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server/textserver/GCListener.cc
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79
server/textserver/GCListener.cc
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#include "precompile.h"
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#include <google/protobuf/message.h>
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#include <a8/httpsession.h>
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#include <a8/tcplistener.h>
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#include "framework/cpp/netmsghandler.h"
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#include "app.h"
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#include "GCListener.h"
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#include "jsondatamgr.h"
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#include "handlermgr.h"
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class GCClientSession: public a8::HttpSession
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{
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public:
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virtual void OnRawHttpGet(const std::string& url, const std::string& querystr,
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std::string& response) override
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{
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App::Instance()->AddIMMsg(IM_ExecGM,
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a8::XParams()
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.SetSender(socket_handle)
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.SetParam1(url)
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.SetParam2(querystr)
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.SetParam3(saddr));
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}
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virtual void OnDisConnect() override
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{
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App::Instance()->AddIMMsg(IM_ClientSocketDisconnect,
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a8::XParams()
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.SetSender(socket_handle)
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.SetParam1(1));
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}
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};
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static void CreateGameClientSocket(a8::TcpSession **p)
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{
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*p = new GCClientSession();
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}
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static void GSListeneron_error(a8::TcpListener*, int type, int errorid)
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{
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a8::UdpLog::Instance()->Debug("GCListeneron_error %d %d", {type, errorid});
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}
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void GCListener::Init()
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{
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tcp_listener_ = new a8::TcpListener();
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tcp_listener_->on_create_client_socket = CreateGameClientSocket;
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tcp_listener_->on_error = GSListeneron_error;
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tcp_listener_->bind_address = "0.0.0.0";
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tcp_listener_->bind_port = JsonDataMgr::Instance()->GetConf()->At("listen_port")->AsXValue();
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tcp_listener_->Open();
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}
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void GCListener::UnInit()
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{
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delete tcp_listener_;
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tcp_listener_ = nullptr;
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}
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void GCListener::SendText(unsigned short sockhandle, const std::string& text)
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{
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tcp_listener_->SendClientMsg(sockhandle, text.data(), text.size());
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}
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void GCListener::ForceCloseClient(unsigned short sockhandle)
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{
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tcp_listener_->ForceCloseClient(sockhandle);
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}
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void GCListener::MarkClient(unsigned short sockhandle, bool is_active)
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{
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tcp_listener_->MarkClient(sockhandle, is_active);
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}
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36
server/textserver/GCListener.h
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36
server/textserver/GCListener.h
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#pragma once
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//game client listener
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namespace a8
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{
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class TcpListener;
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}
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class GCListener : public a8::Singleton<GCListener>
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{
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private:
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GCListener() {};
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friend class a8::Singleton<GCListener>;
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public:
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enum { HID = HID_GCListener };
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public:
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void Init();
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void UnInit();
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template <typename T>
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void SendMsg(unsigned short socket_handle, T& msg)
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{
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static int msgid = f8::Net_GetMessageId(msg);
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f8::Net_SendMsg(tcp_listener_, socket_handle, 0, msgid, msg);
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}
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void SendText(unsigned short sockhandle, const std::string& text);
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void ForceCloseClient(unsigned short sockhandle);
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void MarkClient(unsigned short sockhandle, bool is_active);
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private:
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a8::TcpListener *tcp_listener_ = nullptr;
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};
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@ -16,7 +16,7 @@ enum InnerMesssage_e
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//网络处理对象
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enum NetHandler_e
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{
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HID_IMSMgr,
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HID_GCListener,
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};
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const char* const PROJ_NAME_FMT = "textserver";
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