8 Commits

Author SHA1 Message Date
Mikko Mononen
3a8b259bd2 Align all data chunks in the navmesh data to 4 bytes. 2009-11-20 08:29:03 +00:00
Mikko Mononen
587dfb80f8 Path finder was not clearing closed flag properly. 2009-10-01 20:37:08 +00:00
Mikko Mononen
5fc5626938 Log is printed to stdout after build.
Fixed tile data deletion in tilenavmesh (thanks jswigart).
Adjusted default border size in tiled versions.
Added experimental monotone region builder.
2009-08-27 09:01:15 +00:00
Mikko Mononen
6de4d30705 Monster update which adds detail height meshes.
- Added detail height mesh generation (RecastDetailMesh.cpp) for single,tiled statmeshes as well as tilemesh.
- Added feature to contour tracing which detects extra vertices along tile edges which should be removed later.
- Changed the tiled stat mesh preprocess, so that it first generated polymeshes per tile and finally combines them.
- Fixed bug in the GUI code where invisible buttons could be pressed.
2009-08-24 12:44:44 +00:00
Mikko Mononen
cc0f1431cd Detour: Optimized new cost code to removed redundant edge midpoint calculations.
Detour: FIxed broken raycast code on TileNavmesh.
Detour: Added more comments to public API.
2009-07-20 08:05:18 +00:00
Mikko Mononen
e1d7b3e1f5 Detour: Fixed open list bug in pathfinder, nodes were never marked as closed!
Detour: Made the cost function to use polygon edge midpoints instead of polygon centroids.
2009-07-16 11:15:21 +00:00
Mikko Mononen
caeb02e2fd Detour/Demo: Fixed compile warnings and errors for VC++. 2009-07-14 17:03:35 +00:00
Mikko Mononen
b418aba176 Detour: yet another rename fallout. 2009-07-14 16:51:05 +00:00