Graham Pentheny
b7a83e0afb
Fixed rule of 3 violations in many places.
...
* Added virtual qualifier to a few destructors in subclasses.
* Removed a few empty destructors that didn't need to be explicitly defined.
* Fixed a few typos
* Removed unnecessary empty virtual destructors in some classes with parent's who derrived from a class with a virtual destructor
2016-01-20 11:57:32 -05:00
Ben Hymers
551d1b250e
Use size_t for rcAlloc and dtAlloc
...
This was already partly done by @cexikitin in #65 , I'm just finishing it
off in their absence!
Closes #65
2016-01-15 00:36:18 +00:00
Janiels
5548fc36e3
Add missing virtual destructors to dtTileCacheCompressor and dtTileCacheMeshProcess
2014-06-18 15:08:34 +02:00
Janiels
aecd378ae0
Add virtual destructor to dtTileCacheAlloc
2014-06-18 14:42:03 +02:00
Mikko Mononen
336409d037
Added tool states, Crowd can be let run in the BG while changing mesh, Added off-mesh connection support for tile cache, Fixed tile cache area generation, Added debugdraw for tile cache build steps, Migrated to Xcode4.
2012-02-04 21:27:07 +00:00
Mikko Mononen
1a66ddf71a
Partial checkin or tile cache endian swap.
2011-12-19 19:31:39 +00:00
Cameron hart
d5729c678b
Changed header comments to use Doxygen format and added configuration Doxyfile.
2011-05-06 23:22:08 +00:00
Mikko Mononen
9902efc845
TileCache progress: Moved tile cache to Detour and made proper class for it. Better obstacles and tile layer management.
2011-04-16 07:57:50 +00:00