7 Commits

Author SHA1 Message Date
Kyeongho Park
24230e8e8d
Bugfix/chunkytrimesh subdivide maxnodes (#451)
* minor redundant: dir

* bugfix: ChunkyTriMesh nodes array: out of bounds
2020-11-17 11:46:52 +01:00
Graham Pentheny
66c6060e95 Fix a bunch of compiler warnings
* Removed some unused vars
* Fixed some signed/unsigned comparison mismatch warnings
* Cast some int's to size_t when appropriate
* Removed some redundant casts
* silenced warnings about implicit conversions that lose precision
* changed origMousePos to an array of ints to match mousePos
2016-01-10 22:41:38 -05:00
Mikko Mononen
c83be9f214 Sped up input geom raycast 2010-10-15 12:19:44 +00:00
Mikko Mononen
9bb95ef45b Issue 61: Everything compiles now without errors in warning level 4. 2010-04-13 09:39:33 +00:00
Mikko Mononen
5119b5cb16 API CHANGE! Better serialization support. 2010-03-25 12:24:40 +00:00
Mikko Mononen
b31b9334c3 Visual studio compile fixes. 2009-06-16 10:03:47 +00:00
Mikko Mononen
c56ebb7e77 - (too) large refactoring of the generation and demo code to support tiled preprocessing
- added rcFixupAdjacentContours which adjust adjacent contour sets so that that they share all vertices (still buggy!)
- changed the demo stucture to handle tiled navmesh generation process (still ugly)
- the performance results are put into a struct instead of logged immediatelly
- added ChunkyTriMesh class which allows to partiotion a trimesh to smaller pieces using AABB tree
2009-05-17 13:31:09 +00:00