Mikko Mononen 129efa5833 Fix for issue #38 and improvements to detail mesh tessellation
- do circumCircle calculations relative to first vertex for adde
precision
- improved the results of triangulateHull(), produces less degen
triangles
- fixed case with contour merging when outline is null
2014-06-24 15:23:53 +03:00
..
2014-06-14 15:43:22 +02:00