2011-04-19 05:40:57 +00:00

198 lines
5.3 KiB
C++

#ifndef DETOURTILECACHE_H
#define DETOURTILECACHE_H
#include "DetourStatus.h"
typedef unsigned int dtObstacleRef;
typedef unsigned int dtCompressedTileRef;
// Flags for addTile
enum dtCompressedTileFlags
{
DT_COMPRESSEDTILE_FREE_DATA = 0x01, // Navmesh owns the tile memory and should free it.
};
struct dtCompressedTile
{
unsigned int salt; // Counter describing modifications to the tile.
struct dtTileCacheLayerHeader* header;
unsigned char* compressed;
int compressedSize;
unsigned char* data;
int dataSize;
unsigned int flags;
dtCompressedTile* next;
};
enum ObstacleState
{
OBS_EMPTY,
OBS_NEW,
OBS_PROCESSED,
};
static const int DT_MAX_TOUCHED_TILES = 8;
struct dtTileCacheObstacle
{
float pos[3], radius, height;
dtCompressedTileRef touched[DT_MAX_TOUCHED_TILES];
unsigned short salt;
unsigned char state;
unsigned char ntouched;
dtTileCacheObstacle* next;
};
struct dtTileCacheParams
{
float orig[3];
float cs, ch;
int width, height;
float walkableHeight;
float walkableRadius;
float walkableClimb;
float maxSimplificationError;
int maxTiles;
int maxObstacles;
};
class dtTileCache
{
public:
dtTileCache();
~dtTileCache();
struct dtTileCacheAlloc* getAlloc() { return m_talloc; }
struct dtTileCacheCompressor* getCompressor() { return m_tcomp; }
const dtTileCacheParams* getParams() const { return &m_params; }
inline int getTileCount() const { return m_params.maxTiles; }
inline const dtCompressedTile* getTile(const int i) const { return &m_tiles[i]; }
inline int getObstacleCount() const { return m_params.maxObstacles; }
inline const dtTileCacheObstacle* getObstacle(const int i) const { return &m_obstacles[i]; }
const dtTileCacheObstacle* getObstacleByRef(dtObstacleRef ref);
dtObstacleRef getObstacleRef(const dtTileCacheObstacle* obmin) const;
dtStatus init(const dtTileCacheParams* params, struct dtTileCacheAlloc* talloc, struct dtTileCacheCompressor* tcomp);
int getTilesAt(const int tx, const int ty, dtCompressedTileRef* tiles, const int maxTiles) const ;
dtCompressedTile* getTileAt(const int tx, const int ty, const int tlayer);
dtCompressedTileRef getTileRef(const dtCompressedTile* tile) const;
const dtCompressedTile* getTileByRef(dtCompressedTileRef ref) const;
dtStatus addTile(unsigned char* data, const int dataSize, unsigned char flags, dtCompressedTileRef* result);
dtStatus removeTile(dtCompressedTileRef ref, unsigned char** data, int* dataSize);
dtStatus addObstacle(const float* pos, const float radius, const float height, dtObstacleRef* result);
dtStatus removeObstacle(const dtObstacleRef ref);
dtStatus queryTiles(const float* bmin, const float* bmax,
dtCompressedTileRef* results, int* resultCount, const int maxResults) const;
dtStatus update(const float /*dt*/, class dtNavMesh* navmesh);
dtStatus buildNavMeshTilesAt(const int tx, const int ty, class dtNavMesh* navmesh);
dtStatus buildNavMeshTile(const dtCompressedTileRef ref, class dtNavMesh* navmesh);
void calcTightTileBounds(const struct dtTileCacheLayerHeader* header, float* bmin, float* bmax) const;
void getObstacleBounds(const struct dtTileCacheObstacle* ob, float* bmin, float* bmax) const;
// Encodes a tile id.
inline dtCompressedTileRef encodeTileId(unsigned int salt, unsigned int it) const
{
return ((dtCompressedTileRef)salt << m_tileBits) | (dtCompressedTileRef)it;
}
// Decodes a tile salt.
inline unsigned int decodeTileIdSalt(dtCompressedTileRef ref) const
{
const dtCompressedTileRef saltMask = ((dtCompressedTileRef)1<<m_saltBits)-1;
return (unsigned int)((ref >> m_tileBits) & saltMask);
}
// Decodes a tile id.
inline unsigned int decodeTileIdTile(dtCompressedTileRef ref) const
{
const dtCompressedTileRef tileMask = ((dtCompressedTileRef)1<<m_tileBits)-1;
return (unsigned int)(ref & tileMask);
}
// Encodes an obstacle id.
inline dtObstacleRef encodeObstacleId(unsigned int salt, unsigned int it) const
{
return ((dtObstacleRef)salt << 16) | (dtObstacleRef)it;
}
// Decodes an obstacle salt.
inline unsigned int decodeObstacleIdSalt(dtObstacleRef ref) const
{
const dtObstacleRef saltMask = ((dtObstacleRef)1<<16)-1;
return (unsigned int)((ref >> 16) & saltMask);
}
// Decodes an obstacle id.
inline unsigned int decodeObstacleIdObstacle(dtObstacleRef ref) const
{
const dtObstacleRef tileMask = ((dtObstacleRef)1<<16)-1;
return (unsigned int)(ref & tileMask);
}
private:
enum ObstacleRequestAction
{
REQUEST_ADD,
REQUEST_REMOVE,
};
struct ObstacleRequest
{
int action;
dtObstacleRef ref;
};
int m_tileLutSize; // Tile hash lookup size (must be pot).
int m_tileLutMask; // Tile hash lookup mask.
dtCompressedTile** m_posLookup; // Tile hash lookup.
dtCompressedTile* m_nextFreeTile; // Freelist of tiles.
dtCompressedTile* m_tiles; // List of tiles.
unsigned int m_saltBits; // Number of salt bits in the tile ID.
unsigned int m_tileBits; // Number of tile bits in the tile ID.
dtTileCacheParams m_params;
dtTileCacheAlloc* m_talloc;
dtTileCacheCompressor* m_tcomp;
dtTileCacheObstacle* m_obstacles;
dtTileCacheObstacle* m_nextFreeObstacle;
static const int MAX_REQUESTS = 64;
ObstacleRequest m_reqs[MAX_REQUESTS];
int m_nreqs;
static const int MAX_UPDATE = 64;
dtCompressedTileRef m_update[MAX_UPDATE];
int m_nupdate;
};
dtTileCache* dtAllocTileCache();
void dtFreeTileCache(dtTileCache* tc);
#endif