
dtNavMesh needs exclusive access to the data passed to addTile since it will make dynamic changes to this at runtime. For that reason the data should not be reused until the tile has been removed from the nav mesh again. Fix #149
dtNavMesh needs exclusive access to the data passed to addTile since it will make dynamic changes to this at runtime. For that reason the data should not be reused until the tile has been removed from the nav mesh again. Fix #149