Remove SlideShow, and stb_image
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@ -1,54 +0,0 @@
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//
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// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would be
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// appreciated but is not required.
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// 2. Altered source versions must be plainly marked as such, and must not be
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// misrepresented as being the original software.
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// 3. This notice may not be removed or altered from any source distribution.
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//
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#ifndef SLIDESHOW_H
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#define SLIDESHOW_H
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#include "Filelist.h"
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#include <vector>
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#include <string>
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class SlideShow
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{
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std::vector<std::string> m_files;
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char m_path[256];
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int m_width;
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int m_height;
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unsigned int m_texId;
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void purgeImage();
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bool loadImage(const char* path);
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bool m_showCurSlide;
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float m_slideAlpha;
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int m_curSlide;
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int m_nextSlide;
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public:
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SlideShow();
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~SlideShow();
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bool init(const char* path);
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void nextSlide();
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void prevSlide();
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void setSlide(int n);
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void updateAndDraw(float dt, const float w, const float h);
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};
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#endif // SLIDESHOW_H
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@ -1,160 +0,0 @@
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//
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// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would be
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// appreciated but is not required.
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// 2. Altered source versions must be plainly marked as such, and must not be
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// misrepresented as being the original software.
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// 3. This notice may not be removed or altered from any source distribution.
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//
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#include "SlideShow.h"
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#include <string.h>
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#include <stdio.h>
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#include "SDL_opengl.h"
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//#define STBI_HEADER_FILE_ONLY
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#include "stb_image.h"
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SlideShow::SlideShow() :
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m_width(0),
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m_height(0),
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m_texId(0),
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m_showCurSlide(true),
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m_slideAlpha(1.0f),
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m_curSlide(-1),
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m_nextSlide(0)
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{
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}
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SlideShow::~SlideShow()
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{
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purgeImage();
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}
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void SlideShow::purgeImage()
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{
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if (m_texId)
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{
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glDeleteTextures(1, (GLuint*)&m_texId);
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m_texId = 0;
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m_width = 0;
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m_height = 0;
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}
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}
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bool SlideShow::loadImage(const char* path)
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{
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purgeImage();
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int bpp;
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unsigned char* data = stbi_load(path, &m_width, &m_height, &bpp, 4);
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if (!data)
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{
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printf("Could not load file '%s': %s\n", path, stbi_failure_reason());
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return false;
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}
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glGenTextures(1, (GLuint*)&m_texId);
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glBindTexture(GL_TEXTURE_RECTANGLE_ARB, m_texId);
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glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, m_width, m_height, 0,
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GL_RGBA, GL_UNSIGNED_BYTE, data);
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glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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stbi_image_free(data);
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return true;
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}
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bool SlideShow::init(const char* path)
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{
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strcpy(m_path, path);
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scanDirectory(m_path, ".png", m_files);
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return true;
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}
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void SlideShow::nextSlide()
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{
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setSlide(m_nextSlide+1);
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}
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void SlideShow::prevSlide()
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{
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setSlide(m_nextSlide-1);
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}
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void SlideShow::setSlide(int n)
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{
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const int maxIdx = m_files.size() ? m_files.size() - 1 : 0;
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m_nextSlide = n;
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if (m_nextSlide < 0) m_nextSlide = 0;
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if (m_nextSlide > maxIdx) m_nextSlide = maxIdx;
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}
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void SlideShow::updateAndDraw(float dt, const float w, const float h)
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{
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float slideAlphaTarget = (m_showCurSlide && m_texId) ? 1.0f : 0.0f;
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if (m_curSlide != m_nextSlide)
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slideAlphaTarget = 0;
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if (slideAlphaTarget > m_slideAlpha)
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m_slideAlpha += dt*4;
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else if (slideAlphaTarget < m_slideAlpha)
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m_slideAlpha -= dt*4;
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if (m_slideAlpha < 0) m_slideAlpha = 0;
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if (m_slideAlpha > 1) m_slideAlpha = 1;
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if (m_curSlide != m_nextSlide && m_slideAlpha < 0.01f)
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{
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m_curSlide = m_nextSlide;
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if (m_curSlide >= 0 && static_cast<std::size_t>(m_curSlide) < m_files.size())
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{
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char path[256];
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strcpy(path, m_path);
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strcat(path, m_files[m_curSlide].c_str());
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loadImage(path);
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}
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}
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if (m_slideAlpha > 0.01f && m_texId)
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{
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unsigned char alpha = (unsigned char)(m_slideAlpha*255.0f);
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glEnable(GL_TEXTURE_RECTANGLE_ARB);
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glBindTexture(GL_TEXTURE_RECTANGLE_ARB, m_texId);
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const float tw = (float)m_width;
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const float th = (float)m_height;
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const float hw = w*0.5f;
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const float hh = h*0.5f;
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glColor4ub(255,255,255,alpha);
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glBegin(GL_QUADS);
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glTexCoord2f(0,th);
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glVertex2f(hw-tw/2,hh-th/2);
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glTexCoord2f(tw,th);
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glVertex2f(hw+tw/2,hh-th/2);
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glTexCoord2f(tw,0);
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glVertex2f(hw+tw/2,hh+th/2);
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glTexCoord2f(0,0);
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glVertex2f(hw-tw/2,hh+th/2);
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glEnd();
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glDisable(GL_TEXTURE_RECTANGLE_ARB);
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}
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}
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@ -39,7 +39,6 @@
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#include "InputGeom.h"
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#include "TestCase.h"
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#include "Filelist.h"
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#include "SlideShow.h"
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#include "Sample_SoloMesh.h"
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#include "Sample_TileMesh.h"
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#include "Sample_TempObstacles.h"
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@ -176,9 +175,6 @@ int main(int /*argc*/, char** /*argv*/)
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float markerPosition[3] = {0, 0, 0};
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bool markerPositionSet = false;
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SlideShow slideShow;
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slideShow.init("slides/");
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InputGeom* geom = 0;
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Sample* sample = 0;
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@ -254,14 +250,6 @@ int main(int /*argc*/, char** /*argv*/)
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geom->saveGeomSet(&settings);
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}
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}
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else if (event.key.keysym.sym == SDLK_RIGHT)
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{
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slideShow.nextSlide();
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}
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else if (event.key.keysym.sym == SDLK_LEFT)
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{
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slideShow.prevSlide();
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}
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break;
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case SDL_MOUSEWHEEL:
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@ -888,8 +876,6 @@ int main(int /*argc*/, char** /*argv*/)
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imguiEndScrollArea();
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}
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slideShow.updateAndDraw(dt, (float)width, (float)height);
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// Marker
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if (markerPositionSet && gluProject((GLdouble)markerPosition[0], (GLdouble)markerPosition[1], (GLdouble)markerPosition[2],
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modelviewMatrix, projectionMatrix, viewport, &x, &y, &z))
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