)
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}
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}
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static unsigned short getHeight(const float* pos, const float* bmin, const float ics, const rcHeightPatch& hp)
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static unsigned short getHeight(const float* pos, const float* bmin, const float cs, const float ics, const rcHeightPatch& hp)
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{
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{
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int ix = (int)floorf((pos[0]-bmin[0])*ics + 0.01f);
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int ix = (int)floorf((pos[0]-bmin[0])*ics + 0.01f);
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int iz = (int)floorf((pos[2]-bmin[2])*ics + 0.01f);
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int iz = (int)floorf((pos[2]-bmin[2])*ics + 0.01f);
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ix = rcClamp(ix-hp.xmin, 0, hp.width);
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ix = rcClamp(ix-hp.xmin, 0, hp.width);
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iz = rcClamp(iz-hp.ymin, 0, hp.height);
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iz = rcClamp(iz-hp.ymin, 0, hp.height);
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unsigned short h = hp.data[ix+iz*hp.width];
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unsigned short h = hp.data[ix+iz*hp.width];
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if (h == 0xffff)
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{
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// Special case when data might be bad.
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// Find nearest neighbour pixel which has valid height.
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const int off[8*2] = { -1,0, -1,-1, 0,-1, 1,-1, 1,0, 1,1, 0,1, -1,1};
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float dmin = FLT_MAX;
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for (int i = 0; i < 8; ++i)
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{
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const int nx = ix+off[i*2+0];
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const int nz = iz+off[i*2+1];
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if (nx < 0 || nz < 0 || nx >= hp.width || nz >= hp.height) continue;
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const unsigned short nh = hp.data[nx+nz*hp.width];
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if (nh == 0xffff) continue;
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const float dx = (nx+0.5f)*cs-pos[0];
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const float dz = (nz+0.5f)*cs-pos[2];
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const float d = dx*dx+dz*dz;
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if (d < dmin)
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{
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h = nh;
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dmin = d;
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}
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}
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}
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return h;
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return h;
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}
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}
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enum EdgeValues
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{
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UNDEF = -1,
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HULL = -2,
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};
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|
|
||||||
|
static int findEdge(const int* edges, int nedges, int s, int t)
|
||||||
|
{
|
||||||
|
for (int i = 0; i < nedges; i++)
|
||||||
|
{
|
||||||
|
const int* e = &edges[i*4];
|
||||||
|
if ((e[0] == s && e[1] == t) || (e[0] == t && e[1] == s))
|
||||||
|
return i;
|
||||||
|
}
|
||||||
|
return UNDEF;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int addEdge(int* edges, int& nedges, const int maxEdges, int s, int t, int l, int r)
|
||||||
|
{
|
||||||
|
if (nedges >= maxEdges)
|
||||||
|
{
|
||||||
|
if (rcGetLog())
|
||||||
|
rcGetLog()->log(RC_LOG_ERROR, "addEdge: Too many edges (%d/%d).", nedges, maxEdges);
|
||||||
|
return UNDEF;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Add edge if not already in the triangulation.
|
||||||
|
int e = findEdge(edges, nedges, s, t);
|
||||||
|
if (e == UNDEF)
|
||||||
|
{
|
||||||
|
int* e = &edges[nedges*4];
|
||||||
|
e[0] = s;
|
||||||
|
e[1] = t;
|
||||||
|
e[2] = l;
|
||||||
|
e[3] = r;
|
||||||
|
return nedges++;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
return UNDEF;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void updateLeftFace(int* e, int s, int t, int f)
|
||||||
|
{
|
||||||
|
if (e[0] == s && e[2] == UNDEF)
|
||||||
|
e[2] = f;
|
||||||
|
else if (e[1] == s && e[3] == UNDEF)
|
||||||
|
e[3] = f;
|
||||||
|
}
|
||||||
|
|
||||||
|
static int overlapSegSeg2d(const float* a, const float* b, const float* c, const float* d)
|
||||||
|
{
|
||||||
|
const float a1 = vcross2(a, b, d);
|
||||||
|
const float a2 = vcross2(a, b, c);
|
||||||
|
if (a1*a2 < 0.0f)
|
||||||
|
{
|
||||||
|
float a3 = vcross2(c, d, a);
|
||||||
|
float a4 = a3 + a2 - a1;
|
||||||
|
if (a3 * a4 < 0.0f)
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
static bool overlapEdges(const float* pts, const int* edges, int nedges, int s1, int t1)
|
||||||
|
{
|
||||||
|
for (int i = 0; i < nedges; ++i)
|
||||||
|
{
|
||||||
|
const int s0 = edges[i*4+0];
|
||||||
|
const int t0 = edges[i*4+1];
|
||||||
|
// Same or connected edges do not overlap.
|
||||||
|
if (s0 == s1 || s0 == t1 || t0 == s1 || t0 == t1)
|
||||||
|
continue;
|
||||||
|
if (overlapSegSeg2d(&pts[s0*3],&pts[t0*3], &pts[s1*3],&pts[t1*3]))
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void completeFacet(const float* pts, int npts, int* edges, int& nedges, const int maxEdges, int& nfaces, int e)
|
||||||
|
{
|
||||||
|
static const float EPS = 1e-5f;
|
||||||
|
|
||||||
|
int* edge = &edges[e*4];
|
||||||
|
|
||||||
|
// Cache s and t.
|
||||||
|
int s,t;
|
||||||
|
if (edge[2] == UNDEF)
|
||||||
|
{
|
||||||
|
s = edge[0];
|
||||||
|
t = edge[1];
|
||||||
|
}
|
||||||
|
else if (edge[3] == UNDEF)
|
||||||
|
{
|
||||||
|
s = edge[1];
|
||||||
|
t = edge[0];
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Edge already completed.
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Find best point on left of edge.
|
||||||
|
int pt = npts;
|
||||||
|
float c[3] = {0,0,0};
|
||||||
|
float r = -1;
|
||||||
|
for (int u = 0; u < npts; ++u)
|
||||||
|
{
|
||||||
|
if (u == s || u == t) continue;
|
||||||
|
if (vcross2(&pts[s*3], &pts[t*3], &pts[u*3]) > EPS)
|
||||||
|
{
|
||||||
|
if (r < 0)
|
||||||
|
{
|
||||||
|
// The circle is not updated yet, do it now.
|
||||||
|
pt = u;
|
||||||
|
circumCircle(&pts[s*3], &pts[t*3], &pts[u*3], c, r);
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
const float d = vdist2(c, &pts[u*3]);
|
||||||
|
const float tol = 0.001f;
|
||||||
|
if (d > r*(1+tol))
|
||||||
|
{
|
||||||
|
// Outside current circumcircle, skip.
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
else if (d < r*(1-tol))
|
||||||
|
{
|
||||||
|
// Inside safe circumcircle, update circle.
|
||||||
|
pt = u;
|
||||||
|
circumCircle(&pts[s*3], &pts[t*3], &pts[u*3], c, r);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// Inside epsilon circum circle, do extra tests to make sure the edge is valid.
|
||||||
|
// s-u and t-u cannot overlap with s-pt nor t-pt if they exists.
|
||||||
|
if (overlapEdges(pts, edges, nedges, s,u))
|
||||||
|
continue;
|
||||||
|
if (overlapEdges(pts, edges, nedges, t,u))
|
||||||
|
continue;
|
||||||
|
// Edge is valid.
|
||||||
|
pt = u;
|
||||||
|
circumCircle(&pts[s*3], &pts[t*3], &pts[u*3], c, r);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Add new triangle or update edge info if s-t is on hull.
|
||||||
|
if (pt < npts)
|
||||||
|
{
|
||||||
|
// Update face information of edge being completed.
|
||||||
|
updateLeftFace(&edges[e*4], s, t, nfaces);
|
||||||
|
|
||||||
|
// Add new edge or update face info of old edge.
|
||||||
|
e = findEdge(edges, nedges, pt, s);
|
||||||
|
if (e == UNDEF)
|
||||||
|
addEdge(edges, nedges, maxEdges, pt, s, nfaces, UNDEF);
|
||||||
|
else
|
||||||
|
updateLeftFace(&edges[e*4], pt, s, nfaces);
|
||||||
|
|
||||||
|
// Add new edge or update face info of old edge.
|
||||||
|
e = findEdge(edges, nedges, t, pt);
|
||||||
|
if (e == UNDEF)
|
||||||
|
addEdge(edges, nedges, maxEdges, t, pt, nfaces, UNDEF);
|
||||||
|
else
|
||||||
|
updateLeftFace(&edges[e*4], t, pt, nfaces);
|
||||||
|
|
||||||
|
nfaces++;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
updateLeftFace(&edges[e*4], s, t, HULL);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
static void delaunayHull(const int npts, const float* pts,
|
||||||
|
const int nhull, const int* hull,
|
||||||
|
rcIntArray& tris, rcIntArray& edges)
|
||||||
|
{
|
||||||
|
int nfaces = 0;
|
||||||
|
int nedges = 0;
|
||||||
|
const int maxEdges = npts*10;
|
||||||
|
edges.resize(maxEdges*4);
|
||||||
|
|
||||||
|
for (int i = 0, j = nhull-1; i < nhull; j=i++)
|
||||||
|
addEdge(&edges[0], nedges, maxEdges, hull[j],hull[i], HULL, UNDEF);
|
||||||
|
|
||||||
|
int currentEdge = 0;
|
||||||
|
while (currentEdge < nedges)
|
||||||
|
{
|
||||||
|
if (edges[currentEdge*4+2] == UNDEF)
|
||||||
|
completeFacet(pts, npts, &edges[0], nedges, maxEdges, nfaces, currentEdge);
|
||||||
|
if (edges[currentEdge*4+3] == UNDEF)
|
||||||
|
completeFacet(pts, npts, &edges[0], nedges, maxEdges, nfaces, currentEdge);
|
||||||
|
currentEdge++;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Create tris
|
||||||
|
tris.resize(nfaces*4);
|
||||||
|
for (int i = 0; i < nfaces*4; ++i)
|
||||||
|
tris[i] = -1;
|
||||||
|
|
||||||
|
for (int i = 0; i < nedges; ++i)
|
||||||
|
{
|
||||||
|
const int* e = &edges[i*4];
|
||||||
|
if (e[3] >= 0)
|
||||||
|
{
|
||||||
|
// Left face
|
||||||
|
int* t = &tris[e[3]*4];
|
||||||
|
if (t[0] == -1)
|
||||||
|
{
|
||||||
|
t[0] = e[0];
|
||||||
|
t[1] = e[1];
|
||||||
|
}
|
||||||
|
else if (t[0] == e[1])
|
||||||
|
t[2] = e[0];
|
||||||
|
else if (t[1] == e[0])
|
||||||
|
t[2] = e[1];
|
||||||
|
}
|
||||||
|
if (e[2] >= 0)
|
||||||
|
{
|
||||||
|
// Right
|
||||||
|
int* t = &tris[e[2]*4];
|
||||||
|
if (t[0] == -1)
|
||||||
|
{
|
||||||
|
t[0] = e[1];
|
||||||
|
t[1] = e[0];
|
||||||
|
}
|
||||||
|
else if (t[0] == e[0])
|
||||||
|
t[2] = e[1];
|
||||||
|
else if (t[1] == e[1])
|
||||||
|
t[2] = e[0];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
for (int i = 0; i < tris.size()/4; ++i)
|
||||||
|
{
|
||||||
|
int* t = &tris[i*4];
|
||||||
|
if (t[0] == -1 || t[1] == -1 || t[2] == -1)
|
||||||
|
{
|
||||||
|
if (rcGetLog())
|
||||||
|
rcGetLog()->log(RC_LOG_WARNING, "delaunayHull: Removing dangling face %d [%d,%d,%d].", i, t[0],t[1],t[2]);
|
||||||
|
t[0] = tris[tris.size()-4];
|
||||||
|
t[1] = tris[tris.size()-3];
|
||||||
|
t[2] = tris[tris.size()-2];
|
||||||
|
t[3] = tris[tris.size()-1];
|
||||||
|
tris.resize(tris.size()-4);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
static bool buildPolyDetail(const float* in, const int nin, unsigned short reg,
|
static bool buildPolyDetail(const float* in, const int nin, unsigned short reg,
|
||||||
const float sampleDist, const float sampleMaxError,
|
const float sampleDist, const float sampleMaxError,
|
||||||
const rcCompactHeightfield& chf, const rcHeightPatch& hp,
|
const rcCompactHeightfield& chf, const rcHeightPatch& hp,
|
||||||
float* verts, int& nverts, rcIntArray& tris,
|
float* verts, int& nverts, rcIntArray& tris,
|
||||||
rcIntArray& edges, rcIntArray& idx, rcIntArray& samples)
|
rcIntArray& edges, rcIntArray& samples)
|
||||||
{
|
{
|
||||||
static const int MAX_VERTS = 256;
|
static const int MAX_VERTS = 256;
|
||||||
static const int MAX_EDGE = 64;
|
static const int MAX_EDGE = 64;
|
||||||
float edge[(MAX_EDGE+1)*3];
|
float edge[(MAX_EDGE+1)*3];
|
||||||
|
int hull[MAX_VERTS];
|
||||||
|
int nhull = 0;
|
||||||
|
|
||||||
nverts = 0;
|
nverts = 0;
|
||||||
|
|
||||||
@ -419,7 +499,8 @@ static bool buildPolyDetail(const float* in, const int nin, unsigned short reg,
|
|||||||
vcopy(&verts[i*3], &in[i*3]);
|
vcopy(&verts[i*3], &in[i*3]);
|
||||||
nverts = nin;
|
nverts = nin;
|
||||||
|
|
||||||
const float ics = 1.0f/chf.cs;
|
const float cs = chf.cs;
|
||||||
|
const float ics = 1.0f/cs;
|
||||||
|
|
||||||
// Tesselate outlines.
|
// Tesselate outlines.
|
||||||
// This is done in separate pass in order to ensure
|
// This is done in separate pass in order to ensure
|
||||||
@ -430,17 +511,24 @@ static bool buildPolyDetail(const float* in, const int nin, unsigned short reg,
|
|||||||
{
|
{
|
||||||
const float* vj = &in[j*3];
|
const float* vj = &in[j*3];
|
||||||
const float* vi = &in[i*3];
|
const float* vi = &in[i*3];
|
||||||
|
bool swapped = false;
|
||||||
// Make sure the segments are always handled in same order
|
// Make sure the segments are always handled in same order
|
||||||
// using lexological sort or else there will be seams.
|
// using lexological sort or else there will be seams.
|
||||||
if (fabsf(vj[0]-vi[0]) < 1e-6f)
|
if (fabsf(vj[0]-vi[0]) < 1e-6f)
|
||||||
{
|
{
|
||||||
if (vj[2] > vi[2])
|
if (vj[2] > vi[2])
|
||||||
|
{
|
||||||
rcSwap(vj,vi);
|
rcSwap(vj,vi);
|
||||||
|
swapped = true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (vj[0] > vi[0])
|
if (vj[0] > vi[0])
|
||||||
|
{
|
||||||
rcSwap(vj,vi);
|
rcSwap(vj,vi);
|
||||||
|
swapped = true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
// Create samples along the edge.
|
// Create samples along the edge.
|
||||||
float dx = vi[0] - vj[0];
|
float dx = vi[0] - vj[0];
|
||||||
@ -458,7 +546,7 @@ static bool buildPolyDetail(const float* in, const int nin, unsigned short reg,
|
|||||||
pos[0] = vj[0] + dx*u;
|
pos[0] = vj[0] + dx*u;
|
||||||
pos[1] = vj[1] + dy*u;
|
pos[1] = vj[1] + dy*u;
|
||||||
pos[2] = vj[2] + dz*u;
|
pos[2] = vj[2] + dz*u;
|
||||||
pos[1] = chf.bmin[1] + getHeight(pos, chf.bmin, ics, hp)*chf.ch;
|
pos[1] = chf.bmin[1] + getHeight(pos, chf.bmin, cs, ics, hp)*chf.ch;
|
||||||
}
|
}
|
||||||
// Simplify samples.
|
// Simplify samples.
|
||||||
int idx[MAX_EDGE] = {0,nn};
|
int idx[MAX_EDGE] = {0,nn};
|
||||||
@ -495,26 +583,50 @@ static bool buildPolyDetail(const float* in, const int nin, unsigned short reg,
|
|||||||
++k;
|
++k;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
hull[nhull++] = j;
|
||||||
// Add new vertices.
|
// Add new vertices.
|
||||||
for (int k = 1; k < nidx-1; ++k)
|
if (swapped)
|
||||||
{
|
{
|
||||||
vcopy(&verts[nverts*3], &edge[idx[k]*3]);
|
for (int k = nidx-2; k > 0; --k)
|
||||||
nverts++;
|
{
|
||||||
|
vcopy(&verts[nverts*3], &edge[idx[k]*3]);
|
||||||
|
hull[nhull++] = nverts;
|
||||||
|
nverts++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
for (int k = 1; k < nidx-1; ++k)
|
||||||
|
{
|
||||||
|
vcopy(&verts[nverts*3], &edge[idx[k]*3]);
|
||||||
|
hull[nhull++] = nverts;
|
||||||
|
nverts++;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
// Tesselate the base mesh.
|
// Tesselate the base mesh.
|
||||||
edges.resize(0);
|
edges.resize(0);
|
||||||
tris.resize(0);
|
tris.resize(0);
|
||||||
idx.resize(0);
|
|
||||||
delaunay(nverts, verts, idx, tris, edges);
|
delaunayHull(nverts, verts, nhull, hull, tris, edges);
|
||||||
|
|
||||||
if (tris.size() == 0)
|
if (tris.size() == 0)
|
||||||
{
|
{
|
||||||
|
// Could not triangulate the poly, make sure there is some valid data there.
|
||||||
if (rcGetLog())
|
if (rcGetLog())
|
||||||
rcGetLog()->log(RC_LOG_ERROR, "buildPolyDetail: Could not triangulate polygon.");
|
rcGetLog()->log(RC_LOG_WARNING, "buildPolyDetail: Could not triangulate polygon, adding default data.");
|
||||||
return false;
|
for (int i = 2; i < nverts; ++i)
|
||||||
|
{
|
||||||
|
tris.push(0);
|
||||||
|
tris.push(i-1);
|
||||||
|
tris.push(i);
|
||||||
|
tris.push(0);
|
||||||
|
}
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (sampleDist > 0)
|
if (sampleDist > 0)
|
||||||
@ -543,7 +655,7 @@ static bool buildPolyDetail(const float* in, const int nin, unsigned short reg,
|
|||||||
// Make sure the samples are not too close to the edges.
|
// Make sure the samples are not too close to the edges.
|
||||||
if (distToPoly(nin,in,pt) > -sampleDist/2) continue;
|
if (distToPoly(nin,in,pt) > -sampleDist/2) continue;
|
||||||
samples.push(x);
|
samples.push(x);
|
||||||
samples.push(getHeight(pt, chf.bmin, ics, hp));
|
samples.push(getHeight(pt, chf.bmin, cs, ics, hp));
|
||||||
samples.push(z);
|
samples.push(z);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -583,8 +695,7 @@ static bool buildPolyDetail(const float* in, const int nin, unsigned short reg,
|
|||||||
// TODO: Incremental add instead of full rebuild.
|
// TODO: Incremental add instead of full rebuild.
|
||||||
edges.resize(0);
|
edges.resize(0);
|
||||||
tris.resize(0);
|
tris.resize(0);
|
||||||
idx.resize(0);
|
delaunayHull(nverts, verts, nhull, hull, tris, edges);
|
||||||
delaunay(nverts, verts, idx, tris, edges);
|
|
||||||
|
|
||||||
if (nverts >= MAX_VERTS)
|
if (nverts >= MAX_VERTS)
|
||||||
break;
|
break;
|
||||||
@ -597,7 +708,7 @@ static bool buildPolyDetail(const float* in, const int nin, unsigned short reg,
|
|||||||
static void getHeightData(const rcCompactHeightfield& chf,
|
static void getHeightData(const rcCompactHeightfield& chf,
|
||||||
const unsigned short* poly, const int npoly,
|
const unsigned short* poly, const int npoly,
|
||||||
const unsigned short* verts,
|
const unsigned short* verts,
|
||||||
rcHeightPatch& hp, rcIntArray& stack)
|
rcHeightPatch& hp, rcIntArray& stack, unsigned short* tmpData)
|
||||||
{
|
{
|
||||||
// Floodfill the heightfield to get 2D height data,
|
// Floodfill the heightfield to get 2D height data,
|
||||||
// starting at vertex locations as seeds.
|
// starting at vertex locations as seeds.
|
||||||
@ -636,6 +747,45 @@ static void getHeightData(const rcCompactHeightfield& chf,
|
|||||||
stack.push(ai);
|
stack.push(ai);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Not no match, try polygon center.
|
||||||
|
if (stack.size() == 0)
|
||||||
|
{
|
||||||
|
int cx = 0, cy = 0, cz = 0;
|
||||||
|
for (int j = 0; j < npoly; ++j)
|
||||||
|
{
|
||||||
|
cx += (int)verts[poly[j]*3+0];
|
||||||
|
cy += (int)verts[poly[j]*3+1];
|
||||||
|
cz += (int)verts[poly[j]*3+2];
|
||||||
|
}
|
||||||
|
cx /= npoly;
|
||||||
|
cy /= npoly;
|
||||||
|
cz /= npoly;
|
||||||
|
|
||||||
|
if (cx >= hp.xmin || cx < hp.xmin+hp.width ||
|
||||||
|
cz >= hp.ymin || cz < hp.ymin+hp.height)
|
||||||
|
{
|
||||||
|
const rcCompactCell& c = chf.cells[cx+cz*chf.width];
|
||||||
|
int dmin = 0xffff;
|
||||||
|
int ci = -1;
|
||||||
|
for (int i = (int)c.index, ni = (int)(c.index+c.count); i < ni; ++i)
|
||||||
|
{
|
||||||
|
const rcCompactSpan& s = chf.spans[i];
|
||||||
|
int d = rcAbs(cy - (int)s.y);
|
||||||
|
if (d < dmin)
|
||||||
|
{
|
||||||
|
ci = i;
|
||||||
|
dmin = d;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (ci != -1)
|
||||||
|
{
|
||||||
|
stack.push(cx);
|
||||||
|
stack.push(cz);
|
||||||
|
stack.push(ci);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
while (stack.size() > 0)
|
while (stack.size() > 0)
|
||||||
{
|
{
|
||||||
@ -671,7 +821,54 @@ static void getHeightData(const rcCompactHeightfield& chf,
|
|||||||
stack.push(ay);
|
stack.push(ay);
|
||||||
stack.push(ai);
|
stack.push(ai);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* unsigned short* src = hp.data;
|
||||||
|
unsigned short* dst = tmpData;
|
||||||
|
|
||||||
|
for (int y = 0; y < hp.height-1; ++y)
|
||||||
|
{
|
||||||
|
for (int x = 0; x < hp.width-1; ++x)
|
||||||
|
{
|
||||||
|
const int idx = x+y*hp.width;
|
||||||
|
if (src[idx] != 0xffff)
|
||||||
|
{
|
||||||
|
dst[idx] = src[idx];
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
unsigned short h = 0xffff;
|
||||||
|
h = rcMin(h,src[idx+1]);
|
||||||
|
h = rcMin(h,src[idx+hp.width]);
|
||||||
|
h = rcMin(h,src[idx+1+hp.width]);
|
||||||
|
|
||||||
|
dst[idx] = h;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
rcSwap(src,dst);
|
||||||
|
|
||||||
|
for (int y = 1; y < hp.height; ++y)
|
||||||
|
{
|
||||||
|
for (int x = 1; x < hp.width; ++x)
|
||||||
|
{
|
||||||
|
const int idx = x+y*hp.width;
|
||||||
|
if (src[idx] != 0xffff)
|
||||||
|
{
|
||||||
|
dst[idx] = src[idx];
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
unsigned short h = 0xffff;
|
||||||
|
h = rcMin(h,src[idx-1]);
|
||||||
|
h = rcMin(h,src[idx-hp.width]);
|
||||||
|
h = rcMin(h,src[idx-1-hp.width]);
|
||||||
|
|
||||||
|
dst[idx] = h;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
memcpy(src, dst, sizeof(unsigned short)*hp.width*hp.height);*/
|
||||||
}
|
}
|
||||||
|
|
||||||
static unsigned char getEdgeFlags(const float* va, const float* vb,
|
static unsigned char getEdgeFlags(const float* va, const float* vb,
|
||||||
@ -716,7 +913,6 @@ bool rcBuildPolyMeshDetail(const rcPolyMesh& mesh, const rcCompactHeightfield& c
|
|||||||
|
|
||||||
rcIntArray edges(64);
|
rcIntArray edges(64);
|
||||||
rcIntArray tris(512);
|
rcIntArray tris(512);
|
||||||
rcIntArray idx(512);
|
|
||||||
rcIntArray stack(512);
|
rcIntArray stack(512);
|
||||||
rcIntArray samples(512);
|
rcIntArray samples(512);
|
||||||
float verts[256*3];
|
float verts[256*3];
|
||||||
@ -777,7 +973,15 @@ bool rcBuildPolyMeshDetail(const rcPolyMesh& mesh, const rcCompactHeightfield& c
|
|||||||
rcGetLog()->log(RC_LOG_ERROR, "rcBuildPolyMeshDetail: Out of memory 'hp.data' (%d).", maxhw*maxhh);
|
rcGetLog()->log(RC_LOG_ERROR, "rcBuildPolyMeshDetail: Out of memory 'hp.data' (%d).", maxhw*maxhh);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
rcScopedDelete<unsigned short> tmpData = new unsigned short[maxhw*maxhh];
|
||||||
|
if (!tmpData)
|
||||||
|
{
|
||||||
|
if (rcGetLog())
|
||||||
|
rcGetLog()->log(RC_LOG_ERROR, "rcBuildPolyMeshDetail: Out of memory 'tmpData' (%d).", maxhw*maxhh);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
dmesh.nmeshes = mesh.npolys;
|
dmesh.nmeshes = mesh.npolys;
|
||||||
dmesh.nverts = 0;
|
dmesh.nverts = 0;
|
||||||
dmesh.ntris = 0;
|
dmesh.ntris = 0;
|
||||||
@ -830,14 +1034,14 @@ bool rcBuildPolyMeshDetail(const rcPolyMesh& mesh, const rcCompactHeightfield& c
|
|||||||
hp.ymin = bounds[i*4+2];
|
hp.ymin = bounds[i*4+2];
|
||||||
hp.width = bounds[i*4+1]-bounds[i*4+0];
|
hp.width = bounds[i*4+1]-bounds[i*4+0];
|
||||||
hp.height = bounds[i*4+3]-bounds[i*4+2];
|
hp.height = bounds[i*4+3]-bounds[i*4+2];
|
||||||
getHeightData(chf, p, npoly, mesh.verts, hp, stack);
|
getHeightData(chf, p, npoly, mesh.verts, hp, stack, tmpData);
|
||||||
|
|
||||||
// Build detail mesh.
|
// Build detail mesh.
|
||||||
int nverts = 0;
|
int nverts = 0;
|
||||||
if (!buildPolyDetail(poly, npoly, mesh.regs[i],
|
if (!buildPolyDetail(poly, npoly, mesh.regs[i],
|
||||||
sampleDist, sampleMaxError,
|
sampleDist, sampleMaxError,
|
||||||
chf, hp, verts, nverts, tris,
|
chf, hp, verts, nverts, tris,
|
||||||
edges, idx, samples))
|
edges, samples))
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
File diff suppressed because it is too large
Load Diff
@ -268,6 +268,7 @@
|
|||||||
<array>
|
<array>
|
||||||
<string>29B97314FDCFA39411CA2CEA</string>
|
<string>29B97314FDCFA39411CA2CEA</string>
|
||||||
<string>080E96DDFE201D6D7F000001</string>
|
<string>080E96DDFE201D6D7F000001</string>
|
||||||
|
<string>6BDD9E030F91110C00904EEF</string>
|
||||||
<string>6B137C7D0F7FCBE800459200</string>
|
<string>6B137C7D0F7FCBE800459200</string>
|
||||||
<string>6B555DF5100B25FC00247EA3</string>
|
<string>6B555DF5100B25FC00247EA3</string>
|
||||||
<string>29B97315FDCFA39411CA2CEA</string>
|
<string>29B97315FDCFA39411CA2CEA</string>
|
||||||
@ -278,13 +279,14 @@
|
|||||||
<key>PBXSmartGroupTreeModuleOutlineStateSelectionKey</key>
|
<key>PBXSmartGroupTreeModuleOutlineStateSelectionKey</key>
|
||||||
<array>
|
<array>
|
||||||
<array>
|
<array>
|
||||||
<integer>30</integer>
|
<integer>26</integer>
|
||||||
|
<integer>18</integer>
|
||||||
<integer>1</integer>
|
<integer>1</integer>
|
||||||
<integer>0</integer>
|
<integer>0</integer>
|
||||||
</array>
|
</array>
|
||||||
</array>
|
</array>
|
||||||
<key>PBXSmartGroupTreeModuleOutlineStateVisibleRectKey</key>
|
<key>PBXSmartGroupTreeModuleOutlineStateVisibleRectKey</key>
|
||||||
<string>{{0, 157}, {282, 660}}</string>
|
<string>{{0, 280}, {282, 660}}</string>
|
||||||
</dict>
|
</dict>
|
||||||
<key>PBXTopSmartGroupGIDs</key>
|
<key>PBXTopSmartGroupGIDs</key>
|
||||||
<array/>
|
<array/>
|
||||||
@ -319,7 +321,7 @@
|
|||||||
<key>PBXProjectModuleGUID</key>
|
<key>PBXProjectModuleGUID</key>
|
||||||
<string>6B8632A30F78115100E2684A</string>
|
<string>6B8632A30F78115100E2684A</string>
|
||||||
<key>PBXProjectModuleLabel</key>
|
<key>PBXProjectModuleLabel</key>
|
||||||
<string>main.cpp</string>
|
<string>RecastMeshDetail.cpp</string>
|
||||||
<key>PBXSplitModuleInNavigatorKey</key>
|
<key>PBXSplitModuleInNavigatorKey</key>
|
||||||
<dict>
|
<dict>
|
||||||
<key>Split0</key>
|
<key>Split0</key>
|
||||||
@ -327,14 +329,44 @@
|
|||||||
<key>PBXProjectModuleGUID</key>
|
<key>PBXProjectModuleGUID</key>
|
||||||
<string>6B8632A40F78115100E2684A</string>
|
<string>6B8632A40F78115100E2684A</string>
|
||||||
<key>PBXProjectModuleLabel</key>
|
<key>PBXProjectModuleLabel</key>
|
||||||
<string>main.cpp</string>
|
<string>RecastMeshDetail.cpp</string>
|
||||||
<key>_historyCapacity</key>
|
<key>_historyCapacity</key>
|
||||||
<integer>0</integer>
|
<integer>0</integer>
|
||||||
<key>bookmark</key>
|
<key>bookmark</key>
|
||||||
<string>6B6FA35D1070BF26009B0572</string>
|
<string>6B7FB7461091E02E001BA51A</string>
|
||||||
<key>history</key>
|
<key>history</key>
|
||||||
<array>
|
<array>
|
||||||
<string>6B6FA35C1070BF26009B0572</string>
|
<string>6B6FA3B31076452F009B0572</string>
|
||||||
|
<string>6B6FA3B41076452F009B0572</string>
|
||||||
|
<string>6B6FA3B61076452F009B0572</string>
|
||||||
|
<string>6B3BFADD107A80E1006284CD</string>
|
||||||
|
<string>6B3BFB0C107A8979006284CD</string>
|
||||||
|
<string>6B3BFB0D107A8979006284CD</string>
|
||||||
|
<string>6B9BE372107BC6A40036CC81</string>
|
||||||
|
<string>6B57D358108C66B200DDD053</string>
|
||||||
|
<string>6B57D372108C692900DDD053</string>
|
||||||
|
<string>6B57D38F108C69E400DDD053</string>
|
||||||
|
<string>6B57D391108C69E400DDD053</string>
|
||||||
|
<string>6B7FB7351091DD43001BA51A</string>
|
||||||
|
<string>6B7FB7451091E02E001BA51A</string>
|
||||||
|
</array>
|
||||||
|
<key>prevStack</key>
|
||||||
|
<array>
|
||||||
|
<string>6B6FA3611070C102009B0572</string>
|
||||||
|
<string>6B6FA36B1070C1F7009B0572</string>
|
||||||
|
<string>6B6FA3B81076452F009B0572</string>
|
||||||
|
<string>6B6FA3B91076452F009B0572</string>
|
||||||
|
<string>6B6FA3BA1076452F009B0572</string>
|
||||||
|
<string>6B6FA3BC1076452F009B0572</string>
|
||||||
|
<string>6B3BFADF107A80E1006284CD</string>
|
||||||
|
<string>6B3BFB12107A8979006284CD</string>
|
||||||
|
<string>6B3BFB13107A8979006284CD</string>
|
||||||
|
<string>6B9BE374107BC6A40036CC81</string>
|
||||||
|
<string>6B57D35B108C66B200DDD053</string>
|
||||||
|
<string>6B57D376108C692900DDD053</string>
|
||||||
|
<string>6B57D393108C69E400DDD053</string>
|
||||||
|
<string>6B7FB7371091DD43001BA51A</string>
|
||||||
|
<string>6B7FB7381091DD43001BA51A</string>
|
||||||
</array>
|
</array>
|
||||||
</dict>
|
</dict>
|
||||||
<key>SplitCount</key>
|
<key>SplitCount</key>
|
||||||
@ -348,18 +380,18 @@
|
|||||||
<key>GeometryConfiguration</key>
|
<key>GeometryConfiguration</key>
|
||||||
<dict>
|
<dict>
|
||||||
<key>Frame</key>
|
<key>Frame</key>
|
||||||
<string>{{0, 0}, {976, 593}}</string>
|
<string>{{0, 0}, {976, 551}}</string>
|
||||||
<key>RubberWindowFrame</key>
|
<key>RubberWindowFrame</key>
|
||||||
<string>0 59 1280 719 0 0 1280 778 </string>
|
<string>0 59 1280 719 0 0 1280 778 </string>
|
||||||
</dict>
|
</dict>
|
||||||
<key>Module</key>
|
<key>Module</key>
|
||||||
<string>PBXNavigatorGroup</string>
|
<string>PBXNavigatorGroup</string>
|
||||||
<key>Proportion</key>
|
<key>Proportion</key>
|
||||||
<string>593pt</string>
|
<string>551pt</string>
|
||||||
</dict>
|
</dict>
|
||||||
<dict>
|
<dict>
|
||||||
<key>Proportion</key>
|
<key>Proportion</key>
|
||||||
<string>80pt</string>
|
<string>122pt</string>
|
||||||
<key>Tabs</key>
|
<key>Tabs</key>
|
||||||
<array>
|
<array>
|
||||||
<dict>
|
<dict>
|
||||||
@ -373,9 +405,7 @@
|
|||||||
<key>GeometryConfiguration</key>
|
<key>GeometryConfiguration</key>
|
||||||
<dict>
|
<dict>
|
||||||
<key>Frame</key>
|
<key>Frame</key>
|
||||||
<string>{{10, 27}, {976, 53}}</string>
|
<string>{{10, 27}, {976, 145}}</string>
|
||||||
<key>RubberWindowFrame</key>
|
|
||||||
<string>0 59 1280 719 0 0 1280 778 </string>
|
|
||||||
</dict>
|
</dict>
|
||||||
<key>Module</key>
|
<key>Module</key>
|
||||||
<string>XCDetailModule</string>
|
<string>XCDetailModule</string>
|
||||||
@ -391,7 +421,7 @@
|
|||||||
<key>GeometryConfiguration</key>
|
<key>GeometryConfiguration</key>
|
||||||
<dict>
|
<dict>
|
||||||
<key>Frame</key>
|
<key>Frame</key>
|
||||||
<string>{{10, 27}, {769, 146}}</string>
|
<string>{{10, 27}, {976, 166}}</string>
|
||||||
</dict>
|
</dict>
|
||||||
<key>Module</key>
|
<key>Module</key>
|
||||||
<string>PBXProjectFindModule</string>
|
<string>PBXProjectFindModule</string>
|
||||||
@ -429,7 +459,9 @@
|
|||||||
<key>GeometryConfiguration</key>
|
<key>GeometryConfiguration</key>
|
||||||
<dict>
|
<dict>
|
||||||
<key>Frame</key>
|
<key>Frame</key>
|
||||||
<string>{{10, 27}, {976, 166}}</string>
|
<string>{{10, 27}, {976, 95}}</string>
|
||||||
|
<key>RubberWindowFrame</key>
|
||||||
|
<string>0 59 1280 719 0 0 1280 778 </string>
|
||||||
</dict>
|
</dict>
|
||||||
<key>Module</key>
|
<key>Module</key>
|
||||||
<string>PBXBuildResultsModule</string>
|
<string>PBXBuildResultsModule</string>
|
||||||
@ -457,11 +489,11 @@
|
|||||||
</array>
|
</array>
|
||||||
<key>TableOfContents</key>
|
<key>TableOfContents</key>
|
||||||
<array>
|
<array>
|
||||||
<string>6B6FA33D1070B90A009B0572</string>
|
<string>6B7FB6F31091CF16001BA51A</string>
|
||||||
<string>1CA23ED40692098700951B8B</string>
|
<string>1CA23ED40692098700951B8B</string>
|
||||||
<string>6B6FA33E1070B90A009B0572</string>
|
<string>6B7FB6F41091CF16001BA51A</string>
|
||||||
<string>6B8632A30F78115100E2684A</string>
|
<string>6B8632A30F78115100E2684A</string>
|
||||||
<string>6B6FA33F1070B90A009B0572</string>
|
<string>6B7FB6F51091CF16001BA51A</string>
|
||||||
<string>1CA23EDF0692099D00951B8B</string>
|
<string>1CA23EDF0692099D00951B8B</string>
|
||||||
<string>1CA23EE00692099D00951B8B</string>
|
<string>1CA23EE00692099D00951B8B</string>
|
||||||
<string>1CA23EE10692099D00951B8B</string>
|
<string>1CA23EE10692099D00951B8B</string>
|
||||||
@ -510,12 +542,12 @@
|
|||||||
<key>GeometryConfiguration</key>
|
<key>GeometryConfiguration</key>
|
||||||
<dict>
|
<dict>
|
||||||
<key>Frame</key>
|
<key>Frame</key>
|
||||||
<string>{{0, 0}, {1280, 136}}</string>
|
<string>{{0, 0}, {1280, 233}}</string>
|
||||||
</dict>
|
</dict>
|
||||||
<key>Module</key>
|
<key>Module</key>
|
||||||
<string>PBXDebugCLIModule</string>
|
<string>PBXDebugCLIModule</string>
|
||||||
<key>Proportion</key>
|
<key>Proportion</key>
|
||||||
<string>136pt</string>
|
<string>233pt</string>
|
||||||
</dict>
|
</dict>
|
||||||
<dict>
|
<dict>
|
||||||
<key>ContentConfiguration</key>
|
<key>ContentConfiguration</key>
|
||||||
@ -534,8 +566,8 @@
|
|||||||
<string>yes</string>
|
<string>yes</string>
|
||||||
<key>sizes</key>
|
<key>sizes</key>
|
||||||
<array>
|
<array>
|
||||||
<string>{{0, 0}, {630, 114}}</string>
|
<string>{{0, 0}, {620, 161}}</string>
|
||||||
<string>{{630, 0}, {650, 114}}</string>
|
<string>{{620, 0}, {660, 161}}</string>
|
||||||
</array>
|
</array>
|
||||||
</dict>
|
</dict>
|
||||||
<key>VerticalSplitView</key>
|
<key>VerticalSplitView</key>
|
||||||
@ -550,8 +582,8 @@
|
|||||||
<string>yes</string>
|
<string>yes</string>
|
||||||
<key>sizes</key>
|
<key>sizes</key>
|
||||||
<array>
|
<array>
|
||||||
<string>{{0, 0}, {1280, 114}}</string>
|
<string>{{0, 0}, {1280, 161}}</string>
|
||||||
<string>{{0, 114}, {1280, 423}}</string>
|
<string>{{0, 161}, {1280, 279}}</string>
|
||||||
</array>
|
</array>
|
||||||
</dict>
|
</dict>
|
||||||
</dict>
|
</dict>
|
||||||
@ -571,7 +603,7 @@
|
|||||||
<key>DebugSTDIOWindowFrame</key>
|
<key>DebugSTDIOWindowFrame</key>
|
||||||
<string>{{200, 200}, {500, 300}}</string>
|
<string>{{200, 200}, {500, 300}}</string>
|
||||||
<key>Frame</key>
|
<key>Frame</key>
|
||||||
<string>{{0, 141}, {1280, 537}}</string>
|
<string>{{0, 238}, {1280, 440}}</string>
|
||||||
<key>PBXDebugSessionStackFrameViewKey</key>
|
<key>PBXDebugSessionStackFrameViewKey</key>
|
||||||
<dict>
|
<dict>
|
||||||
<key>DebugVariablesTableConfiguration</key>
|
<key>DebugVariablesTableConfiguration</key>
|
||||||
@ -581,16 +613,16 @@
|
|||||||
<string>Value</string>
|
<string>Value</string>
|
||||||
<real>85</real>
|
<real>85</real>
|
||||||
<string>Summary</string>
|
<string>Summary</string>
|
||||||
<real>420</real>
|
<real>430</real>
|
||||||
</array>
|
</array>
|
||||||
<key>Frame</key>
|
<key>Frame</key>
|
||||||
<string>{{630, 0}, {650, 114}}</string>
|
<string>{{620, 0}, {660, 161}}</string>
|
||||||
</dict>
|
</dict>
|
||||||
</dict>
|
</dict>
|
||||||
<key>Module</key>
|
<key>Module</key>
|
||||||
<string>PBXDebugSessionModule</string>
|
<string>PBXDebugSessionModule</string>
|
||||||
<key>Proportion</key>
|
<key>Proportion</key>
|
||||||
<string>537pt</string>
|
<string>440pt</string>
|
||||||
</dict>
|
</dict>
|
||||||
</array>
|
</array>
|
||||||
<key>Name</key>
|
<key>Name</key>
|
||||||
@ -608,14 +640,14 @@
|
|||||||
</array>
|
</array>
|
||||||
<key>TableOfContents</key>
|
<key>TableOfContents</key>
|
||||||
<array>
|
<array>
|
||||||
<string>6B6FA3461070B941009B0572</string>
|
<string>6B7FB6F61091CF16001BA51A</string>
|
||||||
<string>1CCC7628064C1048000F2A68</string>
|
<string>1CCC7628064C1048000F2A68</string>
|
||||||
<string>1CCC7629064C1048000F2A68</string>
|
<string>1CCC7629064C1048000F2A68</string>
|
||||||
<string>6B6FA3471070B941009B0572</string>
|
<string>6B7FB6F71091CF16001BA51A</string>
|
||||||
<string>6B6FA3481070B941009B0572</string>
|
<string>6B7FB6F81091CF16001BA51A</string>
|
||||||
<string>6B6FA3491070B941009B0572</string>
|
<string>6B7FB6F91091CF16001BA51A</string>
|
||||||
<string>6B6FA34A1070B941009B0572</string>
|
<string>6B7FB6FA1091CF16001BA51A</string>
|
||||||
<string>6B8632A30F78115100E2684A</string>
|
<string>6B7FB6FB1091CF16001BA51A</string>
|
||||||
</array>
|
</array>
|
||||||
<key>ToolbarConfiguration</key>
|
<key>ToolbarConfiguration</key>
|
||||||
<string>xcode.toolbar.config.debugV3</string>
|
<string>xcode.toolbar.config.debugV3</string>
|
||||||
@ -1144,6 +1176,8 @@
|
|||||||
<key>Dock</key>
|
<key>Dock</key>
|
||||||
<array>
|
<array>
|
||||||
<dict>
|
<dict>
|
||||||
|
<key>BecomeActive</key>
|
||||||
|
<true/>
|
||||||
<key>ContentConfiguration</key>
|
<key>ContentConfiguration</key>
|
||||||
<dict>
|
<dict>
|
||||||
<key>PBXBottomSmartGroupGIDs</key>
|
<key>PBXBottomSmartGroupGIDs</key>
|
||||||
@ -1206,8 +1240,6 @@
|
|||||||
<string>185pt</string>
|
<string>185pt</string>
|
||||||
</dict>
|
</dict>
|
||||||
<dict>
|
<dict>
|
||||||
<key>BecomeActive</key>
|
|
||||||
<true/>
|
|
||||||
<key>ContentConfiguration</key>
|
<key>ContentConfiguration</key>
|
||||||
<dict>
|
<dict>
|
||||||
<key>PBXProjectModuleGUID</key>
|
<key>PBXProjectModuleGUID</key>
|
||||||
@ -1247,8 +1279,8 @@
|
|||||||
<true/>
|
<true/>
|
||||||
<key>TableOfContents</key>
|
<key>TableOfContents</key>
|
||||||
<array>
|
<array>
|
||||||
<string>6B74D0B7103DE14B00623975</string>
|
<string>6B57D33F108C659D00DDD053</string>
|
||||||
<string>6B74D0B8103DE14B00623975</string>
|
<string>6B57D340108C659D00DDD053</string>
|
||||||
<string>1CE0B1FE06471DED0097A5F4</string>
|
<string>1CE0B1FE06471DED0097A5F4</string>
|
||||||
<string>1CA1AED706398EBD00589147</string>
|
<string>1CA1AED706398EBD00589147</string>
|
||||||
</array>
|
</array>
|
||||||
@ -1257,9 +1289,9 @@
|
|||||||
<key>WindowString</key>
|
<key>WindowString</key>
|
||||||
<string>21 346 744 409 0 0 1280 778 </string>
|
<string>21 346 744 409 0 0 1280 778 </string>
|
||||||
<key>WindowToolGUID</key>
|
<key>WindowToolGUID</key>
|
||||||
<string>6B74D0B7103DE14B00623975</string>
|
<string>6B57D33F108C659D00DDD053</string>
|
||||||
<key>WindowToolIsVisible</key>
|
<key>WindowToolIsVisible</key>
|
||||||
<true/>
|
<false/>
|
||||||
</dict>
|
</dict>
|
||||||
<dict>
|
<dict>
|
||||||
<key>Identifier</key>
|
<key>Identifier</key>
|
||||||
|
Loading…
x
Reference in New Issue
Block a user