// // Copyright (c) 2009-2010 Mikko Mononen memon@inside.org // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would be // appreciated but is not required. // 2. Altered source versions must be plainly marked as such, and must not be // misrepresented as being the original software. // 3. This notice may not be removed or altered from any source distribution. // #ifndef RECASTSAMPLETILEMESH_H #define RECASTSAMPLETILEMESH_H #include "Sample.h" #include "DetourNavMesh.h" #include "Recast.h" #include "RecastLog.h" #include "ChunkyTriMesh.h" class Sample_TileMesh : public Sample { protected: bool m_keepInterResults; bool m_buildAll; rcBuildTimes m_buildTimes; float m_totalBuildTimeMs; bool m_drawPortals; unsigned char* m_triflags; rcHeightfield* m_solid; rcCompactHeightfield* m_chf; rcContourSet* m_cset; rcPolyMesh* m_pmesh; rcPolyMeshDetail* m_dmesh; rcConfig m_cfg; int m_maxTiles; int m_maxPolysPerTile; float m_tileSize; unsigned int m_tileCol; float m_tileBmin[3]; float m_tileBmax[3]; float m_tileBuildTime; float m_tileMemUsage; int m_tileTriCount; unsigned char* buildTileMesh(const int tx, const int ty, const float* bmin, const float* bmax, int& dataSize); void cleanup(); void saveAll(const char* path, const dtNavMesh* mesh); dtNavMesh* loadAll(const char* path); public: Sample_TileMesh(); virtual ~Sample_TileMesh(); virtual void handleSettings(); virtual void handleTools(); virtual void handleDebugMode(); virtual void handleRender(); virtual void handleRenderOverlay(double* proj, double* model, int* view); virtual void handleMeshChanged(class InputGeom* geom); virtual bool handleBuild(); void buildTile(const float* pos); void removeTile(const float* pos); void buildAllTiles(); void removeAllTiles(); }; #endif // RECASTSAMPLETILEMESH_H