From cb93a7062bb8d514fd697894ea0783e86321426c Mon Sep 17 00:00:00 2001 From: Mikko Mononen Date: Sat, 19 May 2012 09:20:24 +0000 Subject: [PATCH] Remove navmesh tile even if a empty mesh is returned. --- DetourTileCache/Source/DetourTileCache.cpp | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/DetourTileCache/Source/DetourTileCache.cpp b/DetourTileCache/Source/DetourTileCache.cpp index 3a213a9..8933f69 100644 --- a/DetourTileCache/Source/DetourTileCache.cpp +++ b/DetourTileCache/Source/DetourTileCache.cpp @@ -663,10 +663,13 @@ dtStatus dtTileCache::buildNavMeshTile(const dtCompressedTileRef ref, dtNavMesh* int navDataSize = 0; if (!dtCreateNavMeshData(¶ms, &navData, &navDataSize)) return DT_FAILURE; - + + // Remove existing tile. + navmesh->removeTile(navmesh->getTileRefAt(tile->header->tx,tile->header->ty,tile->header->tlayer),0,0); + + // Add new tile, or leave the location empty. if (navData) { - navmesh->removeTile(navmesh->getTileRefAt(tile->header->tx,tile->header->ty,tile->header->tlayer),0,0); // Let the navmesh own the data. status = navmesh->addTile(navData,navDataSize,DT_TILE_FREE_DATA,0,0); if (dtStatusFailed(status))