Jakob Botsch Nielsen a31da928ba Add settings storage to geometry sets
This adds the ability for geometry sets to store build settings that can
be automatically applied when they are loaded. This should allow sharing
of .gset files to demonstrate problems with certain settings on certain
files. It also allows people to diagnose problems more easily by being
able to dump their own triangle meshes and settings and load them in the
demo, with all of its visualization options. .gset files can be created
from the current mesh and settings by pressing the 9 key, which will
generate it in the same folder as the input mesh.

Also converts more of the demo to use STL.
2016-01-17 20:31:09 +01:00

108 lines
2.9 KiB
C++

//
// Copyright (c) 2009-2010 Mikko Mononen memon@inside.org
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
//
#ifndef RECASTSAMPLETILEMESH_H
#define RECASTSAMPLETILEMESH_H
#include "Sample.h"
#include "DetourNavMesh.h"
#include "Recast.h"
#include "ChunkyTriMesh.h"
class Sample_TileMesh : public Sample
{
protected:
bool m_keepInterResults;
bool m_buildAll;
float m_totalBuildTimeMs;
unsigned char* m_triareas;
rcHeightfield* m_solid;
rcCompactHeightfield* m_chf;
rcContourSet* m_cset;
rcPolyMesh* m_pmesh;
rcPolyMeshDetail* m_dmesh;
rcConfig m_cfg;
enum DrawMode
{
DRAWMODE_NAVMESH,
DRAWMODE_NAVMESH_TRANS,
DRAWMODE_NAVMESH_BVTREE,
DRAWMODE_NAVMESH_NODES,
DRAWMODE_NAVMESH_PORTALS,
DRAWMODE_NAVMESH_INVIS,
DRAWMODE_MESH,
DRAWMODE_VOXELS,
DRAWMODE_VOXELS_WALKABLE,
DRAWMODE_COMPACT,
DRAWMODE_COMPACT_DISTANCE,
DRAWMODE_COMPACT_REGIONS,
DRAWMODE_REGION_CONNECTIONS,
DRAWMODE_RAW_CONTOURS,
DRAWMODE_BOTH_CONTOURS,
DRAWMODE_CONTOURS,
DRAWMODE_POLYMESH,
DRAWMODE_POLYMESH_DETAIL,
MAX_DRAWMODE
};
DrawMode m_drawMode;
int m_maxTiles;
int m_maxPolysPerTile;
float m_tileSize;
unsigned int m_tileCol;
float m_lastBuiltTileBmin[3];
float m_lastBuiltTileBmax[3];
float m_tileBuildTime;
float m_tileMemUsage;
int m_tileTriCount;
unsigned char* buildTileMesh(const int tx, const int ty, const float* bmin, const float* bmax, int& dataSize);
void cleanup();
void saveAll(const char* path, const dtNavMesh* mesh);
dtNavMesh* loadAll(const char* path);
public:
Sample_TileMesh();
virtual ~Sample_TileMesh();
virtual void handleSettings();
virtual void handleTools();
virtual void handleDebugMode();
virtual void handleRender();
virtual void handleRenderOverlay(double* proj, double* model, int* view);
virtual void handleMeshChanged(class InputGeom* geom);
virtual bool handleBuild();
virtual void collectSettings(struct BuildSettings& settings);
void getTilePos(const float* pos, int& tx, int& ty);
void buildTile(const float* pos);
void removeTile(const float* pos);
void buildAllTiles();
void removeAllTiles();
};
#endif // RECASTSAMPLETILEMESH_H