
Detour: FIxed broken raycast code on TileNavmesh. Detour: Added more comments to public API.
32 lines
1.4 KiB
C
Executable File
32 lines
1.4 KiB
C
Executable File
//
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// Copyright (c) 2009 Mikko Mononen memon@inside.org
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//
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// This software is provided 'as-is', without any express or implied
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// warranty. In no event will the authors be held liable for any damages
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// arising from the use of this software.
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// Permission is granted to anyone to use this software for any purpose,
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// including commercial applications, and to alter it and redistribute it
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// freely, subject to the following restrictions:
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// 1. The origin of this software must not be misrepresented; you must not
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// claim that you wrote the original software. If you use this software
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// in a product, an acknowledgment in the product documentation would be
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// appreciated but is not required.
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// 2. Altered source versions must be plainly marked as such, and must not be
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// misrepresented as being the original software.
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// 3. This notice may not be removed or altered from any source distribution.
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//
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#ifndef DETOURDEBUGDRAW_H
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#define DETOURDEBUGDRAW_H
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#include "DetourStatNavMesh.h"
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#include "DetourTileNavMesh.h"
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void dtDebugDrawStatNavMeshPoly(const dtStatNavMesh* mesh, dtStatPolyRef ref, const float* col);
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void dtDebugDrawStatNavMeshBVTree(const dtStatNavMesh* mesh);
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void dtDebugDrawStatNavMesh(const dtStatNavMesh* mesh, bool drawClosedList = false);
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void dtDebugDrawTiledNavMesh(const dtTiledNavMesh* mesh);
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void dtDebugDrawTiledNavMeshPoly(const dtTiledNavMesh* mesh, dtTilePolyRef ref, const float* col);
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#endif // DETOURDEBUGDRAW_H
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