115 lines
2.9 KiB
C++
115 lines
2.9 KiB
C++
//
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// Copyright (c) 2009 Mikko Mononen memon@inside.org
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would be
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// appreciated but is not required.
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// 2. Altered source versions must be plainly marked as such, and must not be
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// misrepresented as being the original software.
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// 3. This notice may not be removed or altered from any source distribution.
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//
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#ifndef RECASTSAMPLEDYNMESH_H
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#define RECASTSAMPLEDYNMESH_H
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#include "Sample.h"
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#include "DetourNavMesh.h"
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#include "Recast.h"
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#include "RecastLog.h"
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#include "ChunkyTriMesh.h"
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class Sample_DynMesh : public Sample
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{
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protected:
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bool m_keepInterResults;
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rcBuildTimes m_buildTimes;
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dtNavMesh* m_navMesh;
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rcChunkyTriMesh* m_chunkyMesh;
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unsigned char* m_triflags;
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rcHeightfield* m_solid;
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rcCompactHeightfield* m_chf;
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rcContourSet* m_cset;
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rcPolyMesh* m_pmesh;
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rcPolyMeshDetail* m_dmesh;
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rcConfig m_cfg;
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float m_tileSize;
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float m_spos[3];
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float m_epos[3];
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bool m_sposSet;
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bool m_eposSet;
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float m_tileCol[4];
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float m_tileBmin[3];
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float m_tileBmax[3];
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float m_tileBuildTime;
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float m_tileMemUsage;
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int m_tileTriCount;
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enum ToolMode
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{
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TOOLMODE_CREATE_TILES,
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TOOLMODE_PATHFIND,
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TOOLMODE_RAYCAST,
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TOOLMODE_DISTANCE_TO_WALL,
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TOOLMODE_FIND_POLYS_AROUND,
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};
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dtPolyRef m_startRef;
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dtPolyRef m_endRef;
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float m_polyPickExt[3];
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static const int MAX_POLYS = 256;
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dtPolyRef m_polys[MAX_POLYS];
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dtPolyRef m_parent[MAX_POLYS];
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int m_npolys;
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float m_straightPath[MAX_POLYS*3];
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int m_nstraightPath;
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float m_hitPos[3];
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float m_hitNormal[3];
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float m_distanceToWall;
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ToolMode m_toolMode;
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void toolRecalc();
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void buildTile(const float* pos);
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void removeTile(const float* pos);
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unsigned char* buildTileMesh(const float* bmin, const float* bmax, int& dataSize);
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void cleanup();
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public:
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Sample_DynMesh();
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virtual ~Sample_DynMesh();
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virtual void handleSettings();
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virtual void handleTools();
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virtual void handleDebugMode();
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virtual void setToolStartPos(const float* p);
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virtual void setToolEndPos(const float* p);
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virtual void handleRender();
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virtual void handleRenderOverlay(double* proj, double* model, int* view);
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virtual void handleMeshChanged(const float* verts, int nverts,
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const int* tris, const float* trinorms, int ntris,
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const float* bmin, const float* bmax);
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virtual bool handleBuild();
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};
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#endif // RECASTSAMPLEDYNMESH_H
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