Quick fix for Win32. Need to handle linking to SDL for x64 still.

This commit is contained in:
Cameron Hart 2013-10-02 08:18:48 +10:00
parent eec40309bc
commit bbcb11fd14

View File

@ -152,7 +152,7 @@ project "RecastDemo"
-- windows library cflags and libs
configuration { "windows" }
includedirs { "../RecastDemo/Contrib/SDL/include" }
libdirs { "../RecastDemo/Contrib/SDL/lib" }
libdirs { "../RecastDemo/Contrib/SDL/lib/x86" }
links {
"opengl32",
"glu32",