210 lines
6.9 KiB
C++
210 lines
6.9 KiB
C++
//
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// Copyright (c) 2009 Mikko Mononen memon@inside.org
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would be
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// appreciated but is not required.
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// 2. Altered source versions must be plainly marked as such, and must not be
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// misrepresented as being the original software.
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// 3. This notice may not be removed or altered from any source distribution.
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//
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#ifndef DETOURTILEDNAVMESH_H
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#define DETOURTILEDNAVMESH_H
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// Reference to navigation polygon.
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typedef unsigned int dtTilePolyRef;
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static const int DT_TILE_REF_SALT_BITS = 12;
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static const int DT_TILE_REF_SALT_MASK = (1<<DT_TILE_REF_SALT_BITS)-1;
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static const int DT_TILE_REF_TILE_BITS = 12;
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static const int DT_TILE_REF_TILE_MASK = (1<<DT_TILE_REF_TILE_BITS)-1;
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static const int DT_TILE_REF_POLY_BITS = 8;
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static const int DT_TILE_REF_POLY_MASK = (1<<DT_TILE_REF_POLY_BITS)-1;
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// Maximum number of vertices per navigation polygon.
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static const int DT_TILE_VERTS_PER_POLYGON = 6;
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static const int DT_MAX_TILES = 1 << DT_TILE_REF_TILE_BITS;
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static const int DT_MAX_POLYGONS = 1 << DT_TILE_REF_POLY_BITS;
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// Structure holding the navigation polygon data.
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struct dtTilePoly
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{
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unsigned short v[DT_TILE_VERTS_PER_POLYGON]; // Indices to vertices of the poly.
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unsigned short n[DT_TILE_VERTS_PER_POLYGON]; // Refs to neighbours of the poly.
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unsigned short links;
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unsigned char nlinks;
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unsigned char nv; // Number of vertices.
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unsigned char flags; // Flags (not used).
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};
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struct dtTileLink
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{
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dtTilePolyRef ref;
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unsigned short p;
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unsigned char e;
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unsigned char side;
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float bmin, bmax;
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};
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static const int DT_TILE_NAVMESH_MAGIC = 'NAVT';
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static const int DT_TILE_NAVMESH_VERSION = 1;
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struct dtTileHeader
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{
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int magic;
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int version;
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int npolys;
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int nverts;
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int nportals[4];
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int nlinks;
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int maxlinks;
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float cs;
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float bmin[3], bmax[3];
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dtTilePoly* polys;
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float* verts;
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dtTileLink* links;
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struct dtTile* nei[4];
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};
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struct dtTile
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{
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int salt;
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int x,y;
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dtTileHeader* header;
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dtTile* next;
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};
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inline dtTilePolyRef encodeId(int salt, int it, int ip)
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{
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return ((unsigned int)salt << (DT_TILE_REF_POLY_BITS+DT_TILE_REF_TILE_BITS)) | ((unsigned int)(it+1) << DT_TILE_REF_POLY_BITS) | (unsigned int)ip;
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}
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inline void decodeId(dtTilePolyRef ref, int& salt, int& it, int& ip)
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{
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salt = (int)((ref >> (DT_TILE_REF_POLY_BITS+DT_TILE_REF_TILE_BITS)) & DT_TILE_REF_SALT_MASK);
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it = (int)(((ref >> DT_TILE_REF_POLY_BITS) & DT_TILE_REF_TILE_MASK) - 1);
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ip = (int)(ref & DT_TILE_REF_POLY_MASK);
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}
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static const int DT_TILE_LOOKUP_SIZE = DT_MAX_TILES/4;
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class dtTiledNavMesh
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{
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public:
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dtTiledNavMesh();
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~dtTiledNavMesh();
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bool init(const float* orig, float tileSize, float portalHeight);
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bool addTile(int x, int y, unsigned char* data, int dataSize);
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bool removeTile(int x, int y);
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dtTile* getTile(int x, int y);
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const dtTile* getTile(int i) const { return &m_tiles[i]; }
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// Finds the nearest navigation polygon around the center location.
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// Params:
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// center - (in) The center of the search box.
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// extents - (in) The extents of the search box.
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// Returns: Reference identifier for the polygon, or 0 if no polygons found.
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dtTilePolyRef findNearestPoly(const float* center, const float* extents);
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// Returns polygons which touch the query box.
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// Params:
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// center - (in) the center of the search box.
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// extents - (in) the extents of the search box.
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// polys - (out) array holding the search result.
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// maxPolys - (in) The max number of polygons the polys array can hold.
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// Returns: Number of polygons in search result array.
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int queryPolygons(const float* center, const float* extents,
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dtTilePolyRef* polys, const int maxPolys);
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bool closestPointToPoly(dtTilePolyRef ref, const float* pos, float* closest) const;
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int getPolyNeighbours(dtTilePolyRef ref, dtTilePolyRef* nei, int maxNei) const;
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int findPath(dtTilePolyRef startRef, dtTilePolyRef endRef,
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dtTilePolyRef* path, const int maxPathSize);
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int findStraightPath(const float* startPos, const float* endPos,
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const dtTilePolyRef* path, const int pathSize,
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float* straightPath, const int maxStraightPathSize);
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int raycast(dtTilePolyRef startRef, const float* startPos, const float* endPos,
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float& t, dtTilePolyRef* path, const int pathSize);
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int findPolysAround(dtTilePolyRef centerRef, const float* centerPos, float radius,
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dtTilePolyRef* resultRef, dtTilePolyRef* resultParent,
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float* resultCost, unsigned short* resultDepth,
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const int maxResult);
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float findDistanceToWall(dtTilePolyRef centerRef, const float* centerPos, float maxRadius,
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float* hitPos, float* hitNormal);
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inline const dtTilePoly* getPolyByRef(dtTilePolyRef ref) const
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{
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int salt, it, ip;
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decodeId(ref, salt, it, ip);
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if (it >= DT_MAX_TILES) return 0;
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if (m_tiles[it].salt != salt || m_tiles[it].header == 0) return 0;
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if (ip >= m_tiles[it].header->npolys) return 0;
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return &m_tiles[it].header->polys[ip];
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}
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inline const float* getPolyVertsByRef(dtTilePolyRef ref) const
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{
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int salt, it, ip;
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decodeId(ref, salt, it, ip);
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if (it >= DT_MAX_TILES) return 0;
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if (m_tiles[it].salt != salt || m_tiles[it].header == 0) return 0;
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if (ip >= m_tiles[it].header->npolys) return 0;
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return m_tiles[it].header->verts;
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}
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private:
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dtTilePolyRef getTileId(dtTile* tile);
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dtTile* getNeighbourTile(int x, int y, int side);
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void buildIntLinks(dtTile* tile);
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void buildExtLinks(dtTile* tile, dtTile* target, int side);
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void removeExtLinks(dtTile* tile, int side);
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void createConnections(dtTile* tilea, dtTile* tileb, int sidea);
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void removeConnections(dtTile* tile, int side);
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int queryTilePolygons(dtTile* tile, const float* qmin, const float* qmax,
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dtTilePolyRef* polys, const int maxPolys);
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int findConnectingPolys(const float* va, const float* vb,
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dtTile* tile, int side,
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dtTilePolyRef* con, float* conarea, int maxcon);
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float getCost(dtTilePolyRef prev, dtTilePolyRef from, dtTilePolyRef to) const;
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float getHeuristic(dtTilePolyRef from, dtTilePolyRef to) const;
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// Returns portal points between two polygons.
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bool getPortalPoints(dtTilePolyRef from, dtTilePolyRef to, float* left, float* right) const;
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float m_orig[3];
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float m_tileSize;
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float m_portalHeight;
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dtTile* m_posLookup[DT_TILE_LOOKUP_SIZE];
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dtTile* m_nextFree;
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dtTile m_tiles[DT_MAX_TILES];
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dtTileLink* m_tmpLinks;
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int m_ntmpLinks;
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class dtTileNodePool* m_nodePool;
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class dtTileNodeQueue* m_openList;
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};
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#endif // DETOURTILEDNAVMESH_H
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