From ddc9af1d938c987fb9b3896ee648cf08ab004258 Mon Sep 17 00:00:00 2001 From: Mikko Mononen Date: Sun, 29 Mar 2009 12:38:26 +0000 Subject: [PATCH] - Added version 1.0 release notes. --- Recast/Readme.txt | 19 ++++++++++++++++++- 1 file changed, 18 insertions(+), 1 deletion(-) diff --git a/Recast/Readme.txt b/Recast/Readme.txt index 6c5df27..751bf6d 100644 --- a/Recast/Readme.txt +++ b/Recast/Readme.txt @@ -25,10 +25,27 @@ the regions as simple polygons. finally converted to convex polygons which makes them perfect for pathfinding and spatial reasoning about the level. -The project files with this distribution can be compiled with Microsoft Visual C++ 2008 (you can download it for free) and XCode 3.1. +The project files with this distribution can be compiled with Microsoft Visual C++ 2008 +(you can download it for free) and XCode 3.1. You can find examples how to use the library on the Examples directory. +-- + +Recast 1.0 Release Notes +Released March 29th, 2009 + +This is the first release of Recast. + +The process is not always as robust as I would wish. The watershed phase sometimes swallows tiny islands +which are close to edges. These droppings are handled in rcBuildContours, but the code is not +particularly robust either. + +Another non-robust case is when portal contours (contours shared between two regions) are always +assumed to be straight. That can lead to overlapping contours specially when the level has +large open areas. + + Mikko Mononen memon@inside.org