From 5dfb3b01e7cf4563f06a0a6d28e86c12a82398ea Mon Sep 17 00:00:00 2001 From: Kromster80 Date: Mon, 10 Nov 2014 15:23:28 +0300 Subject: [PATCH] Renamed enum to avoid name collisions with "hull" variables --- Recast/Source/RecastMeshDetail.cpp | 36 +++++++++++++++--------------- 1 file changed, 18 insertions(+), 18 deletions(-) diff --git a/Recast/Source/RecastMeshDetail.cpp b/Recast/Source/RecastMeshDetail.cpp index 5cc2adf..292609f 100644 --- a/Recast/Source/RecastMeshDetail.cpp +++ b/Recast/Source/RecastMeshDetail.cpp @@ -237,8 +237,8 @@ static unsigned short getHeight(const float fx, const float fy, const float fz, enum EdgeValues { - UNDEF = -1, - HULL = -2, + EV_UNDEF = -1, + EV_HULL = -2, }; static int findEdge(const int* edges, int nedges, int s, int t) @@ -249,7 +249,7 @@ static int findEdge(const int* edges, int nedges, int s, int t) if ((e[0] == s && e[1] == t) || (e[0] == t && e[1] == s)) return i; } - return UNDEF; + return EV_UNDEF; } static int addEdge(rcContext* ctx, int* edges, int& nedges, const int maxEdges, int s, int t, int l, int r) @@ -257,12 +257,12 @@ static int addEdge(rcContext* ctx, int* edges, int& nedges, const int maxEdges, if (nedges >= maxEdges) { ctx->log(RC_LOG_ERROR, "addEdge: Too many edges (%d/%d).", nedges, maxEdges); - return UNDEF; + return EV_UNDEF; } // Add edge if not already in the triangulation. int e = findEdge(edges, nedges, s, t); - if (e == UNDEF) + if (e == EV_UNDEF) { int* edge = &edges[nedges*4]; edge[0] = s; @@ -273,15 +273,15 @@ static int addEdge(rcContext* ctx, int* edges, int& nedges, const int maxEdges, } else { - return UNDEF; + return EV_UNDEF; } } static void updateLeftFace(int* e, int s, int t, int f) { - if (e[0] == s && e[1] == t && e[2] == UNDEF) + if (e[0] == s && e[1] == t && e[2] == EV_UNDEF) e[2] = f; - else if (e[1] == s && e[0] == t && e[3] == UNDEF) + else if (e[1] == s && e[0] == t && e[3] == EV_UNDEF) e[3] = f; } @@ -322,12 +322,12 @@ static void completeFacet(rcContext* ctx, const float* pts, int npts, int* edges // Cache s and t. int s,t; - if (edge[2] == UNDEF) + if (edge[2] == EV_UNDEF) { s = edge[0]; t = edge[1]; } - else if (edge[3] == UNDEF) + else if (edge[3] == EV_UNDEF) { s = edge[1]; t = edge[0]; @@ -390,15 +390,15 @@ static void completeFacet(rcContext* ctx, const float* pts, int npts, int* edges // Add new edge or update face info of old edge. e = findEdge(edges, nedges, pt, s); - if (e == UNDEF) - addEdge(ctx, edges, nedges, maxEdges, pt, s, nfaces, UNDEF); + if (e == EV_UNDEF) + addEdge(ctx, edges, nedges, maxEdges, pt, s, nfaces, EV_UNDEF); else updateLeftFace(&edges[e*4], pt, s, nfaces); // Add new edge or update face info of old edge. e = findEdge(edges, nedges, t, pt); - if (e == UNDEF) - addEdge(ctx, edges, nedges, maxEdges, t, pt, nfaces, UNDEF); + if (e == EV_UNDEF) + addEdge(ctx, edges, nedges, maxEdges, t, pt, nfaces, EV_UNDEF); else updateLeftFace(&edges[e*4], t, pt, nfaces); @@ -406,7 +406,7 @@ static void completeFacet(rcContext* ctx, const float* pts, int npts, int* edges } else { - updateLeftFace(&edges[e*4], s, t, HULL); + updateLeftFace(&edges[e*4], s, t, EV_HULL); } } @@ -420,14 +420,14 @@ static void delaunayHull(rcContext* ctx, const int npts, const float* pts, edges.resize(maxEdges*4); for (int i = 0, j = nhull-1; i < nhull; j=i++) - addEdge(ctx, &edges[0], nedges, maxEdges, hull[j],hull[i], HULL, UNDEF); + addEdge(ctx, &edges[0], nedges, maxEdges, hull[j],hull[i], EV_HULL, EV_UNDEF); int currentEdge = 0; while (currentEdge < nedges) { - if (edges[currentEdge*4+2] == UNDEF) + if (edges[currentEdge*4+2] == EV_UNDEF) completeFacet(ctx, pts, npts, &edges[0], nedges, maxEdges, nfaces, currentEdge); - if (edges[currentEdge*4+3] == UNDEF) + if (edges[currentEdge*4+3] == EV_UNDEF) completeFacet(ctx, pts, npts, &edges[0], nedges, maxEdges, nfaces, currentEdge); currentEdge++; }