package cs;

//消息id定义
enum CMMessageId_e
{
    _CMPing = 101;

    _CMJoin = 103;
    _CMReconnect = 104;
    _CMMove = 201;
    _CMEmote = 204;
    _CMVoice = 206;
    _CMGameOver = 207;
    _CMWatchWar = 208;
    _CMLeave = 209;
    _CMRevive = 210;
    _CMCancelRevive = 211;
    _CMAdStart = 212;
    _CMAdCancel = 213;
    _CMAdEnd = 214;
    _CMGetBoxInfo = 215;
    _CMOpenBox = 216;
    _CMExecCommand = 217;
    _CMMatchCancel = 218;
    _CMMatchChoose = 219;
    _CMMatchStartGame = 220;
    _CMMatchCancelStartGame = 221;
    _CMMatchSendMsg = 222;
    _CMMatchBroadcastMsg = 223;
}

enum SMMessageId_e
{
    _SMPing = 101;
    _SMRpcError = 102;
    _SMReconnect = 104;

    _SMWatchWar = 208;
    _SMLeave = 209;
    _SMGetBoxInfo = 216;
    _SMOpenBox = 217;

    _SMJoinedNotify = 103;
    _SMMapInfo = 1002;
    _SMPlayerInfo = 1003;
    _SMUpdate = 1004;
    _SMRollMsg = 1005;
    _SMPickup = 1006;
    _SMVoiceNotify = 1007;
    _SMDisconnectNotify = 1008;
    _SMGameOver = 1009;
    _SMDebugMsg = 1010;
    _SMWxVoip = 1011;
    _SMUiUpdate = 1012;
    _SMGameStart = 1013;
    _SMSysPiaoMsg = 1014;
    _SMShowCountdown = 1015;
    _SMShowTeamUI = 1016;
    _SMUpdateMatchInfo = 1017;
    _SMGetItemNotify = 1018;
    _SMMatchMemberMsgNotify = 1019;
}
