Mikko Mononen
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7d8fe75de1
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The ugly and humble beginnings of path following and multi-agent navigation code.
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2010-08-12 12:54:00 +00:00 |
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Mikko Mononen
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474a3ddc67
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Changed link bmin/bmax to fraction along the edge. Fixed moveAlong to work with multiple links per edge. Use flat delta for path iterator.
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2010-08-10 10:43:28 +00:00 |
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Mikko Mononen
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5ebcb453fb
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Issue 45:Input triangle based area creation (another try)
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2010-07-13 07:19:10 +00:00 |
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Mikko Mononen
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cd3a351f40
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Custom allocator for Recast.
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2010-07-09 12:55:14 +00:00 |
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Mikko Mononen
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e5cca88cd1
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Custom memory allocator for Detour. Fixed parallel touching portal connection.
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2010-07-09 10:37:49 +00:00 |
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Mikko Mononen
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d5c65a220f
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Raycast does not try to follow off-mesh links (Issue 64), use references instead of pointers in debugdraw api (Issue 62, Issue 63)
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2010-04-15 07:22:58 +00:00 |
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Mikko Mononen
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10b330ffb4
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Moved common functions behind name decoration.
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2010-04-14 18:45:46 +00:00 |
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Mikko Mononen
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b21e854c9a
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Display total build in GUI for demo purposes.
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2010-04-14 18:22:35 +00:00 |
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Mikko Mononen
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9bb95ef45b
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Issue 61: Everything compiles now without errors in warning level 4.
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2010-04-13 09:39:33 +00:00 |
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Mikko Mononen
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5119b5cb16
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API CHANGE! Better serialization support.
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2010-03-25 12:24:40 +00:00 |
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Mikko Mononen
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a988697cc1
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fixes for Issue 56: Fairly minor bugs picked up by static analysis tool, redux
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2010-03-18 08:57:16 +00:00 |
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Mikko Mononen
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359f15b11c
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Moved pointers from dtMeshHeader to dtMeshTile, allows mixing build/use 32/64 bit builds. Bumbed Detour version number.
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2010-03-02 09:24:24 +00:00 |
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Mikko Mononen
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5ade5a3052
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More robust path iteration code.
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2010-02-12 13:04:55 +00:00 |
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Mikko Mononen
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668484eb14
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Better handling of contour problems.
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2010-02-12 10:25:28 +00:00 |
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Mikko Mononen
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a715e9a5f7
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Area progress: Pass area type and ability flags to recast. Convex Area tool. Mark chf with convex volumes. Better visualization of volumes.
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2010-02-05 16:15:49 +00:00 |
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Mikko Mononen
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f839fb080a
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NOTE: Changed the generation procedure, see samples! Erode walkable area before area is generated. Allow to mark areas on chf. Generate regions following areas (+ many fixes here and there to make it alwasy work). Part 2
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2010-02-01 14:58:30 +00:00 |
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Mikko Mononen
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d6a5eb5ee2
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Climb height to int should floor not ceil.
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2010-01-29 13:02:54 +00:00 |
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Mikko Mononen
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9bf68216a3
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Better handling of low obstacles.
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2010-01-29 11:37:14 +00:00 |
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Mikko Mononen
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a56bf3ec2d
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Off-Mesh connections across tile boundaries. Fixed getPolysAround(). Detour links per poly use linked list. Adjusted off-mesh connection tool.
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2010-01-26 12:48:58 +00:00 |
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Mikko Mononen
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3abbfe006d
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Changed Detour header var names more to verbose. Pass params as a struct to dtCreateNavMeshData. Named Off-mesh links to Off-mesh connections. Cleaned up Off-mesh connection code and samples. Added connection radius and direction to Off-mesh connections. Agent dimensions passed store in navmesh header.
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2010-01-19 14:22:48 +00:00 |
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Mikko Mononen
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4ad8dafa40
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Off-Mesh link progress (not fully working).
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2010-01-10 17:21:01 +00:00 |
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Mikko Mononen
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eb6b215d23
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Changed the sample stuff to support extra link tool. Added simple tool to create eextra links (no detour support yet).
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2010-01-05 14:26:40 +00:00 |
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Mikko Mononen
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4934dc2065
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Refactored sample code. Separated navmesh test code to a tool class.
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2009-12-30 08:49:46 +00:00 |
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Mikko Mononen
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a73da5e966
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Moved all debug draw utilities to DebugUtils folder. Added recast data to .obj dump functions.
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2009-12-09 15:45:10 +00:00 |
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Mikko Mononen
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e4239a3bdf
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Removed stat and tile navmeshes. Fixed examples.
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2009-12-04 07:27:53 +00:00 |
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Mikko Mononen
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a47e3436c9
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Changed static navmesh samples to use new navmesh. Renamed Stat samples to Solo. Added moveAlongPathCorridor() to dtNavMesh.
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2009-12-03 13:16:25 +00:00 |
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