#ifndef RECASTBUILDERSTATMESHTILING_H #define RECASTBUILDERSTATMESHTILING_H #include "BuilderStatMesh.h" #include "DetourStatNavMesh.h" #include "Recast.h" #include "RecastLog.h" #include "ChunkyTriMesh.h" class BuilderStatMeshTiled : public BuilderStatMesh { protected: struct Tile { inline Tile() : chf(0), cset(0), solid(0), buildTime(0) {} inline ~Tile() { delete chf; delete cset; delete solid; } rcCompactHeightfield* chf; rcHeightfield* solid; rcContourSet* cset; int buildTime; }; struct TileSet { inline TileSet() : width(0), height(0), tiles(0) {} inline ~TileSet() { delete [] tiles; } int width, height; float bmin[3], bmax[3]; float cs, ch; Tile* tiles; }; bool m_measurePerTileTimings; bool m_keepInterResults; float m_tileSize; rcBuildTimes m_buildTimes; rcChunkyTriMesh* m_chunkyMesh; rcPolyMesh* m_polyMesh; rcConfig m_cfg; TileSet* m_tileSet; static const int MAX_STAT_BUCKETS = 1000; int m_statPolysPerTile[MAX_STAT_BUCKETS]; int m_statPolysPerTileSamples; int m_statTimePerTile[MAX_STAT_BUCKETS]; int m_statTimePerTileSamples; enum DrawMode { DRAWMODE_NAVMESH, DRAWMODE_NAVMESH_TRANS, DRAWMODE_NAVMESH_BVTREE, DRAWMODE_NAVMESH_INVIS, DRAWMODE_MESH, DRAWMODE_VOXELS, DRAWMODE_VOXELS_WALKABLE, DRAWMODE_COMPACT, DRAWMODE_COMPACT_DISTANCE, DRAWMODE_COMPACT_REGIONS, DRAWMODE_REGION_CONNECTIONS, DRAWMODE_RAW_CONTOURS, DRAWMODE_BOTH_CONTOURS, DRAWMODE_CONTOURS, DRAWMODE_POLYMESH, MAX_DRAWMODE }; DrawMode m_drawMode; void cleanup(); public: BuilderStatMeshTiled(); virtual ~BuilderStatMeshTiled(); virtual void handleSettings(); virtual void handleDebugMode(); virtual void handleRender(); virtual void handleRenderOverlay(class GLFont* font, double* proj, double* model, int* view); virtual void handleMeshChanged(const float* verts, int nverts, const int* tris, const float* trinorms, int ntris, const float* bmin, const float* bmax); virtual bool handleBuild(); }; #endif // RECASTBUILDERSTATMESHTILING_H