NAME = RecastDemo SOURCES = \ ChunkyTriMesh.cpp \ ConvexVolumeTool.cpp \ CrowdManager.cpp \ CrowdTool.cpp \ Filelist.cpp \ foo \ imgui.cpp \ imguiRenderGL.cpp \ InputGeom.cpp \ main.cpp \ MeshLoaderObj.cpp \ NavMeshTesterTool.cpp \ OffMeshConnectionTool.cpp \ PerfTimer.cpp \ Sample.cpp \ Sample_Debug.cpp \ SampleInterfaces.cpp \ Sample_SoloMeshSimple.cpp \ Sample_SoloMeshTiled.cpp \ Sample_TileMesh.cpp \ SDLMain.m \ SlideShow.cpp \ TestCase.cpp \ ValueHistory.cpp HEADERS = \ ChunkyTriMesh.h \ ConvexVolumeTool.h \ CrowdManager.h \ CrowdTool.h \ Filelist.h \ foo \ imgui.h \ imguiRenderGL.h \ InputGeom.h \ MeshLoaderObj.h \ NavMeshTesterTool.h \ OffMeshConnectionTool.h \ PerfTimer.h \ Sample_Debug.h \ Sample.h \ SampleInterfaces.h \ Sample_SoloMeshSimple.h \ Sample_SoloMeshTiled.h \ Sample_TileMesh.h \ SDLMain.h \ SlideShow.h \ TestCase.h \ ValueHistory.h CPPFLAGS = \ -I $(NAME)/Contrib \ -I DebugUtils/Include \ -I Detour/Include \ -I Recast/Include \ `pkg-config --cflags sdl` LDFLAGS = \ -L $(BIN) \ -lDetour \ -lRecast \ -lGL -lGLU \ `pkg-config --libs sdl` LIBS = $(BIN)/DebugUtils.a include $(BUILD)/Program.mk